111 lines
2.4 KiB
C++
111 lines
2.4 KiB
C++
/* FCE Ultra - NES/Famicom Emulator
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*
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* Copyright notice for this file:
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* Copyright (C) 2005 CaH4e3
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* BMC 42-in-1 reset switch
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*/
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#include "mapinc.h"
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extern uint32 ROM_size;
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static uint8 hrd_sw;
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static uint8 latche;
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static SFORMAT StateRegs[]=
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{
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{&hrd_sw, 1, "DIPSW"},
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{&latche, 1, "LATCHE"},
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{&hrd_sw, 1, "HRDSW"},
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{0}
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};
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static void Sync(void)
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{
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/* if(!(latche&0x02))
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setprg32r(0,0x8000,(latche&0x3F)>>1);
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else
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{
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setprg16r(0,0x8000,latche&0x3f);
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setprg16r(0,0xC000,latche&0x3f);
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}
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*/
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if(!(latche&0x20))
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setprg32r(hrd_sw,0x8000,(latche>>1)&0x0f);
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else
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{
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setprg16r(hrd_sw,0x8000,latche&0x1f);
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setprg16r(hrd_sw,0xC000,latche&0x1f);
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}
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setmirror((latche>>6)&1);
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}
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static DECLFW(BMC42in1rWrite)
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{
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latche=V;
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Sync();
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}
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static void BMC42in1rReset(void)
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{
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hrd_sw^=1;
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Sync();
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}
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static void BMC42in1rPower(void)
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{
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latche=0;
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hrd_sw=0;
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setchr8(0);
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Sync();
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SetWriteHandler(0x8000,0xFFFF,BMC42in1rWrite);
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SetReadHandler(0x8000,0xFFFF,CartBR);
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}
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static void StateRestore(int version)
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{
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Sync();
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}
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void BMC42in1r_Init(CartInfo *info)
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{
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info->Power=BMC42in1rPower;
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info->Reset=BMC42in1rReset;
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AddExState(&StateRegs, ~0, 0, 0);
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GameStateRestore=StateRestore;
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}
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static void M226Power(void)
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{
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if(ROM_size==64)
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SetupCartPRGMapping(1,PRGptr[0]+512*1024,512,0);
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latche=0;
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hrd_sw=0;
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setchr8(0);
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Sync();
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SetWriteHandler(0x8000,0xFFFF,BMC42in1rWrite);
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SetReadHandler(0x8000,0xFFFF,CartBR);
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}
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void Mapper226_Init(CartInfo *info)
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{
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info->Power=M226Power;
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info->Reset=BMC42in1rReset;
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AddExState(&StateRegs, ~0, 0, 0);
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GameStateRestore=StateRestore;
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}
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