fceux/boards/bmc42in1r.cpp

111 lines
2.4 KiB
C++

/* FCE Ultra - NES/Famicom Emulator
*
* Copyright notice for this file:
* Copyright (C) 2005 CaH4e3
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* BMC 42-in-1 reset switch
*/
#include "mapinc.h"
extern uint32 ROM_size;
static uint8 hrd_sw;
static uint8 latche;
static SFORMAT StateRegs[]=
{
{&hrd_sw, 1, "DIPSW"},
{&latche, 1, "LATCHE"},
{&hrd_sw, 1, "HRDSW"},
{0}
};
static void Sync(void)
{
/* if(!(latche&0x02))
setprg32r(0,0x8000,(latche&0x3F)>>1);
else
{
setprg16r(0,0x8000,latche&0x3f);
setprg16r(0,0xC000,latche&0x3f);
}
*/
if(!(latche&0x20))
setprg32r(hrd_sw,0x8000,(latche>>1)&0x0f);
else
{
setprg16r(hrd_sw,0x8000,latche&0x1f);
setprg16r(hrd_sw,0xC000,latche&0x1f);
}
setmirror((latche>>6)&1);
}
static DECLFW(BMC42in1rWrite)
{
latche=V;
Sync();
}
static void BMC42in1rReset(void)
{
hrd_sw^=1;
Sync();
}
static void BMC42in1rPower(void)
{
latche=0;
hrd_sw=0;
setchr8(0);
Sync();
SetWriteHandler(0x8000,0xFFFF,BMC42in1rWrite);
SetReadHandler(0x8000,0xFFFF,CartBR);
}
static void StateRestore(int version)
{
Sync();
}
void BMC42in1r_Init(CartInfo *info)
{
info->Power=BMC42in1rPower;
info->Reset=BMC42in1rReset;
AddExState(&StateRegs, ~0, 0, 0);
GameStateRestore=StateRestore;
}
static void M226Power(void)
{
if(ROM_size==64)
SetupCartPRGMapping(1,PRGptr[0]+512*1024,512,0);
latche=0;
hrd_sw=0;
setchr8(0);
Sync();
SetWriteHandler(0x8000,0xFFFF,BMC42in1rWrite);
SetReadHandler(0x8000,0xFFFF,CartBR);
}
void Mapper226_Init(CartInfo *info)
{
info->Power=M226Power;
info->Reset=BMC42in1rReset;
AddExState(&StateRegs, ~0, 0, 0);
GameStateRestore=StateRestore;
}