fceux/attic
zeromus f42fb23276 delete excess gitignores (we're starting from scratch) 2018-04-10 23:22:39 -05:00
..
cmake-stuff migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
BUGS migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
ChangeLog.older migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
Makefile.am migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
SConstruct.pre1.0 migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
TODO-SDL-2.1.6.md migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
acinclude.m4 migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
aclocal.m4 migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
authors migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
changelog migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
compile migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
config.guess migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
config.sub migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
configure-mingw32 migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
configure.ac migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
depcomp migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
fceu-svga.6 migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
install-sh migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
missing migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
mkinstalldirs migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
readme migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00

readme

FCE Ultra was developed with gcc and GNU make in mind.  MSVC will probably
compile the Windows source code with a few modifications, but you'll still 
need to make a project file.

Several pre-made makefiles are provided:
	Makefile.beos		- BeOS(with SDL and SDL_net)
	Makefile.unixsdl	- UN*X(FreeBSD/Linux/etc, with SDL)
	Makefile.linuxvga	- Linux(with svgalib)
	Makefile.dos		- (MS/PC/DR) DOS
	Makefile.win		- MS Windows 9x/Me/Xp/2000/etc.(with DirectX).
	Makefile.macosx		- Mac OS X(with SDL)

If you want to use Makefile.beos or Makefile.unixsdl for a cpu type other
than 80x86, you will need to remove "-DC80x86" from the defines line
and also remove "-DLSB_FIRST" if your target cpu uses MSB first ordering.
You'll also need to remove/change "-mcpu=xxx".

For the Windows port, I use MINGW32.  http://www.mingw.org

To compile the DOS port, you'll need to download the DJGPP package.
Any version of gcc >=2.95.3 should compile the code without changes, BUT
the DJGPP versions of gcc have some problems:
  gcc 2.95.3 sometimes breaks when compiling the code.  gcc 3.0.2 seems to 
  produce bad code for sound.c.  So, I recommend using gcc 3.0.4 for
  compiling the DOS version.

Modifying the "-mcpu=i686" string in the makefiles, to optimize more effectively
for your cpu type, is a good idea.

Always do a "make -f Makefile.<platform> clean" before compiling for a 
different platform or if you update via cvs and if you have stale object 
files lying around.