FCE Ultra was developed with gcc and GNU make in mind. MSVC will probably
compile the Windows source code with a few modifications, but you'll still
need to make a project file.
Several pre-made makefiles are provided:
Makefile.beos - BeOS(with SDL and SDL_net)
Makefile.unixsdl - UN*X(FreeBSD/Linux/etc, with SDL)
Makefile.linuxvga - Linux(with svgalib)
Makefile.dos - (MS/PC/DR) DOS
Makefile.win - MS Windows 9x/Me/Xp/2000/etc.(with DirectX).
Makefile.macosx - Mac OS X(with SDL)
If you want to use Makefile.beos or Makefile.unixsdl for a cpu type other
than 80x86, you will need to remove "-DC80x86" from the defines line
and also remove "-DLSB_FIRST" if your target cpu uses MSB first ordering.
You'll also need to remove/change "-mcpu=xxx".
For the Windows port, I use MINGW32. http://www.mingw.org
To compile the DOS port, you'll need to download the DJGPP package.
Any version of gcc >=2.95.3 should compile the code without changes, BUT
the DJGPP versions of gcc have some problems:
gcc 2.95.3 sometimes breaks when compiling the code. gcc 3.0.2 seems to
produce bad code for sound.c. So, I recommend using gcc 3.0.4 for
compiling the DOS version.
Modifying the "-mcpu=i686" string in the makefiles, to optimize more effectively
for your cpu type, is a good idea.
Always do a "make -f Makefile.<platform> clean" before compiling for a
different platform or if you update via cvs and if you have stale object
files lying around.