What's New? 2.1.5
Released 04 June 2011
The 2.1.5 release fixes a lot of bugs and brings various improvements to the prior 2.1.4a release. In addition, the SDL port has improved signficantly; completely overhauling the GTK2 GUI, fixing many sound issues, and fixing a variety of bugs.
Common
- Fixed compatibility issue with Young Indiana Jones Chronicals.
- Fixed bug in new PPU that made some intensify bits not get applied to output (fixed flashing siren screen in Werefolf).
- Fix many segmentation faults related to file handling.
Movies
- Slight performance increase when loading movies.
- Fixed read-only loadstate error messages and logic.
Lua
- Lua socket added to built-in lua library.
- Fixed speed.mode() function so that normal turns off turbo.
New Lua functions
- gui.savescreenshotas()
- sound.get()
Win32
- Fixed bug where PPU toggling toggled the Game Genie as well
- Fixed some minor GUI issues.
- Added avi capture commandline argument and related parameters.
- Fix input selection for Famicom Expansion port.
Debugger
- Fixed Ram Search to only display valid RAM addresses (0000-07FF and 6000-7FFF).
- Fixed crash when re-opening debugging window.
Hex Editor
- Added a confirmation prompt before removing all bookmarks.
Ram Watch / Ram Search
- Fixed the multiple selection of watches.
- Added support for Multiple selection of addresses in RamWatch Fixed issue with restoration of the selection range in RamWatch.
TasEdit
- General cleanup.
- Fixed crash when truncating while turbo was enabled.
- Invalidate greenzone when re-recording earlier portions of a movie.
GUI
- Added "SaveStateAs" menu item.
- Display movie name at the top of the main window.
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