void FCEUD_SaveStateAs(void) { const char filter[]="FCE Ultra Save State(*.fc?)\0*.fc?\0"; char nameo[2048]; OPENFILENAME ofn; StopSound(); memset(&ofn,0,sizeof(ofn)); ofn.lStructSize=sizeof(ofn); ofn.hInstance=fceu_hInstance; ofn.lpstrTitle="Save State As..."; ofn.lpstrFilter=filter; nameo[0]=0; ofn.lpstrFile=nameo; ofn.nMaxFile=256; ofn.Flags=OFN_EXPLORER|OFN_FILEMUSTEXIST|OFN_HIDEREADONLY; if(GetSaveFileName(&ofn)) FCEUI_SaveState(nameo); } void FCEUD_LoadStateFrom(void) { const char filter[]="FCE Ultra Save State(*.fc?)\0*.fc?\0"; char nameo[2048]; OPENFILENAME ofn; StopSound(); memset(&ofn,0,sizeof(ofn)); ofn.lStructSize=sizeof(ofn); ofn.hInstance=fceu_hInstance; ofn.lpstrTitle="Load State From..."; ofn.lpstrFilter=filter; nameo[0]=0; ofn.lpstrFile=nameo; ofn.nMaxFile=256; ofn.Flags=OFN_EXPLORER|OFN_FILEMUSTEXIST|OFN_HIDEREADONLY; if(GetOpenFileName(&ofn)) FCEUI_LoadState(nameo); }