/* FCEUXD SP - NES/Famicom Emulator * * Copyright notice for this file: * Copyright (C) 2005 Sebastian Porst * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #ifndef CONDDEBUG_H #define CONDDEBUG_H #define TYPE_NO 0 #define TYPE_REG 1 #define TYPE_FLAG 2 #define TYPE_NUM 3 #define TYPE_ADDR 4 #define OP_NO 0 #define OP_EQ 1 #define OP_NE 2 #define OP_GE 3 #define OP_LE 4 #define OP_G 5 #define OP_L 6 #define OP_PLUS 7 #define OP_MINUS 8 #define OP_MULT 9 #define OP_DIV 10 #define OP_OR 11 #define OP_AND 12 //mbg merge 7/18/06 turned into sane c++ struct Condition { Condition* lhs; Condition* rhs; unsigned int type1; unsigned int value1; unsigned int op; unsigned int type2; unsigned int value2; }; void freeTree(Condition* c); Condition* generateCondition(const char* str); #endif