typedef struct { /* Set by mapper/board code: */ void (*Power)(void); void (*Reset)(void); void (*Close)(void); uint8 *SaveGame[4]; /* Pointers to memory to save/load. */ uint32 SaveGameLen[4]; /* How much memory to save/load. */ /* Set by iNES/UNIF loading code. */ int mirror; /* As set in the header or chunk. iNES/UNIF specific. Intended to help support games like "Karnov" that are not really MMC3 but are set to mapper 4. */ int battery; /* Presence of an actual battery. */ uint8 MD5[16]; uint32 CRC32; /* Should be set by the iNES/UNIF loading code, used by mapper/board code, maybe other code in the future. */ } CartInfo; void FCEU_SaveGameSave(CartInfo *LocalHWInfo); void FCEU_LoadGameSave(CartInfo *LocalHWInfo); extern uint8 *Page[32],*VPage[8],*MMC5SPRVPage[8],*MMC5BGVPage[8]; void ResetCartMapping(void); void SetupCartPRGMapping(int chip, uint8 *p, uint32 size, int ram); void SetupCartCHRMapping(int chip, uint8 *p, uint32 size, int ram); void SetupCartMirroring(int m, int hard, uint8 *extra); DECLFR(CartBROB); DECLFR(CartBR); DECLFW(CartBW); extern uint8 *PRGptr[32]; extern uint8 *CHRptr[32]; extern uint32 PRGsize[32]; extern uint32 CHRsize[32]; extern uint32 PRGmask2[32]; extern uint32 PRGmask4[32]; extern uint32 PRGmask8[32]; extern uint32 PRGmask16[32]; extern uint32 PRGmask32[32]; extern uint32 CHRmask1[32]; extern uint32 CHRmask2[32]; extern uint32 CHRmask4[32]; extern uint32 CHRmask8[32]; void FASTAPASS(2) setprg2(uint32 A, uint32 V); void FASTAPASS(2) setprg4(uint32 A, uint32 V); void FASTAPASS(2) setprg8(uint32 A, uint32 V); void FASTAPASS(2) setprg16(uint32 A, uint32 V); void FASTAPASS(2) setprg32(uint32 A, uint32 V); void FASTAPASS(3) setprg2r(int r, unsigned int A, unsigned int V); void FASTAPASS(3) setprg4r(int r, unsigned int A, unsigned int V); void FASTAPASS(3) setprg8r(int r, unsigned int A, unsigned int V); void FASTAPASS(3) setprg16r(int r, unsigned int A, unsigned int V); void FASTAPASS(3) setprg32r(int r, unsigned int A, unsigned int V); void FASTAPASS(3) setchr1r(int r, unsigned int A, unsigned int V); void FASTAPASS(3) setchr2r(int r, unsigned int A, unsigned int V); void FASTAPASS(3) setchr4r(int r, unsigned int A, unsigned int V); void FASTAPASS(2) setchr8r(int r, unsigned int V); void FASTAPASS(2) setchr1(unsigned int A, unsigned int V); void FASTAPASS(2) setchr2(unsigned int A, unsigned int V); void FASTAPASS(2) setchr4(unsigned int A, unsigned int V); void FASTAPASS(1) setchr8(unsigned int V); void FASTAPASS(2) setvram4(uint32 A, uint8 *p); void FASTAPASS(1) setvram8(uint8 *p); void FASTAPASS(3) setvramb1(uint8 *p, uint32 A, uint32 b); void FASTAPASS(3) setvramb2(uint8 *p, uint32 A, uint32 b); void FASTAPASS(3) setvramb4(uint8 *p, uint32 A, uint32 b); void FASTAPASS(2) setvramb8(uint8 *p, uint32 b); void FASTAPASS(1) setmirror(int t); void setmirrorw(int a, int b, int c, int d); void FASTAPASS(3) setntamem(uint8 *p, int ram, uint32 b); #define MI_H 0 #define MI_V 1 #define MI_0 2 #define MI_1 3 extern int geniestage; void GeniePower(void); void OpenGenie(void); void CloseGenie(void); void FCEU_KillGenie(void);