<!DOCTYPE html PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> <html><head><title>What's New? 2.1.2 (changelog)</title> <meta http-equiv="Content-Style-Type" content="text/css"> <style type="text/css"><!-- body { margin: 5px 5px 5px 5px; background-color: #ffffff; } /* ========== Text Styles ========== */ hr { color: #000000} body, table /* Normal text */ { font-size: 10pt; font-family: 'Arial', 'Helvetica', sans-serif; font-style: normal; font-weight: normal; color: #000000; text-decoration: none; ; } span.rvts1 /* Heading */ { font-weight: bold; color: #0000ff; } span.rvts2 /* Subheading */ { font-weight: bold; color: #000080; } span.rvts3 /* Keywords */ { font-style: italic; color: #800000; } a.rvts4, span.rvts4 /* Jump 1 */ { color: #008000; text-decoration: underline; } a.rvts5, span.rvts5 /* Jump 2 */ { color: #008000; text-decoration: underline; } span.rvts6 /* Font Hint */ { color: #808080; } span.rvts7 /* Font Hint Title */ { font-size: 15pt; font-family: 'Tahoma', 'Geneva', sans-serif; font-weight: bold; color: #404040; } span.rvts8 /* Font Hint Bold */ { font-weight: bold; color: #808080; } span.rvts9 /* Font Hint Italic */ { font-style: italic; color: #808080; } span.rvts10 { font-size: 24pt; text-decoration: underline; } span.rvts11 { font-size: 18pt; text-decoration: underline; } span.rvts12 { } span.rvts13 { font-size: 14pt; } span.rvts14 { font-size: 16pt; } span.rvts15 /* Font Style */ { font-size: 16pt; font-family: 'Tahoma', 'Geneva', sans-serif; color: #ffffff; } span.rvts16 /* Font Style */ { font-family: 'MS Sans Serif', 'Geneva', sans-serif; color: #808080; } span.rvts17 /* Font Style */ { font-family: 'Verdana', 'Geneva', sans-serif; font-style: italic; color: #c0c0c0; } a.rvts18, span.rvts18 /* Font Style */ { font-family: 'Verdana', 'Geneva', sans-serif; font-style: italic; color: #6666ff; text-decoration: underline; } /* ========== Para Styles ========== */ p,ul,ol /* Paragraph Style */ { text-align: left; text-indent: 0px; padding: 0px 0px 0px 0px; margin: 0px 0px 0px 0px; } .rvps1 /* Centered */ { text-align: center; } .rvps2 /* Paragraph Style */ { background: #9fbed0; margin: 0px 0px 20px 0px; } .rvps3 /* Paragraph Style */ { text-align: center; background: #e4e4e4; margin: 20px 0px 0px 0px; } .rvps4 /* Paragraph Style */ { border-color: #c0c0c0; border-style: solid; border-width: 1px; border-right: none; border-bottom: none; border-left: none; background: #ffffff; padding: 3px 0px 0px 0px; margin: 27px 0px 0px 0px; } --></style> <script type="text/javascript">if(top.frames.length == 0) { top.location.href="../fceux-2.0.2.htm?{0C611DE6-94E4-4141-9342-88AA81F884FA}.htm"; }</script> <meta name="generator" content="HelpNDoc Free"></head> <body> <p class=rvps2><span class=rvts15>What's New? 2.1.2 (changelog)</span></p> <p><span class=rvts10>What's New? </span><span class=rvts11>2.1.2</span></p> <p>Released November 3, 2009</p> <p><br></p> <p><br></p> <p><span class=rvts12>The 2.1.2 release that fixes some bugs of 2.1.0a, increases game compatibility, launches a new PPU core, and adds usability enhancements to the windows port.</span></p> <p><span class=rvts12><br></span></p> <p><span class=rvts13>Common </span></p> <ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;"> <li><span class=rvts12>New PPU is now functional! You can access it by changing the newPPU flag in the config file. Windows users can access it from Config > PPU > New PPU</span></li> <li><span class=rvts12>Dragon Ball Z 3 now playable again</span></li> <li><span class=rvts12>Fixed action 52 game that was broken in post-FCEUX 2.0.3 versions</span></li> <li><span class=rvts12>Mapper 253 mostly implemented</span></li> <li><span class=rvts12>Mapper 43 fixed bug</span></li> </ul> <p><span class=rvts14><br></span></p> <p><span class=rvts14>Win32</span></p> <p><span class=rvts12><br></span></p> <ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;"> <li><span class=rvts12>Imported NSF features from FCEUXDSP-NSF. Debugging tools are now compatible with NSF files.</span></li> <li><span class=rvts12>Movies now record FDS disk swapping commands</span></li> <li><span class=rvts12>Movie play dialog displays movie time based on ~60.1 (~50.1 PAL) instead of 60 & 50</span></li> <li><span class=rvts12>Ram Watch and Ram Search dialogs imported from GENS rerecording</span></li> <li><span class=rvts12>Ram Filter dialog removed (now redundant compared to both cheat search and ram search)</span></li> <li><span class=rvts12>Lua script window ported from GENS</span></li> <li><span class=rvts12>Fix for the directory overrides bug that caused overrides to reset</span></li> <li><span class=rvts12>Debugger: .deb file saving/loading restored</span></li> <li><span class=rvts12>"Save config file" menu item</span></li> <li><span class=rvts12>"New PPU" menu item</span></li> </ul> <p><span class=rvts12><br></span></p> <p><span class=rvts13>Minor Bug fixes</span></p> <p><span class=rvts12><br></span></p> <ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;"> <li><span class=rvts12>Minor fixes to recent menus</span></li> <li><span class=rvts12>Fixed a bug that prevented the Map Hotkeys dialog's X button from closing the dialog</span></li> <li><span class=rvts12>Restored DPCM Logging when Code/Data Logger is active</span></li> <li><span class=rvts12>Memory watch - Save Changes Prompt - clicking save will default to quicksave first and save as 2nd (instead of always defaulting to save as)</span></li> <li><span class=rvts12>Made Trace Logger refresh adequately when using stepping options in the debugger.</span></li> </ul> <p><span class=rvts12><br></span></p> <p><span class=rvts14>Lua</span></p> <ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;"> <li><span class=rvts12>joypad.set() fixed. True,False, and Nil now work properly for all buttons. In addition there is a new "invert" option.</span></li> <li><span class=rvts12>Lua5.1.dll no longer required to use lua.</span></li> <li><span class=rvts12>fceu.unpause()</span></li> <li><span class=rvts12>Added savestate.registerload(), savestate.registersave(), savestate.loadscriptdata()</span></li> <li><span class=rvts12>emu. library, has all the same functions as fceu. library for better compatibility between lua emulators</span></li> <li><span class=rvts12>Many additional function names to increase consistency with other lua emulators</span></li> <li><span class=rvts12>Added movie.recording() and movie.playing()</span></li> <li><span class=rvts12>Added memory.getregister() and memory.setregister()</span></li> <li><span class=rvts12>Added gui.popup and input.popup</span></li> <li><span class=rvts12>Added savestate.registerload(), savestate.registersave(), and savestate.loadscriptdata()</span></li> </ul> <p><span class=rvts12><br></span></p> <p><span class=rvts12><br></span></p> <p><span class=rvts14>New Lua Scripts</span></p> <ul style="text-indent: 0px; margin-left: 24px; list-style-position: outside;"> <li><span class=rvts12>A multi-track movie recording tools written by FatRatKnight. Allows input for different players to be recorded separately.</span></li> <li><span class=rvts12>A rewinding tool written by Jonathan Blow</span></li> </ul> <p class=rvps3><span class=rvts16>2008</span></p> <p class=rvps4><span class=rvts17>This help file has been generated by the freeware version of </span><a class=rvts18 href="http://www.ibe-software.com/products/software/helpndoc/" target="_blank">HelpNDoc</a></p> </body></html>