void FCEUPPU_Init(void);
void FCEUPPU_Reset(void);
void FCEUPPU_Power(void);
int FCEUPPU_Loop(int skip);

void FCEUPPU_LineUpdate();
void FCEUPPU_SetVideoSystem(int w);

extern void FP_FASTAPASS(1) (*PPU_hook)(uint32 A);
extern void (*GameHBIRQHook)(void), (*GameHBIRQHook2)(void);

/* For cart.c and banksw.h, mostly */
extern uint8 NTARAM[0x800],*vnapage[4];
extern uint8 PPUNTARAM;
extern uint8 PPUCHRRAM;

void FCEUPPU_SaveState(void);
void FCEUPPU_LoadState(int version);

extern int scanline;