void FCEUPPU_Init(void); void FCEUPPU_Reset(void); void FCEUPPU_Power(void); int FCEUPPU_Loop(int skip); void FCEUPPU_LineUpdate(); void FCEUPPU_SetVideoSystem(int w); extern void FP_FASTAPASS(1) (*PPU_hook)(uint32 A); extern void (*GameHBIRQHook)(void), (*GameHBIRQHook2)(void); /* For cart.c and banksw.h, mostly */ extern uint8 NTARAM[0x800],*vnapage[4]; extern uint8 PPUNTARAM; extern uint8 PPUCHRRAM; void FCEUPPU_SaveState(void); void FCEUPPU_LoadState(int version); extern int scanline;