import os import sys opts = Options() opts.AddOptions( BoolOption('FRAMESKIP', 'Enable frameskipping', 1), BoolOption('OPENGL', 'Enable OpenGL support', 1), BoolOption('DEBUG', 'Build with debugging symbols', 0) ) env = Environment(options = opts) # Default compiler flags: env.Append(CCFLAGS = ['-Wall', '-Wno-write-strings', '-Wno-sign-compare', '-O2']) if os.environ.has_key('PLATFORM'): env.Replace(PLATFORM = os.environ['PLATFORM']) if os.environ.has_key('CC'): env.Replace(CC = os.environ['CC']) if os.environ.has_key('CXX'): env.Replace(CXX = os.environ['CXX']) if os.environ.has_key('WINDRES'): env.Replace(WINDRES = os.environ['WINDRES']) if os.environ.has_key('CFLAGS'): env.Append(CCFLAGS = os.environ['CFLAGS']) if os.environ.has_key('LDFLAGS'): env.Append(LINKFLAGS = os.environ['LDFLAGS']) print "platform: ", env['PLATFORM'] # special flags for cygwin # we have to do this here so that the function and lib checks will go through mingw if env['PLATFORM'] == 'cygwin': env.Append(CCFLAGS = " -mno-cygwin") env.Append(LINKFLAGS = " -mno-cygwin") env['LIBS'] = ['wsock32']; if env['PLATFORM'] == 'win32': env.Append(CPPPATH = [".", "drivers/win/", "drivers/common/", "drivers/", "drivers/win/zlib", "drivers/win/directx", "drivers/win/lua/include"]) env.Append(CPPDEFINES = ["PSS_STYLE=2", "WIN32", "_USE_SHARED_MEMORY_", "NETWORK", "FCEUDEF_DEBUGGER", "NOMINMAX", "NEED_MINGW_HACKS", "_WIN32_IE=0x0600"]) env.Append(LIBS = ["rpcrt4", "comctl32", "vfw32", "winmm", "ws2_32", "comdlg32", "ole32", "gdi32", "htmlhelp"]) else: conf = Configure(env) if not conf.CheckLib('SDL'): print 'Did not find libSDL or SDL.lib, exiting!' Exit(1) if not conf.CheckLib('z', autoadd=1): print 'Did not find libz or z.lib, exiting!' Exit(1) if not conf.CheckLib('lua5.1', autoadd=1): print 'Did not find liblua5.1 or lua5.1.lib, exiting!' Exit(1) ### Search for zenity if we're not in windows if env['PLATFORM'] != 'win32' and env['PLATFORM'] != 'cygwin': path = os.getenv('PATH') directories = [] dir = '' # check for '$' so last entry is processed for x in path + '$': if x != ':' and x != '$': dir += x else: directories.append(dir) dir = '' zenity = 0 print "Checking for zenity...", for x in directories: if os.path.isfile(os.path.join(x, "zenity")): zenity = 1 if zenity: print 'yes' else: print "*** WARNING ***" print "Zenity could not be found in the PATH. File dialogs will not work without zenity installed." raw_input('Press any key to continue. . .') if conf.CheckFunc('asprintf'): conf.env.Append(CCFLAGS = " -DHAVE_ASPRINTF") if env['OPENGL'] and conf.CheckLibWithHeader('GL', 'GL/gl.h', 'c++', autoadd=1): conf.env.Append(CCFLAGS = " -DOPENGL") conf.env.Append(CPPDEFINES = ['PSS_STYLE=1']) # parse SDL cflags/libs env.ParseConfig('sdl-config --cflags --libs') # parse liblua cflags env.Append(CPPPATH = ['/usr/local/include/lua5.1', '/usr/include/lua5.1']) env = conf.Finish() if sys.byteorder == 'little' or env['PLATFORM'] == 'win32': env.Append(CPPDEFINES = ['LSB_FIRST']) if env['FRAMESKIP']: env.Append(CPPDEFINES = ['FRAMESKIP']) print "base CPPDEFINES:",env['CPPDEFINES'] print "base CCFLAGS:",env['CCFLAGS'] if env['DEBUG']: env.Append(CPPDEFINES=["_DEBUG"], CCFLAGS = ['-g']) Export('env') SConscript('src/SConscript') # Install rules exe_suffix = '' if env['PLATFORM'] == 'win32': exe_suffix = '.exe' fceux_src = 'src/fceux' + exe_suffix fceux_dst = 'bin/fceux' + exe_suffix auxlib_src = 'src/auxlib.lua' auxlib_dst = 'bin/auxlib.lua' fceux_h_src = 'src/drivers/win/help/fceux.chm' fceux_h_dst = 'bin/fceux.chm' env.Command(fceux_h_dst, fceux_h_src, [Copy(fceux_h_dst, fceux_h_src)]) env.Command(fceux_dst, fceux_src, [Copy(fceux_dst, fceux_src)]) env.Command(auxlib_dst, auxlib_src, [Copy(auxlib_dst, auxlib_src)]) # TODO: Fix this build script to gracefully install auxlib and the man page #env.Alias(target="install", source=env.Install(dir="/usr/local/bin/", source=("bin/fceux", "bin/auxlib.lua"))) env.Alias(target="install", source=env.Install(dir="/usr/local/bin/", source="bin/fceux"))