int FCEU_InitVirtualVideo(void); void FCEU_KillVirtualVideo(void); int SaveSnapshot(void); int SaveSnapshot(char[]); uint32 GetScreenPixel(int x, int y, bool usebackup); int GetScreenPixelPalette(int x, int y, bool usebackup); extern uint8 *XBuf; extern uint8 *XBackBuf; extern int ClipSidesOffset; extern struct GUIMESSAGE { //countdown for gui messages int howlong; //the current gui message char errmsg[110]; //indicates that the movie should be drawn even on top of movies bool isMovieMessage; //in case of multiple lines, allow one to move the message int linesFromBottom; } guiMessage; extern GUIMESSAGE subtitleMessage; void FCEU_DrawNumberRow(uint8 *XBuf, int *nstatus, int cur); std::string FCEUI_GetSnapshotAsName(); void FCEUI_SetSnapshotAsName(std::string name); void snapAVI();