/* FCE Ultra - NES/Famicom Emulator * * Copyright notice for this file: * Copyright (C) 2002 Xodnizel * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "mapinc.h" static uint8 cmd; static uint8 DRegs[8]; static SFORMAT StateRegs[]= { {&cmd, 1, "CMD"}, {DRegs, 8, "DREG"}, {0} }; static void Sync(void) { setprg32(0x8000,(DRegs[0]<<4)|(DRegs[1]&0xF)); setchr8(0); } static void StateRestore(int version) { Sync(); } static DECLFW(Write) { switch (A&0x7300) { case 0x5100: DRegs[0]=V; Sync(); break; case 0x5000: DRegs[1]=V; Sync(); break; } } static DECLFW(Write2) { // FCEU_printf("bs %04x %02x\n",A,V); switch (A&0x7300) { case 0x5200: DRegs[0]=V; Sync(); break; case 0x5000: DRegs[1]=V; Sync(); break; } } static uint8 WRAM[8192]; static DECLFR(AWRAM) { return(WRAM[A-0x6000]); } static DECLFW(BWRAM) { WRAM[A-0x6000]=V; } static void Power(void) { memset(DRegs,0,8); DRegs[1]=0xFF; cmd=0; SetReadHandler(0x8000,0xFFFF,CartBR); SetWriteHandler(0x4020,0xFFFF,Write); SetReadHandler(0x6000,0x7FFF,AWRAM); SetWriteHandler(0x6000,0x7FFF,BWRAM); Sync(); } static void M163HB(void) { if(scanline==127&&DRegs[1]&0x80) setchr4(0x0000,1); } static void Power2(void) { memset(DRegs,0,8); DRegs[1]=0xFF; cmd=0; SetReadHandler(0x8000,0xFFFF,CartBR); SetWriteHandler(0x4020,0xFFFF,Write2); SetReadHandler(0x6000,0x7FFF,AWRAM); SetWriteHandler(0x6000,0x7FFF,BWRAM); Sync(); } void Mapper164_Init(CartInfo *info) { info->Power=Power; GameStateRestore=StateRestore; AddExState(&StateRegs, ~0, 0, 0); } void Mapper163_Init(CartInfo *info) { info->Power=Power2; GameHBIRQHook=M163HB; GameStateRestore=StateRestore; AddExState(&StateRegs, ~0, 0, 0); }