Features ======== * autosave/autoload for xbmc * SDL.Vsync * lets wait on this -- theres no simple way to use the OS default in SDL unless we just dont touch it, which might be the best thing to do here. GTK === * Better on-the-fly video resizing with window resize / video config Done! * Hotkey remapping GUI * Smarter video config (disable widgets that are incompatible with openGL) * Options to investigate: * bpp * scanlines * Cheat editor SDL 1.3 ======= * segfaults when opening a second game * segfaults on fullscreen entry * havent tested this in a while * not a 2.1.6 target BUGS ==== * Zipped rom support borked? * F1 from terminal-less gui fceux process hangs fceux (since input is required from console in cheat editor) OS X ==== * Single window mode does not work (the XWINDOWID hack does not work in Apples X11 server, so this may never get fixed). * It is possible to use GTK to build native OS X menus: http://developer.gnome.org/gtk3/3.4/GtkApplication.html . It would be awesome to do this and hide the main GTK window if the top bar is available * Zapper input is taken from GTK window instead of X11 window (a workaround could be implemented to resolve with with some #ifdef APPLE etc) * Not an "official" target, but testing should be done before release on OS X * DMG Static binary download for Intel OS X * Include needful libaries * Adjust scons to produce static binary/libraries with an option * http://www.scons.org/wiki/StaticallyLink DOCS ==== * Be sure to include details about new scons features for package maintainers so that the manpage, luascripts, and auxlib will be included in future packages * Docs REALLY need a cleanup/rewrite