/* FCE Ultra - NES/Famicom Emulator * * Copyright notice for this file: * Copyright (C) 2003 Xodnizel * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include #include "share.h" static uint8 HSVal,HSValR; static uint8 FP_FASTAPASS(2) HS_Read(int w, uint8 ret) { if(w) ret|=HSValR; return(ret); } static void HS_Strobe(void) { HSValR=HSVal<<1; } static void FP_FASTAPASS(2) HS_Update(void *data, int arg) { HSVal=*(uint8*)data; } static INPUTCFC HyperShot={HS_Read,0,HS_Strobe,HS_Update,0,0}; INPUTCFC *FCEU_InitHS(void) { HSVal=HSValR=0; return(&HyperShot); }