/* FCE Ultra - NES/Famicom Emulator * * Copyright notice for this file: * Copyright (C) 2005 CaH4e3 * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * BMC 42-in-1 reset switch */ #include "mapinc.h" static uint8 regs[4]; static SFORMAT StateRegs[]= { {regs, 4, "REGS"}, {0} }; static void Sync(void) { if(regs[0]&0x80) { if(regs[1]&0x80) setprg32(0x8000,regs[1]&0x1F); else { int bank=((regs[1]&0x1f)<<1)|((regs[1]>>6)&1); setprg16(0x8000,bank); setprg16(0xC000,bank); } } else { int bank=((regs[1]&0x1f)<<1)|((regs[1]>>6)&1); setprg16(0xC000,bank); } if(regs[0]&0x20) setmirror(MI_H); else setmirror(MI_V); setchr8((regs[2]<<2)|((regs[0]>>1)&3)); } static DECLFW(BMC64in1nrWriteLo) { regs[A&3]=V; Sync(); } static DECLFW(BMC64in1nrWriteHi) { regs[3]=V; Sync(); } static void BMC64in1nrPower(void) { regs[0]=0x80; regs[1]=0x43; regs[2]=regs[3]=0; Sync(); SetWriteHandler(0x5000,0x5003,BMC64in1nrWriteLo); SetWriteHandler(0x8000,0xFFFF,BMC64in1nrWriteHi); SetReadHandler(0x8000,0xFFFF,CartBR); } static void StateRestore(int version) { Sync(); } void BMC64in1nr_Init(CartInfo *info) { info->Power=BMC64in1nrPower; AddExState(&StateRegs, ~0, 0, 0); GameStateRestore=StateRestore; }