/* Quick conversion stuff for MAME->FCE Ultra */

#include <stdio.h>
#include "../types.h"
#include "../palette.h"
#include "palettes.h"

/* check 0x08 */
static uint8 rp2c04001_colortable[] =
{
        0x35, 0x23, 0x16, 0x22, 0x1c, 0x09, 0xff, 0x15, /* 0x00 - 0x07 */
        0x20, 0x00, 0x27, 0x05, 0x04, 0x27, 0x08, 0x30, /* 0x08 - 0x0f */
        0x21, 0xff, 0xff, 0x29, 0x3c, 0x32, 0x36, 0x12, /* 0x10 - 0x17 */
        0xff, 0x2b, 0x0f, 0xff, 0x20, 0x10, 0x24, 0x01, /* 0x18 - 0x1f */
        0xff, 0x31, 0xff, 0x2a, 0x2c, 0x0c, 0xff, 0xff, /* 0x20 - 0x27 */   
        0xff, 0x07, 0x34, 0x06, 0x13, 0x02, 0x26, 0x0f, /* 0x28 - 0x2f */
        0xff, 0x19, 0x10, 0x0a, 0x39, 0xff, 0x37, 0x17, /* 0x30 - 0x37 */
        0xff, 0x11, 0x09, 0xff, 0x39, 0x25, 0x18, 0xff  /* 0x38 - 0x3f */
};

/* RP2C04-002 */
static uint8 rp2c04002_colortable[] =
{
        0x0f, 0x27, 0x18, 0xff, 0x3a, 0x25, 0xff, 0x31, /* 0x00 - 0x07 */
        0x16, 0x13, 0x38, 0x34, 0x20, 0x23, 0xff, 0x0b, /* 0x08 - 0x0f */
        0xff, 0x21, 0x06, 0xff, 0x1b, 0x29, 0xff, 0x22, /* 0x10 - 0x17 */
        0xff, 0x24, 0xff, 0x2b, 0xff, 0x08, 0xff, 0x03, /* 0x18 - 0x1f */
        0xff, 0x36, 0x26, 0x33, 0x11, 0xff, 0x10, 0x02, /* 0x20 - 0x27 */
        0x14, 0xff, 0x00, 0x09, 0x12, 0x0f, 0x37, 0x30, /* 0x28 - 0x2f */
        0xff, 0xff, 0x2a, 0x17, 0x0c, 0x01, 0x15, 0x19, /* 0x30 - 0x37 */
        0xff, 0x2c, 0x07, 0x37, 0xff, 0x05, 0x0a, 0x00  /* 0x38 - 0x3f */
};

/* RP2C04-003 */
/* Check 0x00.  Used in Dr Mario. */
static uint8 rp2c04003_colortable[] =
{
        0x03, 0xff, 0xff, 0x00, 0x1a, 0x30, 0x31, 0x09, /* 0x00 - 0x07 */
        0x01, 0x0f, 0x36, 0x08, 0x15, 0xff, 0xff, 0x30, /* 0x08 - 0x0f */
        0x22, 0x1c, 0xff, 0x12, 0x19, 0x18, 0x17, 0x1b, /* 0x10 - 0x17 */
        0x00, 0xff, 0xff, 0x02, 0x16, 0x06, 0xff, 0x35, /* 0x18 - 0x1f */
        0x23, 0xff, 0x0f, 0x37, 0xff, 0x27, 0x26, 0x30, /* 0x20 - 0x27 */
        0x29, 0xff, 0x21, 0x24, 0x11, 0xff, 0x0f, 0xff, /* 0x28 - 0x2f */   
        0x2c, 0xff, 0xff, 0xff, 0x07, 0x2a, 0x28, 0xff, /* 0x30 - 0x37 */
        0x0a, 0xff, 0x32, 0x37, 0x13, 0xff, 0xff, 0x0c  /* 0x38 - 0x3f */
};
  
/* RP2C05-004 */
/* check 0x1d, 0x38 */
static uint8 rp2c05004_colortable[] =
{
        0x18, 0xff, 0x1c, 0x28, 0xff, 0xff, 0x01, 0x17, /* 0x00 - 0x07 */
        0x10, 0x0f, 0x2a, 0x0f, 0x36, 0x37, 0x1a, 0xff, /* 0x08 - 0x0f */
        0x25, 0xff, 0x12, 0xff, 0x0f, 0xff, 0xff, 0x26, /* 0x10 - 0x17 */
        0xff, 0xff, 0x22, 0x19, 0xff, 0x0f, 0x3a, 0x21, /* 0x18 - 0x1f */
        0x05, 0x0a, 0x07, 0x01, 0x13, 0xff, 0x00, 0x15, /* 0x20 - 0x27 */
        0x0c, 0xff, 0x11, 0xff, 0xff, 0x38, 0xff, 0xff, /* 0x28 - 0x2f */
        0xff, 0xff, 0x08, 0x16, 0xff, 0xff, 0x30, 0x3c, /* 0x30 - 0x37 */
        0x0f, 0x27, 0xff, 0x31, 0x29, 0xff, 0x30, 0x09  /* 0x38 - 0x3f */
};


main()
{
 int x;
 for(x=0;x<64;x++)
 {
 // if(x <= 0x20)
//  if(rp2c04002_colortable[x] == 0xFF) rp2c04002_colortable[x]= 0x30;
  printf("{0x%02x, 0x%02x, 0x%02x},\n",palette[rp2c04001_colortable[x]&0x3F].r,
				 palette[rp2c04001_colortable[x]&0x3F].g,
				 palette[rp2c04001_colortable[x]&0x3F].b);
 }
}