---version 2.0.2 released--- 09-aug-2008 - zeromus - re-enable support for old-format savestates. 09-aug-2008 - zeromus - SF [ 2041944 ] Savestates remember Lua painting 09-aug-2008 - zeromus - support loading movies from archives 08-aug-2008 - adelikat - added input display to the FCEUX main menu 08-aug-2008 - adelikat - fixed the (null) in the default lua directory listing 08-aug-2008 - adelikat - added shift+L as default hotkey for reload lua script 08-aug-2008 - adelikat - removed accel ctrl+x (prevented cut from working in accel dialogs) 08-aug-2008 - zeromus - fiddle with nametable viewer to display correct NT,CHR,ATTR data in more cases (specifically, including some exotic mmc5 cases). 08-aug-2008 - zeromus - fix a new bug in windows build which caused fourscore emulation to fail in some cases 07-aug-2008 - zeromus - add an option to pick a constant color to draw in place of BG when BG rendering is disabled (look for gNoBGFillColor in config; 255 means to use palette[0]) 07-aug-2008 - adelikat - added a mute turbo option in sound config 07-aug-2008 - adelikat - new toggle - frame adv. - lag skip (menu item + hotkey mapping + saved in config) 07-aug-2008 - adelikat - put in -32000 protection on all dialogs that remember x,y 06-aug-2008 - adelikat - change config filename from fceu98.cfg to fceux.cfg 06-aug-2008 - zeromus - add lagcounter and lagflag to savestate 06-aug-2008 - zeromus - SF case 2040448 (View Slots bug - does not include new savestate naming) 06-aug-2008 - zeromus - restore the debugger snap functionality 06-aug-2008 - zeromus - add memory.readbyterange to emulua 06-aug-2008 - zeromus - auto-fill .fcs extension in save state as dialog 06-aug-2008 - zeromus - mmc5 - 64KB games now work correctly 06-aug-2008 - zeromus - mmc5 - use of chr A regs for BG in sprite 8x8 mode is fixed 06-aug-2008 - zeromus - debugger - debugger window is now resizeable ---version 2.0.1 released--- 04-aug-2008 - reorganize display toggle options in the menu 04-aug-2008 - adelikat - autofire fix 04-aug-2008 - zeromus - homebrew mmc5 games now have 64KB of exwram instead of only 8KB 04-aug-2008 - zeromus - fix crash related to player2 in lua scripts 03-aug-2008 - qfox - fixed player2 in lua scripts ---version 2.0.0 released---