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  • There are two ports: SDL and Win32. The ports are significantly different. Win32 has an extensive set of native gui amenities and tools. The SDL port supports many of the features of the Win32 build (Lua scripting, movie recording), however some of the Win32 features are Win32 only. A GTK2 GUI has been also developed for the SDL port. The SDL port should run any UNIX-type OS (Linux/Solaris/BSD).
  • Network play is not presently functional. Fixing it is a high priority.
  • Win32:
    • Lua is enabled by use of the [fceux.com/luapack] which should be unzipped alongside your fceux.exe.
    • Be sure to check out the .chm file. We work pretty hard on keeping that up to date.
    • The latest win32 interim build is generally fresh within a day or two at http://fceux.com/zip -- If you are working with a developer to fix an issue affecting you then this is where you will find your fixed build.
  • SDL:
    • This build is working, but may have a few problems. Swing by and help out if you want to help shape it up!
    • Scons is required to build from source.
    • Requires SDL, libz, zenity, and liblua5.1. OpenGL is optional, and recommended.
    • GFceuX, a GTK2 GUI for fceux, is included in the source release. It is recommened for all non-windows users of the SDL port, unless you particullarly prefer the command-line.
    • For instructions on installing on an Ubuntu or Debian system, check the howto at Ubuntuforums.
VersionDateDescription
2.0.3 win32 binary 02 November 2008 This is the latest official release
2.0.3 source 02 November 2008 This is the latest official release