---version 2.0.3 yet to be released--- 24-sep-2008 - punkrockguy318 - [ 2062823 ] fixed ppc build errors and added LSB_FIRST option to build scripts 24-sep-2008 - punkrockguy318 - [ 2057006 ] --newppu option added to sdl, disabled by default 24-sep-2008 - punkrockguy318 - [ 2057008 ] lua is now optional, thanks shinydoofy for a patch. also fixed some build issues. 22-sep-2008 - punkrockguy318 - [ 2008437 ] fixed an issue where flawed movie would crash fceux on every startup 21-aug-2008 - punkrockguy318 - sdl - fixed issue where windowed mode would always be set to 32 bpp 18-aug-2008 - zeromus - windows - SF [ 2058942 ] Load state as... does not use the savestate override dir (fixed; now, it does) 18-aug-2008 - zeromus - windows - permit user optionally to proceed through the movie savestate mismatch error condition, in case he knows what he is doing. 18-aug-2008 - zeromus - fix a bug in the savestate recovery code which prevent aborted savestate loads from recovering emulator state correctly. 18-aug-2008 - zeromus - windows - bind a menu option for display framecounter 17-aug-2008 - zeromus - windows - fix problem where replay dialog couldnt work when the process current directory had changed to something other than emulator base directory 17-aug-2008 - zeromus - windows - autoload the only useful rom or movie from an archive, in cases where there is only one 17-aug-2008 - zeromus - gracefully handle non-convertible broken utf-8 text without crashing 17-aug-2008 - zeromus - windows - don't read every archive file when scanning for replay dialog. scan them, and only look for *.fm2 17-aug-2008 - zeromus - debugger - fix issue where keyboard keys get stuck when switching between debugger window and main window 15-aug-2008 - adelikat - fixed an oversight on my part. Sound config dialog will now look to see if Mute Turbo should be checked ---version 2.0.2 released--- 14-aug-2008 - punkrockguy318 - SDL: prevent frame advance from crashing emulator 14-aug-2008 - punkrockguy318 - SDL build scripts now look for lua5.1 and lua (distributions package lua differently) 14-aug-2008 - zeromus - restore savestate error recovery functionality. This should have the side effect of guaranteeing that ( SF [ 2040761 ] Wrong savestate bug - crashes FCEUX) is resolved. 14-aug-2008 - zeromus - SF [ 2047001 ] Low speeds crash FCEUX 14-aug-2008 - zeromus - SF [ 2050371 ] FCM>FM2 converter should release file handle 13-aug-2008 - zeromus - restore ungzipping (and unzipping in sdl) capability which was lost when archive support was added 13-aug-2008 - zeromus - add FORBID breakpoints - regions which block breakpoints from happening if they contain the PC 13-aug-2008 - punkrockguy318 - SDL: fixed --input(1-4) options. input1 and 2 are regular inputs, input3 and 4 are famicom expansion inputs 12-aug-2008 - zeromus - fix SDL configfile woes. configfile now goes to ~/.fceux/fceux.cfg 12-aug-2008 - zeromus - SF [ 2047986 ] palflag 1 in .fm2 files crashes fceux 12-aug-2008 - adelikat - movie replay dialog displays fractions of a second 12-aug-2008 - punkrockguy318 - SDL: fixed segfault when opening .fcm files 12-aug-2008 - punkrockguy318 - SDL: Saner sound defaults for less choppy sound 12-aug-2008 - punkrockguy318 - SF [ 2047050 ] SDL: "--special" option fixed for special video scaling filters 12-aug-2008 - zeromus - SF [ 2046984 ] Player 3 inputs when not used 12-aug-2008 - zeromus - print a special message when trying to open an FCM reminding user to convert. (finishes SF [ 2011832 ] Opening non movie file crashes FCEUX) 12-aug-2008 - zeromus - SF [ 2046985 ] SRAM not wiped on power cycle (during movies) 11-aug-2008 - zeromus - restore IPS patching capability which was lost when archive support was added 11-aug-2008 - zeromus - SF [ 2011550 ] Buffer overflow (change vsprintf to vsnprintf) 11-aug-2008 - zeromus - SF [ 2047004 ] Moviefilenames without extension don't automatically get fm2 10-aug-2008 - zeromus - upgrade to cah4e3's latest mapper 163&164 code to fix a crash in a game 10-aug-2008 - zeromus - remove cnrom chr rom size limit for homebrew roms 10-aug-2008 - punkrockguy318 - SDL: cleaned up the SConsruct 10-aug-2008 - punkrockguy318 - SDL: fixed issue where fceu would lock up when file dialogs were opened during fullscreen 10-aug-2008 - punkrockguy318 - SDL: fixed bug where fceux would close when file dialogs were closed 10-aug-2008 - punkrockguy318 - SDL: File open dialog is now used to movie playback 10-aug-2008 - punkrockguy318 - SDL: File open wrapper now takes a titlebar argument 10-aug-2008 - punkrockguy318 - SDL: Cleanup of usage 10-aug-2008 - punkrockguy318 - SDL: rename options --no8lim -> --nospritelim and --color -> --ntsccolor 10-aug-2008 - punkrockguy318 - SDL: Screenshots now always prepend the game name. 10-aug-2008 - punkrockguy318 - SDL: Changed default A/B from numpad 2 and 3 to j and k. 10-aug-2008 - punkrockguy318 - SDL: Enable frameskip by default 10-aug-2008 - punkrockguy318 - SDL: Fixed a bug that would crash fceux if the emulation speed was overincreased 10-aug-2008 - punkrockguy318 - SDL: New default hotkeys to more closely match win32 defaults 10-aug-2008 - punkrockguy318 - SDL: Added lua script loading hotkey (f3). Non win32 SDL requires zenity for this to function. 10-aug-2008 - punkrockguy318 - SDL: Build script cleanup; also added option for DEBUG builds. 10-aug-2008 - zeromus - SF [ 2030405 ] Avi recording: no sound b0rks format 10-aug-2008 - zeromus - SF [ 2037878 ] Convert .fcm doesn't do special characters 09-aug-2008 - zeromus - SF [ 2040463 ] Add an "author" text field in the record movie dialog 09-aug-2008 - zeromus - re-enable support for old-format savestates. 09-aug-2008 - zeromus - SF [ 2041944 ] Savestates remember Lua painting 09-aug-2008 - zeromus - support loading movies from archives 08-aug-2008 - adelikat - added input display to the FCEUX main menu 08-aug-2008 - adelikat - fixed the (null) in the default lua directory listing 08-aug-2008 - adelikat - added shift+L as default hotkey for reload lua script 08-aug-2008 - adelikat - removed accel ctrl+x (prevented cut from working in accel dialogs) 08-aug-2008 - zeromus - fiddle with nametable viewer to display correct NT,CHR,ATTR data in more cases (specifically, including some exotic mmc5 cases). 08-aug-2008 - zeromus - fix a new bug in windows build which caused fourscore emulation to fail in some cases 07-aug-2008 - zeromus - add an option to pick a constant color to draw in place of BG when BG rendering is disabled (look for gNoBGFillColor in config; 255 means to use palette[0]) 07-aug-2008 - adelikat - added a mute turbo option in sound config 07-aug-2008 - adelikat - new toggle - frame adv. - lag skip (menu item + hotkey mapping + saved in config) 07-aug-2008 - adelikat - put in -32000 protection on all dialogs that remember x,y 06-aug-2008 - adelikat - change config filename from fceu98.cfg to fceux.cfg 06-aug-2008 - zeromus - add lagcounter and lagflag to savestate 06-aug-2008 - zeromus - SF [ 2040448 ] View Slots bug - does not include new savestate naming 06-aug-2008 - zeromus - restore the debugger snap functionality 06-aug-2008 - zeromus - add memory.readbyterange to emulua 06-aug-2008 - zeromus - auto-fill .fcs extension in save state as dialog 06-aug-2008 - zeromus - mmc5 - 64KB WRAM games now work correctly 06-aug-2008 - zeromus - mmc5 - use of chr A regs for BG in sprite 8x8 mode is fixed 06-aug-2008 - zeromus - debugger - debugger window is now resizeable ---version 2.0.1 released--- 04-aug-2008 - reorganize display toggle options in the menu 04-aug-2008 - adelikat - autofire fix 04-aug-2008 - zeromus - homebrew mmc5 games now have 64KB of exwram instead of only 8KB 04-aug-2008 - zeromus - fix crash related to player2 in lua scripts 03-aug-2008 - qfox - fixed player2 in lua scripts ---version 2.0.0 released---