---version 2.0.4 yet to be released--- 02-mar-2009 - adelikat - win32 - Drag & Drop for Memwatch dialog (.txt files) 01-mar-2009 - adelikat - win32 - Drag & Drop Lua files 25-feb-2009 - adelikat - win32 - Memwatch - added cancel to save changes? message box 22-feb-2009 - adelikat - win32 - Lua - made speedmode("turbo") turn on turbo (which employs frameskipping) rather than max speed 22-feb-2009 - adelikat - Increased lua gui.text height (and DrawTextTransWH() height) 21-feb-2009 - adelikat - win32 - Lua - Added -lua commandline argment, loads a lua script on startup 21-feb-2009 - adelikat - win32 - Debugger - Added pixel display after scanline display - Thanks to DWEdit for this patch 21-feb-2009 - adelikat - win32 - Debugger - Added Run Line, Run 128 Lines buttons - Thanks to DWEdit for this patch 21-feb-2009 - adelikat - win32 - Message Log - remembers X,Y position 19-feb-2009 - adelikat - win32 - Memory Watch - fixed recent file menu - no longer crashes when attempting to load a non existent recent file 07-feb-2009 - adelikat - win32 - Fix bug in screenshot numbering that caused numbering to not reset when changing ROMs 06-feb-2009 - adelikat - win32 - Hex editor - remembers window size 06-feb-2009 - adelikat - Win32 - sound config dialog - added sliders for individual sound channel volume control 06-feb-2009 - zeromus - Force processor affinity, fixes throttling problem on AMD dualcore machines 06-feb-2009 - adelikat - Sound channels now have individual volume control 01-jan-2009 - adelikat - Win32 - Timing - "disable throttling when sound is off" now only affects FCEUX when sound is off 26-dec-2008 - adelikat - Metadata - remember window position 24-dec-2008 - adelikat - auto-save fixes, prevent loading an auto-save from previous session. Win32 - added flags for enabling auto-save menu item. 24-dec-2008 - adelikat - added undo/redo savestate hotkey. Win32 - made undo/redo default key mapping Ctrl+Z 24-dec-2008 - adelikat - win32 - added Last ROM used context menu item when no game loaded 24-dec-2008 - shinydoofy - sdl - added option to mute FCEUX for avi capturing, check the docs for more detail 23-dec-2008 - adelikat - Win32 - Undo/redo loadstate and Undo/redo savestate context menu items added 23-dec-2008 - adelikat - undo/redo loadstate and undo/redo savestate implemented 22-dec-2008 - adelikat - backupSavestate system added. 22-dec-2008 - shinydoofy - sdl - added Shift+M for toggling automatic movie backups for SDL 22-dec-2008 - adelikat - Movie auto-backup feature implemented 22-dec-2008 - adelikat - win32 - moved movie related menu items to a movie options dialog box 22-dec-2008 - adelikat - Win32 - context menu item "create backup" for backing up movie files 21-dec-2008 - adelikat - Win32 - Name Table Viewer - Refresh value default to 15, Refresh value stored in config file 21-dec-2008 - adelikat - Win32 - PPU Viewer - Refresh value default to 15, Refresh value stored in config file 19-dec-2008 - adelikat - Loadbackup function added, Win32 - Undo Loadstate context menu item 19-dec-2008 - adelikat - Backup savestate is made before loading a state 18-dec-2008 - adelikat - win32 - turbo bypasses sound better if muteturbo is checked 18-dec-2008 - shinydoofy - sdl - fixed compiling errors for SDL due to r1037 18-dec-2008 - adelikat - win32 - fullscreen mode fixed (both enters and returns to fullscreen just fine) 16-dec-2008 - adelikat - win32 - debugger - added "Restore original window size" button 16-dec-2008 - adelikat - win32 - debugger - fixed SF2073113 - Debugger now has a minimum valid size 15-dec-2008 - adelikat - win32 - cheats - number of active cheats listed, freezing ram addresses in hex editor automatically updates cheats dialog 15-dec-2008 - adelikat - win32 - hexeditor - added minimize & maximize buttons 14-dec-2008 - adelikat - win32 - memwatch - frozen addresses will display as blue 14-dec-2008 - adelikat - win32 - hexeditor - prevent the user from freezing more than 256 addresses at once 14-dec-2008 - adelikat - win32 - memwatch - collapsable to 1 column 08-dec-2008 - adelikat - win32 - stop lua menu item gray if no lua script is running 08-dec-2008 - adelikat - win32 - fix bug where no sound + mute turbo caused chirps when toggling 08-dec-2008 - adelikat - win32 - sound dialog - disabling sound disabled sound options 08-dec-2008 - adelikat - win32 - opening a rom runs closerom first, fixes bug where new sav file was not getting loaded 07-dec-2008 - adelikat - win32 - turbo now employs frame skip 30-nov-2008 - punkrockguy - commit 1000 30-nov-2008 - punkrockguy - fixed gcc compile error 30-nov-2008 - punkrockguy - moved around some hotkeys to be consistent with docs 30-nov-2008 - punkrockguy - major update to sdl documentation 24-nov-2008 - qfox - win32 - fixed two position checks for memwatch and debugger that could cause these windows to "disappear" (moved far out of reach). 24-nov-2008 - adelikat - win32 - right click context menus installed 24-nov-2008 - adelikat - win32 - added lots of mappable hotkey items as Menu items 23-nov-2008 - adelikat - Win32 - fixed some errors in my AVI directory override code 23-nov-2008 - shinydoofy - movie subs now have a toggle button in the SDL build (F10 by default) 23-nov-2008 - adelikat - movie subtitle system installed 22-nov-2008 - adelikat - Win32 - added help menu item to TASEdit and Hex Editor, Minor TASEdit clean up 22-nov-2008 - adelikat - Win32 - fixed so that turbo works with VBlank sync settings 21-nov-2008 - qfox - Lua - added joypad.write and joypad.get for naming consistency. Added plane display toggle for lua: FCEU.fceu_setrenderplanes(sprites, background) which accepts two boolean args and toggles the drawing of those planes from Lua. Changed movie.framecount() to always return a number, even when no movie is playing. Should return the same number as in view; the number of frames since last reset, if no movie is playing. 17-nov-2008 - adelikat - added Open Cheats hotkey (currently a windows only function) 16-nov-2008 - adelikat - Win32 - menu items that are hotkey mappable show the current hotkey mapping 15-nov-2008 - adelikat - Win32 - memwatch - implemented RamChange() - monitors the behavior of ram addresses 15-nov-2008 - adelikat - Win32 - re-enabled sound buffer time 15-nov-2008 - adelikat - Clip Left and Right sides taken into account when drawing on screen (record/play/pause, lag & frame counters, messages, etc) 15-nov-2008 - adelikat - win32 - Implemented Drap & Drop for movie files 14-nov-2008 - adelikat - win32 Hex Editor - Dump Rom & Dump PPU to file Dialog - uses ROM to build default filename 14-nov-2008 - adelikat - Win32 Memwatch - Save as dialog - uses ROM name to build default memwatch filename if there is no last used memwatch filename 14-nov-2008 - adelikat - Win32 Text Hooker fixes - Init error checking reinstated, save .tht file no longer crashes, Dialog updates as ROM plays, Remembers window position, fix bug where canceling save as produces an error message, Save As produces default filename based on loaded ROM 14-nov-2008 - adelikat - fixed but when aspect correction and special scaling 3x are set, video was getting resized incorrectly 14-nov-2008 - adelikat - fixed a bug introduced in previous commit, frame display toggle now works when no movie is present 12-nov-2008 - adelikat - allowed frame counter to display even with no movie present 11-nov-2008 - punkrockguy - sdl - savestate slots now mappable [2175167] 10-nov-2008 - adelikat - win32 - removed accel keys from main window 10-nov-2008 - adelikat - Win32 - added Open & Close ROM mappable hotkeys, removed accel functions 10-nov-2008 - punkrockguy - improved the sdl sound code; drasticaly improves quality of sound. 09-nov-2008 - adelikat - minor memory watch menu clean up, removed Ctrl+W hotkey for close (and placed Alt+F4 on the menu name) 08-nov-2008 - zeromus - big endian wasnt compiling. fix issues. 02-nov-2008 - shinydoofy - added --fcmconvert for SDL 02-nov-2008 - zeromus - emulua - add rom.readbyte and rom.readbytesigned ---version 2.0.3 released--- 02-nov-2008 - zeromus - fix fcm conversion, recording, and playback of reset and power commands 25-oct-2008 - shinydoofy - added support for AVI creation for SDL, see documentation/Videolog.txt for more 19-oct-2008 - shinydoofy - toggle lag frame counter for SDL, default hotkey F8 19-oct-2008 - shinydoofy - toggle skipping of lag frames for SDL, default hotkey F6 19-oct-2008 - shinydoofy - [ 2179829 ] user ability to toggle "bind savestates to movie" added for SDL, default hotkey F2 19-oct-2008 - adelikat - win32 - added a toggle for binding savestates to movies 18-oct-2008 - adelikat - win32 - added -cfg (config file) command line argument 08-oct-2008 - zeromus - SF [ 2073113 ] Child windows inside debugging window get invalid sizes 08-oct-2008 - zeromus - SF [ 2153843 ] Lua ignores second joypad.set() 24-sep-2008 - punkrockguy318 - made the input config window more usable 24-sep-2008 - punkrockguy318 - --inputcfg can now be used without a filename 24-sep-2008 - punkrockguy318 - [ 2085437 ] should fix issues with missing author field crashing fceux 24-sep-2008 - punkrockguy318 - [ 2047057 ] added uninstall script for gfceux 24-sep-2008 - punkrockguy318 - [ 2062823 ] fixed ppc build errors and added LSB_FIRST option to build scripts 24-sep-2008 - punkrockguy318 - [ 2057006 ] --newppu option added to sdl, disabled by default 24-sep-2008 - punkrockguy318 - [ 2057008 ] lua is now optional, thanks shinydoofy for a patch. also fixed some build issues. 22-sep-2008 - punkrockguy318 - [ 2008437 ] fixed an issue where flawed movie would crash fceux on every startup 21-aug-2008 - punkrockguy318 - sdl - fixed issue where windowed mode would always be set to 32 bpp 18-aug-2008 - zeromus - windows - SF [ 2058942 ] Load state as... does not use the savestate override dir (fixed; now, it does) 18-aug-2008 - zeromus - windows - permit user optionally to proceed through the movie savestate mismatch error condition, in case he knows what he is doing. 18-aug-2008 - zeromus - fix a bug in the savestate recovery code which prevent aborted savestate loads from recovering emulator state correctly. 18-aug-2008 - zeromus - windows - bind a menu option for display framecounter 17-aug-2008 - zeromus - windows - fix problem where replay dialog couldnt work when the process current directory had changed to something other than emulator base directory 17-aug-2008 - zeromus - windows - autoload the only useful rom or movie from an archive, in cases where there is only one 17-aug-2008 - zeromus - gracefully handle non-convertible broken utf-8 text without crashing 17-aug-2008 - zeromus - windows - don't read every archive file when scanning for replay dialog. scan them, and only look for *.fm2 17-aug-2008 - zeromus - debugger - fix issue where keyboard keys get stuck when switching between debugger window and main window 15-aug-2008 - adelikat - fixed an oversight on my part. Sound config dialog will now look to see if Mute Turbo should be checked ---version 2.0.2 released--- 14-aug-2008 - punkrockguy318 - SDL: prevent frame advance from crashing emulator 14-aug-2008 - punkrockguy318 - SDL build scripts now look for lua5.1 and lua (distributions package lua differently) 14-aug-2008 - zeromus - restore savestate error recovery functionality. This should have the side effect of guaranteeing that ( SF [ 2040761 ] Wrong savestate bug - crashes FCEUX) is resolved. 14-aug-2008 - zeromus - SF [ 2047001 ] Low speeds crash FCEUX 14-aug-2008 - zeromus - SF [ 2050371 ] FCM>FM2 converter should release file handle 13-aug-2008 - zeromus - restore ungzipping (and unzipping in sdl) capability which was lost when archive support was added 13-aug-2008 - zeromus - add FORBID breakpoints - regions which block breakpoints from happening if they contain the PC 13-aug-2008 - punkrockguy318 - SDL: fixed --input(1-4) options. input1 and 2 are regular inputs, input3 and 4 are famicom expansion inputs 12-aug-2008 - zeromus - fix SDL configfile woes. configfile now goes to ~/.fceux/fceux.cfg 12-aug-2008 - zeromus - SF [ 2047986 ] palflag 1 in .fm2 files crashes fceux 12-aug-2008 - adelikat - movie replay dialog displays fractions of a second 12-aug-2008 - punkrockguy318 - SDL: fixed segfault when opening .fcm files 12-aug-2008 - punkrockguy318 - SDL: Saner sound defaults for less choppy sound 12-aug-2008 - punkrockguy318 - SF [ 2047050 ] SDL: "--special" option fixed for special video scaling filters 12-aug-2008 - zeromus - SF [ 2046984 ] Player 3 inputs when not used 12-aug-2008 - zeromus - print a special message when trying to open an FCM reminding user to convert. (finishes SF [ 2011832 ] Opening non movie file crashes FCEUX) 12-aug-2008 - zeromus - SF [ 2046985 ] SRAM not wiped on power cycle (during movies) 11-aug-2008 - zeromus - restore IPS patching capability which was lost when archive support was added 11-aug-2008 - zeromus - SF [ 2011550 ] Buffer overflow (change vsprintf to vsnprintf) 11-aug-2008 - zeromus - SF [ 2047004 ] Moviefilenames without extension don't automatically get fm2 10-aug-2008 - zeromus - upgrade to cah4e3's latest mapper 163&164 code to fix a crash in a game 10-aug-2008 - zeromus - remove cnrom chr rom size limit for homebrew roms 10-aug-2008 - punkrockguy318 - SDL: cleaned up the SConsruct 10-aug-2008 - punkrockguy318 - SDL: fixed issue where fceu would lock up when file dialogs were opened during fullscreen 10-aug-2008 - punkrockguy318 - SDL: fixed bug where fceux would close when file dialogs were closed 10-aug-2008 - punkrockguy318 - SDL: File open dialog is now used to movie playback 10-aug-2008 - punkrockguy318 - SDL: File open wrapper now takes a titlebar argument 10-aug-2008 - punkrockguy318 - SDL: Cleanup of usage 10-aug-2008 - punkrockguy318 - SDL: rename options --no8lim -> --nospritelim and --color -> --ntsccolor 10-aug-2008 - punkrockguy318 - SDL: Screenshots now always prepend the game name. 10-aug-2008 - punkrockguy318 - SDL: Changed default A/B from numpad 2 and 3 to j and k. 10-aug-2008 - punkrockguy318 - SDL: Enable frameskip by default 10-aug-2008 - punkrockguy318 - SDL: Fixed a bug that would crash fceux if the emulation speed was overincreased 10-aug-2008 - punkrockguy318 - SDL: New default hotkeys to more closely match win32 defaults 10-aug-2008 - punkrockguy318 - SDL: Added lua script loading hotkey (f3). Non win32 SDL requires zenity for this to function. 10-aug-2008 - punkrockguy318 - SDL: Build script cleanup; also added option for DEBUG builds. 10-aug-2008 - zeromus - SF [ 2030405 ] Avi recording: no sound b0rks format 10-aug-2008 - zeromus - SF [ 2037878 ] Convert .fcm doesn't do special characters 09-aug-2008 - zeromus - SF [ 2040463 ] Add an "author" text field in the record movie dialog 09-aug-2008 - zeromus - re-enable support for old-format savestates. 09-aug-2008 - zeromus - SF [ 2041944 ] Savestates remember Lua painting 09-aug-2008 - zeromus - support loading movies from archives 08-aug-2008 - adelikat - added input display to the FCEUX main menu 08-aug-2008 - adelikat - fixed the (null) in the default lua directory listing 08-aug-2008 - adelikat - added shift+L as default hotkey for reload lua script 08-aug-2008 - adelikat - removed accel ctrl+x (prevented cut from working in accel dialogs) 08-aug-2008 - zeromus - fiddle with nametable viewer to display correct NT,CHR,ATTR data in more cases (specifically, including some exotic mmc5 cases). 08-aug-2008 - zeromus - fix a new bug in windows build which caused fourscore emulation to fail in some cases 07-aug-2008 - zeromus - add an option to pick a constant color to draw in place of BG when BG rendering is disabled (look for gNoBGFillColor in config; 255 means to use palette[0]) 07-aug-2008 - adelikat - added a mute turbo option in sound config 07-aug-2008 - adelikat - new toggle - frame adv. - lag skip (menu item + hotkey mapping + saved in config) 07-aug-2008 - adelikat - put in -32000 protection on all dialogs that remember x,y 06-aug-2008 - adelikat - change config filename from fceu98.cfg to fceux.cfg 06-aug-2008 - zeromus - add lagcounter and lagflag to savestate 06-aug-2008 - zeromus - SF [ 2040448 ] View Slots bug - does not include new savestate naming 06-aug-2008 - zeromus - restore the debugger snap functionality 06-aug-2008 - zeromus - add memory.readbyterange to emulua 06-aug-2008 - zeromus - auto-fill .fcs extension in save state as dialog 06-aug-2008 - zeromus - mmc5 - 64KB WRAM games now work correctly 06-aug-2008 - zeromus - mmc5 - use of chr A regs for BG in sprite 8x8 mode is fixed 06-aug-2008 - zeromus - debugger - debugger window is now resizeable ---version 2.0.1 released--- 04-aug-2008 - reorganize display toggle options in the menu 04-aug-2008 - adelikat - autofire fix 04-aug-2008 - zeromus - homebrew mmc5 games now have 64KB of exwram instead of only 8KB 04-aug-2008 - zeromus - fix crash related to player2 in lua scripts 03-aug-2008 - qfox - fixed player2 in lua scripts ---version 2.0.0 released---