# Use this SConstruct if you are using scons < 1.x # Just replace the SConstruct file with this one # cp SConstruct.pre1.0 SConstruct # # or just updated scons already import os import sys import platform opts = Options() opts.AddOptions( BoolOption('FRAMESKIP', 'Enable frameskipping', 1), BoolOption('OPENGL', 'Enable OpenGL support', 1), BoolOption('LSB_FIRST', 'Least signficant byte first (non-PPC)', 1), BoolOption('DEBUG', 'Build with debugging symbols', 1), BoolOption('LUA', 'Enable Lua support', 1), BoolOption('NEWPPU', 'Enable new PPU core', 1), BoolOption('CREATE_AVI', 'Enable avi creation support (SDL only)', 0), BoolOption('LOGO', 'Enable a logoscreen when creating avis (SDL only)', '1'), BoolOption('GTK', 'Enable GTK2 GUI (SDL only)', 1), BoolOption('GTK_LITE', 'Enable GTK2 for dialogs only', 0) ) env = Environment(options = opts) # LSB_FIRST must be off for PPC to compile if platform.system == "ppc": env['LSB_FIRST'] = 0 # Default compiler flags: env.Append(CCFLAGS = ['-Wall', '-Wno-write-strings', '-Wno-sign-compare', '-O2', '-Isrc/lua/src']) if os.environ.has_key('PLATFORM'): env.Replace(PLATFORM = os.environ['PLATFORM']) if os.environ.has_key('CC'): env.Replace(CC = os.environ['CC']) if os.environ.has_key('CXX'): env.Replace(CXX = os.environ['CXX']) if os.environ.has_key('WINDRES'): env.Replace(WINDRES = os.environ['WINDRES']) if os.environ.has_key('CFLAGS'): env.Append(CCFLAGS = os.environ['CFLAGS'].split()) if os.environ.has_key('LDFLAGS'): env.Append(LINKFLAGS = os.environ['LDFLAGS'].split()) print "platform: ", env['PLATFORM'] # special flags for cygwin # we have to do this here so that the function and lib checks will go through mingw if env['PLATFORM'] == 'cygwin': env.Append(CCFLAGS = " -mno-cygwin") env.Append(LINKFLAGS = " -mno-cygwin") env['LIBS'] = ['wsock32']; if env['PLATFORM'] == 'win32': env.Append(CPPPATH = [".", "drivers/win/", "drivers/common/", "drivers/", "drivers/win/zlib", "drivers/win/directx", "drivers/win/lua/include"]) env.Append(CPPDEFINES = ["PSS_STYLE=2", "WIN32", "_USE_SHARED_MEMORY_", "NETWORK", "FCEUDEF_DEBUGGER", "NOMINMAX", "NEED_MINGW_HACKS", "_WIN32_IE=0x0600"]) env.Append(LIBS = ["rpcrt4", "comctl32", "vfw32", "winmm", "ws2_32", "comdlg32", "ole32", "gdi32", "htmlhelp"]) else: conf = Configure(env) if not conf.CheckLib('SDL'): print 'Did not find libSDL or SDL.lib, exiting!' Exit(1) if not conf.CheckLib('z', autoadd=1): print 'Did not find libz or z.lib, exiting!' Exit(1) if env['GTK'] or env['GTK_LITE']: # Add compiler and linker flags from pkg-config env.ParseConfig('pkg-config --cflags --libs gtk+-2.0') env.Append(CPPDEFINES=["_GTK2"]) if env['GTK']: env.Append(CCFLAGS = ["-D_GTK"]) env.Append(CCFLAGS =["-D_GTK_LITE"]) if env['GTK_LITE']: env.Append(CCFLAGS =["-D_GTK_LITE"]) ### Lua platform defines ### Applies to all files even though only lua needs it, but should be ok if env['LUA']: if env['PLATFORM'] == 'darwin': # Define LUA_USE_MACOSX otherwise we can't bind external libs from lua env.Append(CCFLAGS = ["-DLUA_USE_MACOSX"]) if env['PLATFORM'] == 'posix': # If we're POSIX, we use LUA_USE_LINUX since that combines usual lua posix defines with dlfcn calls for dynamic library loading. # Should work on any *nix env.Append(CCFLAGS = ["-DLUA_USE_LINUX"]) ### Search for gd if we're not in Windows if env['PLATFORM'] != 'win32' and env['PLATFORM'] != 'cygwin' and env['CREATE_AVI'] and env['LOGO']: gd = conf.CheckLib('gd', autoadd=1) if gd == 0: env['LOGO'] = 0 print 'Did not find libgd, you won\'t be able to create a logo screen for your avis.' if conf.CheckFunc('asprintf'): conf.env.Append(CCFLAGS = " -DHAVE_ASPRINTF") if env['OPENGL'] and conf.CheckLibWithHeader('GL', 'GL/gl.h', 'c++', autoadd=1): conf.env.Append(CCFLAGS = " -DOPENGL") conf.env.Append(CPPDEFINES = ['PSS_STYLE=1']) # parse SDL cflags/libs env.ParseConfig('sdl-config --cflags --libs') env.Append(CPPDEFINES=["_S9XLUA_H"]) env = conf.Finish() if sys.byteorder == 'little' or env['PLATFORM'] == 'win32': env.Append(CPPDEFINES = ['LSB_FIRST']) if env['FRAMESKIP']: env.Append(CPPDEFINES = ['FRAMESKIP']) print "base CPPDEFINES:",env['CPPDEFINES'] print "base CCFLAGS:",env['CCFLAGS'] if env['DEBUG']: env.Append(CPPDEFINES=["_DEBUG"], CCFLAGS = ['-g']) if env['PLATFORM'] != 'win32' and env['PLATFORM'] != 'cygwin' and env['CREATE_AVI']: env.Append(CPPDEFINES=["CREATE_AVI"]) else: env['CREATE_AVI']=0; Export('env') SConscript('src/SConscript') # Install rules exe_suffix = '' if env['PLATFORM'] == 'win32': exe_suffix = '.exe' fceux_src = 'src/fceux' + exe_suffix fceux_dst = 'bin/fceux' + exe_suffix auxlib_src = 'src/auxlib.lua' auxlib_dst = 'bin/auxlib.lua' fceux_h_src = 'src/drivers/win/help/fceux.chm' fceux_h_dst = 'bin/fceux.chm' env.Command(fceux_h_dst, fceux_h_src, [Copy(fceux_h_dst, fceux_h_src)]) env.Command(fceux_dst, fceux_src, [Copy(fceux_dst, fceux_src)]) env.Command(auxlib_dst, auxlib_src, [Copy(auxlib_dst, auxlib_src)]) # TODO: Fix this build script to gracefully install auxlib and the man page #env.Alias(target="install", source=env.Install(dir="/usr/local/bin/", source=("bin/fceux", "bin/auxlib.lua"))) env.Alias(target="install", source=env.Install(dir="/usr/local/bin/", source="bin/fceux"))