-Features: - SDL.Vsync - let's wait on this -- there's no simple way to use the OS default in SDL unless we just don't touch it, which might be the best thing to do here. -GTK: - Better on-the-fly video resizing with window resize / video config - Hotkey remapping GUI - Smarter video config (disable widgets that are incompatible with openGL) - Options to investigate - bpp - scanlines - Cheat editor -SDL 1.3 - segfaults when opening a second game - segfaults on fullscreen entry -BUGS - Zipped roms? - F1 from terminal-less gui fceux process hangs fceux (since input is required from console in cheat editor) -OSX - Post official build instructions somewhere - Single window mode does not work (the XWINDOWID hack does not work in Apple's X11 server, so this may never get fixed). - Zapper input is taken from GTK window instead of X11 window (a workaround could be implemented to resolve with with some #ifdef APPLE etc) -DOCS - Be sure to include details about new scons features for package maintainers so that the manpage, luascripts, and auxlib will be included in future packages - Docs REALLY need a cleanup/rewrite