--Exicitebike --Written by XKeeper --Shows various stats including a RAM map & speed require("x_functions"); if not x_requires then -- Sanity check. If they require a newer version, let them know. timer = 1; while (true) do timer = timer + 1; for i = 0, 32 do gui.drawbox( 6, 28 + i, 250, 92 - i, "#000000"); end; gui.text( 10, 32, string.format("This Lua script requires the x_functions library.")); gui.text( 53, 42, string.format("It appears you do not have it.")); gui.text( 39, 58, "Please get the x_functions library at"); gui.text( 14, 69, "http://xkeeper.shacknet.nu/"); gui.text(114, 78, "emu/nes/lua/x_functions.lua"); warningboxcolor = string.format("%02X", math.floor(math.abs(30 - math.fmod(timer, 60)) / 30 * 0xFF)); gui.drawbox(7, 29, 249, 91, "#ff" .. warningboxcolor .. warningboxcolor); FCEU.frameadvance(); end; else x_requires(4); end; function gameloop() end; gui.register(gameloop); barcolors = {}; barcolors[0] = "#000000"; barcolors[1] = "#880000"; barcolors[2] = "#ff0000"; barcolors[3] = "#eeee00"; barcolors[4] = "#00ff00"; barcolors[5] = "#00ffff"; barcolors[6] = "#0000ff"; barcolors[7] = "#ff00ff"; barcolors[8] = "#ffffff"; barcolors[9] = "#123456"; lastvalue = {}; justblinked = {}; lastzero = {}; timer = 0; speed = 0; while (true) do timer = timer + 1; lastvalue['speed'] = speed; speed = memory.readbyte(0x0094) * 0x100 + memory.readbyte(0x0090); positionx = memory.readbyte(0x0050) * 0x100 + memory.readbyte(0x0394); timerspeed = 3 - memory.readbyte(0x004c); timerslant = math.max(0, memory.readbyte(0x0026) - 1); if memory.readbyte(0x0303) ~= 0x8E then text(255, 181, "Didn't advance this frame"); end; speedadj1 = math.fmod(speed, 0x100); speedadj2 = math.fmod(math.floor(speed / 0x100), #barcolors + 1); speedadj3 = math.fmod(speedadj2 + 1, #barcolors + 1); lifebar( 61, 11, 100, 4, speedadj1, 0x100, barcolors[speedadj3], barcolors[speedadj2], "#000000", "#ffffff"); text(198, 9, string.format("Speed %2d", timerspeed)); text(196, 17, string.format(" Slant %2d", timerslant)); box( 186, 10, 198, 18, "#000000"); box( 186, 18, 198, 26, "#000000"); if timerspeed == 0 then filledbox(187, 11, 197, 17, "#00ff00"); if memory.readbyte(0x00B0) ~= 0 then temp = "->"; else temp = "(B)"; end; text( 0, 50, string.format("Hold %s to maintain speed", temp)); else filledbox(187, 11, 197, 17, "#880000"); end; if timerslant <= 1 then filledbox(187, 19, 197, 25, "#00ff00"); text( 0, 58, string.format("Use < + > to modify angle")); else filledbox(187, 19, 197, 25, "#880000"); end; text( 0, 4 + 6, string.format("Speed: %4X", speed)); text( 1, 4 + 14, string.format("S.Chg: %4d", speed - lastvalue['speed'])); value = memory.readbyte(0x0064); lifebar( 1, 1, 240, 6, value, 0xFF, "#ffffff", "#111144", false, "#000000"); tp = math.floor(value / 255 * 240) + 4; text(tp, 1, string.format("%02X", value)); drawerpos = memory.readbyte(0x00e8); screenpos = memory.readbyte(0x00eb); for x = 0, 0x3F do for y = 0, 5 do offset = y * 0x40 + x + 0x400; value = memory.readbyte(offset); color = string.format("#%02x%02x%02x", value, value, value); x = math.fmod(x - screenpos, 0x40); while (x < 0) do x = x + 0x40; end; box(x * 3 + 8, y * 3 + 28, x * 3 + 9, y * 3 + 30, color); box(x * 3 + 9, y * 3 + 28, x * 3 +10, y * 3 + 30, color); -- pixel(x * 3 + 9, y * 3 + 28, color); end; end; drawerpos = drawerpos - screenpos; while (drawerpos < 0) do drawerpos = drawerpos + 0x40; end; box(math.fmod(drawerpos, 0x40) * 3 + 7, 27, math.fmod(drawerpos, 0x40) * 3 + 11, 5 * 3 + 31, "#dd0000"); -- box(math.fmod(screenpos, 0x40) * 3 + 7, 25, math.fmod(screenpos, 0x40) * 3 + 11, 5 * 3 + 31, "#00ff00"); box(math.fmod(0, 0x40) * 3 + 7, 27, math.fmod(0, 0x40) * 3 + 11, 5 * 3 + 31, "#00ff00"); for i = 0, 5 do offset = 0x00e8 + i; if not lastzero[offset] then lastzero[offset] = {}; end; value = memory.readbyte(offset); if lastvalue[offset] and lastvalue[offset] ~= value then if not justblinked[offset] then color = "#ffffff"; else color = "#dd0000"; end; justblinked[offset] = true; else color = "#dd0000"; justblinked[offset] = false; end; lifebar( 3, 190 + i * 8, 240, 6, value, 240, color, "#111144", false, "#000000"); tp = math.floor(value / 240 * 240) + 4; text(tp, 190 + i * 8, string.format("%02X", value)); if lastzero[offset]['time'] then text(165, 190 + i * 8, string.format("%7sa %4df", string.format("%.2f", (lastzero[offset]['total'] / lastzero[offset]['samples'])), lastzero[offset]['time'])); end; if value == 0 and not lastzero[offset]['uhoh'] then if lastzero[offset]['fr'] then lastzero[offset]['time'] = timer - lastzero[offset]['fr']; if lastzero[offset]['total'] then lastzero[offset]['total'] = lastzero[offset]['total'] + lastzero[offset]['time']; lastzero[offset]['samples'] = lastzero[offset]['samples'] + 1; else lastzero[offset]['total'] = lastzero[offset]['time']; lastzero[offset]['samples'] = 1; end; end; lastzero[offset]['fr'] = timer; lastzero[offset]['uhoh'] = true; elseif value ~= 0 then lastzero[offset]['uhoh'] = false; end; lastvalue[offset] = value; end; --[[ startoffset = 0x5E0; s = 0x120; xs = 0x40; ys = math.floor(s / xs); for x = 0, xs - 1 do for y = 0, ys - 1 do offset = y * xs + x + startoffset; value = memory.readbyte(offset); if value == 0x40 then color = "clear"; else value = math.fmod(value * 0x10, 0x100); color = string.format("#%02x%02x%02x", value, value, value); end; box(x * 3 + 8, y * 3 + 64, x * 3 + 10, y * 3 + 66, color); pixel(x * 3 + 9, y * 3 + 65, color); end; end; ]] FCEU.frameadvance(); end;