<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta content="text/html; charset=utf-8" http-equiv="Content-Type" /> <link href="fceux.css" rel="stylesheet" type="text/css" /> <title>Press Release 2.1.4</title> </head> <body> <div id="masthead"> <span class="largerfont">FCEUX<br/></span>The all in one NES/Famicom/Dendy Emulator </div> <div id="top_nav"> <a href="home.html">Home</a> <a href="download.html">Download</a> <a href="documentation.html">Documentation</a> <a href="version.html">Versions</a> <a href="contact.html">Contact</a> <a href="links.html">Links</a> </div> <div id="container"> <div id="left_col"> <script type="text/javascript"><!-- google_ad_client = "pub-0764229755985190"; /* 180x150, created 5/22/10 */ google_ad_slot = "7648866201"; google_ad_width = 180; google_ad_height = 150; //--> </script> <script type="text/javascript" src="http://pagead2.googlesyndication.com/pagead/show_ads.js"> </script> </div> <div id="page_content"> <h1>FCEUX 2.1.0 Release</h1> <p>29 March 2009</p> <p>The 2.1 is a major new release that incorporates new mappers and mapper fixes from FCEU-mm. In addition it offers a multitude of bug fixes, and feature enhancements to both the Win32 and SDL ports.</p> <h2>Major Bug / Crash Bug Fixes / New support</h2> The latest mappers and mapper fixes from FCEU-mm. Adds support for many new games such as Warioland II (Unl), Shu Qi Yu, and Street Dance<br> Fixed throttling problems that resulted on AMD Dualcore processors. (Caused FCEUX to appear to be in turbo mode)<br> Fix major crash issue where NROM game (such as SMB) savestates were writing erroneous information if a non NROM game was loaded prior</br> Fixed a bug that caused a new sav file to not get created when loading a 2nd battery backed game<br> Fix Directory Overrides so to allow users to have no override. Also fixes directory override reset bug</br> <h3>Minor Bug fixes</h3> Hotkeys - prevent "Hotkey explosion" where some laptop keys set off all unassigned hotkeys<br> Timing - "disable throttling when sound is off" now only affects FCEUX when sound is off</br> Clip Left and Right sides taken into account when drawing on screen (record/play/pause, lag & frame counters, messages, etc)<br> Fixed bug where having sound off and Mute turbo caused chirps when toggling</br> Video settings - fixed bug when both aspect ratio correction and special scaling 3x are set, video was getting resized incorrectly<br> Auto-save cleanup -prevent loading an auto-save from previous session. Added flags for enabling auto-save menu item</br> Fixed issues related to big endian compiling<br> Fix bug so that Escape can now be assigned as a hotkey</br> Fixed bug in screenshot numbering that caused numbering to not reset when changing games<br></br> <h2>SDL</h2> Movie subtitle support and subtitle toggle hotkey added<br> Added fcm to fm2 converter tool to SDL version</br> Improved the SDL sound code; drastically improves quality of sound<br> Savestate slots are now mappable</br> Major updates to SDL documentation<br> Added Shift+M for toggling automatic movie backups</br> Added option to mute FCEUX for avi capturing, check the documentation for more details<br> Added --noconfig command line option</br> Frame Advance Skip Lag frames toggle implemented<br></br> <h2>New Features Win32</h2> Full screen mode fixed! Also, Alt+Enter properly toggles full screen<br> Individual control for sound channels! (See sound config for details)</br> Undo/Redo Savestate/Loadstate features installed! No more loss of data to unintentional presses. (See getting started for details)<br> Movie subtitles can now be included in .fm2 files. See .fm2 documentation for details and Movie options for details on customizing</br> Auto-backup for movie files. (See movie options for details)<br> A Ram change monitor for the Memory watch dialog. (see memwatch for details)</br> Frame counter works even without a movie loaded<br> AVI Directory Override option</br> <h3>GUI / Menu Enhancements</h3> A right-click context menu added! Includes many commonly used items for a variety of situations<br> Menu items that are hotkey mappable now show their current hotkey mapping</br> Major overhaul to the Menu organization<br> All FCEUX features are now accessible in the menu</br> Alt Menu Shortcuts properly configured<br> Menu items are properly grayed when not useable</br> All movie related menu items moved to a Movie options dialog<br> Removed hard-coded Accel keys and replaced with re-mappable hotkeys (Open and Close ROM)</br> Drag & Drop for .fm2 and .lua files<br> Many new functions added to the context menu (See context menu for details)</br> New Mappable Hotkeys: Open Cheats, Open ROM, Close ROM, Undo/Redo savestate, Toggle Movie Subtitles<br></br> <h3>Lua</h3> Added input.get() ! Returns the mouse info and all keyboard buttons pressed by the user<br> Fixed joypad.set(). False now sets a button to off. Nil does not affect the button at all (allowing the user to still control it)</br> gui.text() Increased height (to approx. 7 lines)<br> speedmode("turbo") now turns on turbo (which employs frame-skipping) rather than max speed</br> memory.readbyte will recognize frozen addresses (cheats)<br> movie.framecount() always return a number, even when no movie is playing (since the frame counter is implemented without a movie loaded)</br> Added FCEU.poweron()<br> Added FCEU.softreset()</br> Added FCEU.lagged()<br> Added FCEU.lagcount()</br> Added FCEU.getreadonly()<br> Added FCEU.setreadonly()</br> Added FCEU.fceu_setrenderplanes(sprites, background)<br> Added movie.active()</br> Added movie.rerecordcount()<br> Added movie.length()</br> Added movie.getname()<br> Added movie.playbeginning()</br> Added -lua command line argment, loads a Lua script on startup<br> Added zapper.read() - returns the zapper (mouse) data. (Currently does return zapper data in movie playback)</br> Added joypad.write and joypad.get for naming consistency<br> Added rom.readbyte()</br> Added rom.readbytesigned()<br></br> <h3>Sound Config</h3> Turning sound off disabled sound config controls<br> Re-enabled sound buffer time slider control</br> <h3>Hex Editor</h3> Freezing ram addresses automatically updates the Cheats dialog if it is open<br> Added prevention from freezing more than 256 addresses at once (doing so caused crash bugs)</br> Dialog remembers window size<br> Dump Rom and Dump PPU to file Dialogs use ROM to build default filename</br> Maximize and minimize buttons added<br> Help menu item added</br> <h3>Memory Watch</h3> Dialog now includes Ram change monitoring. (see memwatch for details)<br> Dialog is now collapsible to 1 column</br> No longer crashes when attempting to load an invalid file from the recent file menu<br> Cancel option added to the save changes dialog</br> Memory address values that are frozen by the debugger or hex editor are displayed in blue<br> Fixed bug that caused dialog to "disappear" due to saving -32000 as its window position</br> Save as dialog uses ROM name to build a default memory watch filename if there was no last used memory watch filename<br> Drag and drop for .txt (memory watch) files</br> Minor menu and hotkey fixes<br> Watch values now compatible with custom windows dialog colors</br> <h3>Debugger</h3> Shows scanlines and PPU pixel values<br> Shows scanlines even while in VBlank</br> Added a Run Line button (runs 1 scanline per click)<br> Run 128 Lines button (runs 128 scanlines per click)</br> Number of active cheats listed<br> Cheats list automatically updated if ram addresses are frozen in the hex editor</br> Fixed bug that caused dialog to "disappear" due to saving -32000 as its window position<br> Debugger now has a minimum valid size</br> Added "Restore original window size" button<br></br> <h3>PPU Viewer</h3> Default refresh value set to 15<br> Refresh value stored in the .cfg file</br> <h3>Nametable Viewer</h3> Default refresh value set to 15<br> Refresh value stored in the .cfg file</br> <h3>Trace Logger</h3> Fixed bug where user can't scroll the log window while it is auto-updating<br> Changed message about F2 pause (left over from FCEUXDSP) to display the current hotkey mapping</br> <h3>Text Hooker</h3> Saving a .tht file no longer crashes<br> Dialog updates every frame</br> Initialization error checking reinstalled<br> Dialog remembers window position</br> Fixed bug where canceling save as produces an error message<br> Save As produces default filename based on the current ROM</br> <h3>Message Log</h3> Remembers X,Y position<br> Resized width and height</br> Allowed more lines of text to appear on the screen at once<br></br> <h3>Metadata</h3> Remembers window position<br> Can be called from the context menu if a movie is loaded (see context menu for details)</br> <h3>TASEdit</h3> added help menu item disabled menu items that are not currently implemented. <h3>Turbo</h3> Turbo now employs frame skip, greatly increasing its speed<br> The mute turbo option completely bypasses sound processing (another big speed boost)</br> Turbo now works with the Lazy wait for VBlank sync setting<br></br> </div> <div id="footer"> <a href="home.html">Home</a> | <a href="download.html">Download</a> | <a href="documentation.html">Documentation</a> | <a href="version.html"> Version History</a> | <a href="contact.html">Contact</a> | <a href="links.html">Links</a> <br/>We are in no way affiliated or endorsed by Nintendo or Nintendo of America. "Nintendo" is a registered trademark of Nintendo of America Inc. <br/>©2009 adelikat </div> </div> </body> </html>