What's New? 2.1.5 (changelog)

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What's New? 2.1.5

Released 04 June 2011



The 2.1.5 release fixes a lot of bugs and brings various improvements to the prior 2.1.4a release. In addition, the SDL port has improved signficantly; completely overhauling the GTK2 GUI, fixing many sound issues, and fixing a variety of bugs.


Common

Fixed compatibility issue with Young Indiana Jones Chronicals.

Fixed bug in new PPU that made some intensify bits not get applied to output (fixed flashing siren screen in Werefolf).

Fix many segmentation faults related to file handling.


Movies


Slight performance increase when loading movies.

Fixed read-only loadstate error messages and logic.


Lua

Lua socket added to built-in lua library.

Fixed speed.mode() function so that normal turns off turbo.


New Lua functions

gui.savescreenshotas()

sound.get()


Win32

Fixed bug where PPU toggling toggled the Game Genie as well

Fixed some minor GUI issues.

Added avi capture commandline argument and related parameters.

Fix input selection for Famicom Expansion port.


Debugger


Fixed Ram Search to only display valid RAM addresses (0000-07FF and 6000-7FFF).

Fixed crash when re-opening debugging window.


Hex Editor


Added a confirmation prompt before removing all bookmarks.


Ram Watch / Ram Search


Fixed the multiple selection of watches.

Added support for Multiple selection of addresses in RamWatch Fixed issue with restoration of the selection range in RamWatch.


TasEdit


General cleanup.

Fixed crash when truncating while turbo was enabled.

Invalidate greenzone when re-recording earlier portions of a movie.


GUI


Added "SaveStateAs" menu item.

Display movie name at the top of the main window.




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