What's New? 2.1.5
Released 04 June 2011
The 2.1.5 release fixes a lot of bugs and brings various improvements to the prior 2.1.4a release. In addition, the SDL port has improved signficantly; completely overhauling the GTK2 GUI, fixing many sound issues, and fixing a variety of bugs.
Common
● Fixed compatibility issue with Young Indiana Jones Chronicals.
● Fixed bug in new PPU that made some intensify bits not get applied to output (fixed flashing siren screen in Werefolf).
● Fix many segmentation faults related to file handling.
Movies
● Slight performance increase when loading movies.
● Fixed read-only loadstate error messages and logic.
Lua
● Lua socket added to built-in lua library.
● Fixed speed.mode() function so that normal turns off turbo.
New Lua functions
● gui.savescreenshotas()
● sound.get()
Win32
● Fixed bug where PPU toggling toggled the Game Genie as well
● Fixed some minor GUI issues.
● Added avi capture commandline argument and related parameters.
● Fix input selection for Famicom Expansion port.
Debugger
● Fixed Ram Search to only display valid RAM addresses (0000-07FF and 6000-7FFF).
● Fixed crash when re-opening debugging window.
Hex Editor
● Added a confirmation prompt before removing all bookmarks.
Ram Watch / Ram Search
● Fixed the multiple selection of watches.
● Added support for Multiple selection of addresses in RamWatch Fixed issue with restoration of the selection range in RamWatch.
TasEdit
● General cleanup.
● Fixed crash when truncating while turbo was enabled.
● Invalidate greenzone when re-recording earlier portions of a movie.
GUI
● Added "SaveStateAs" menu item.
● Display movie name at the top of the main window.
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