-- Show Palette -- Click for other palette boxes -- P00 - P3F are NES palette values. -- P40 - P7F are LUA palette values. -- True or False ShowTextLabels=true; function DecToHex(numberin) if (numberin < 16) then return string.format("0%X",numberin); else return string.format("%X",numberin); end; end; function text(x,y,str,text,back) if (x > 0 and x < 255 and y > 0 and y < 240) then gui.text(x,y,str,text,back); end; end; local ButtonWasPressed; local CurrentPaletteDisplay=0; while(true) do FCEU.frameadvance(); for i = 0, 7 do gui.box(0 + (30*i),0,29 + (30*i),29,"P" .. DecToHex(0+i+(CurrentPaletteDisplay * 8)),"P" .. DecToHex(0+i+(CurrentPaletteDisplay * 8))); gui.box(0 + (30*i),30,29 + (30*i),59,"P" .. DecToHex(16+i+(CurrentPaletteDisplay * 8)),"P" .. DecToHex(16+i+(CurrentPaletteDisplay * 8))); gui.box(0 + (30*i),60,29 + (30*i),89,"P" .. DecToHex(32+i+(CurrentPaletteDisplay * 8)),"P" .. DecToHex(32+i+(CurrentPaletteDisplay * 8))); gui.box(0 + (30*i),90,29 + (30*i),119,"P" .. DecToHex(48+i+(CurrentPaletteDisplay * 8)),"P" .. DecToHex(48+i+(CurrentPaletteDisplay * 8))); if(ShowTextLabels == true) then text(6 + (30*i),11,"P" .. DecToHex(0+i+(CurrentPaletteDisplay * 8))) text(6 + (30*i),41,"P" .. DecToHex(16+i+(CurrentPaletteDisplay * 8))) text(6 + (30*i),71,"P" .. DecToHex(32+i+(CurrentPaletteDisplay * 8))) text(6 + (30*i),101,"P" .. DecToHex(48+i+(CurrentPaletteDisplay * 8))) end; end; mousestuff = input.get() if (not ButtonWasPressed) then if (mousestuff.leftclick) then ButtonWasPressed = 1; CurrentPaletteDisplay=CurrentPaletteDisplay+1; if (CurrentPaletteDisplay == 2) then CurrentPaletteDisplay=8; end; if (CurrentPaletteDisplay == 10) then CurrentPaletteDisplay=0; end; end; end ButtonWasPressed = (mousestuff.leftclick); end;