Commit Graph

5224 Commits

Author SHA1 Message Date
mjbudd77 0053a52929 Tuned PAL palette slider and label minimum widths for Qt palette config window. 2021-06-19 17:12:21 -04:00
mjbudd77 45779c4331 Use function pointer to save having to do if/else if scale check on every pixel. Makes ModernDeemphColorMap slightly more efficient. 2021-06-19 09:37:24 -04:00
zeromus f20fea7b90 fix bug that made prior commits not work in release ModernDeemphColorMap
fixes #375
2021-06-18 12:38:09 -04:00
zeromus d6e89e2147 fix some scaling cases 2021-06-18 12:34:32 -04:00
mjbudd77 c53a04dfda Merge remote-tracking branch 'mjbudd77/master' 2021-06-18 07:11:19 -04:00
mjbudd77 80d0df9c6b Added PAL sharpness percent indication label. 2021-06-18 07:10:43 -04:00
zeromus 907af7f87e try optimizing deemph vs scale2x (should fix #375) 2021-06-17 22:32:48 -04:00
mjbudd77 359b5c3786 Slight size adjustments to PAL palette sliders. Since sharpness has less range than the others, size it smaller so that the others have finer control. 2021-06-17 21:27:54 -04:00
mjbudd77 b87452861c Merge branch 'master' of github.com:TASVideos/fceux 2021-06-17 20:44:54 -04:00
mjbudd77 9f85d445c5 Added logic to better size the comment area of Qt palette config window. 2021-06-17 20:44:26 -04:00
mjbudd77 39a50e46f4 Changed PAL palette emulation sensitivity logic for Qt palette config window. Now can only be used if PAL filter is active. 2021-06-17 20:21:42 -04:00
Alexey 'Cluster' Avdyukhin 701541432c More achive improvements/fixes 2021-06-18 02:50:15 +03:00
mjbudd77 38b8d8e9db Added config parameters to save state of PAL palette controls, force grayscale, and de-emphasis bit swap settings. 2021-06-16 23:00:40 -04:00
mjbudd77 92e983a7e8 Initial add of PAL emulation palette controls for Qt GUI. 2021-06-16 22:43:37 -04:00
mjbudd77 167bda0d37 Minor logic change for Qt gamepad button mapping initialization. If the user specifically choose keyboard in gamepad config, then don't attempt to match to a gamepad device. Use keyboard bindings instead. 2021-06-16 07:15:10 -04:00
mjbudd77 4fb3b36aef Updated MacOS Logo Icons 2021-06-15 22:13:02 -04:00
mjbudd77 d295472df3 Increased icon size on Qt about fceux window. 2021-06-15 21:55:20 -04:00
mjbudd77 40046f6e7e
Merge pull request #374 from ClusterM/new-win-icon
New icon for Windows version
2021-06-15 21:28:15 -04:00
Alexey 'Cluster' Avdyukhin db928c2be5 Updated fceux1.png 2021-06-16 03:10:32 +03:00
Alexey 'Cluster' Avdyukhin bc62eb3c2c Same icon for Qt and Win" 2021-06-16 02:47:49 +03:00
Alexey 'Cluster' Avdyukhin f3c622d248 Credits to Terwilf 2021-06-16 02:27:18 +03:00
Alexey 'Cluster' Avdyukhin 058ccfd319 New icon for Windows version 2021-06-15 19:37:32 +03:00
Alexey 'Cluster' Avdyukhin e1f67a0a86
Merge pull request #373 from ClusterM/archive-window
Resizable "open archive window" for Windows version
2021-06-15 14:28:27 +03:00
Alexey 'Cluster' Avdyukhin aa721d61a9 More informative error messages 2021-06-15 14:06:09 +03:00
Alexey 'Cluster' Avdyukhin a50fdb64aa Sizable "open archive" window (fix for #353) 2021-06-15 13:32:09 +03:00
mjbudd77 64bb9a8c51 Added undo/redo color operation functionality to the Qt palette editor. 2021-06-14 20:52:36 -04:00
mjbudd77 34290e747a Added more descriptive text to unsaved gamepad button mappings warning. 2021-06-13 22:40:35 -04:00
mjbudd77 2f0aa22b42 Fixed cut/paste error. 2021-06-13 22:20:22 -04:00
mjbudd77 279b7c0e58 Merge remote-tracking branch 'mjbudd77/master' 2021-06-13 22:01:52 -04:00
mjbudd77 49735af561 Updated hot key to gamepad binding logic for Qt GUI. 2021-06-13 22:00:45 -04:00
Alexey 'Cluster' Avdyukhin 2837e929d0 Fix for #370 2021-06-13 22:16:56 +03:00
mjbudd77 f6f868671e Added a hot key selection dialog for advanced gamepad function bindings. Makes it more intuitive to setup gamepad function bindings. 2021-06-13 14:19:30 -04:00
mjbudd77 2b0e4a8876 Change JS search loop to be more efficient on game pad config window. 2021-06-13 12:35:01 -04:00
mjbudd77 5f96a20385 Added JS/gamepad config hotplug functionality. Fixes for adding/removing devices while config window is open. 2021-06-12 22:32:06 -04:00
mjbudd77 55bf88547c Auto formated using vs code to fix tab vs spaces indentation issues. 2021-06-12 22:30:36 -04:00
Alexey 'Cluster' Avdyukhin d6769d052c Tabs, not spaces 2021-06-12 06:14:12 +03:00
Alexey 'Cluster' Avdyukhin 24600dece2 Merge branch 'master' of https://github.com/TASVideos/fceux 2021-06-12 06:11:42 +03:00
Alexey 'Cluster' Avdyukhin 9bee6d191d Added CRC32 for 'Super Mogura Tataki!!' (issue #344) 2021-06-12 06:11:17 +03:00
mjbudd77 da36b4afd8 Commented out redundant hot key set window activation. itemActivated and itemDoubleClicked signals are not both needed. A double click will also trigger itemActivated signal. 2021-06-11 23:09:10 -04:00
mjbudd77 e79f0159df Changed PAL filter name to PAL 3x to match recent win32 version changes. 2021-06-11 23:00:11 -04:00
mjbudd77 d5e2087ce1
Merge pull request #371 from ClusterM/grayscale-fix
Grayscale filter fix
2021-06-11 21:46:31 -05:00
Alexey 'Cluster' Avdyukhin d1b5301f64 Minor refactoring, comments 2021-06-12 04:47:01 +03:00
Alexey 'Cluster' Avdyukhin ac2818e3da Moved grayscale filter to ChoosePalette() 2021-06-12 03:55:04 +03:00
mjbudd77 2861067933 Fixed SDL video init for linux, force window to be reshown after calling SDL_DestroyWindow as the destroy calls hide. 2021-06-11 14:55:49 -04:00
mjbudd77 cdf2f1e150 Changed last commit to only affect windows builds, for some reason it does not work the same in linux. 2021-06-11 00:04:37 -04:00
mjbudd77 afdf192a46 Merge remote-tracking branch 'TasVideos/master' 2021-06-10 23:10:22 -04:00
mjbudd77 72de93bc94 SDL window initialization and resize logic fix. Should only be calling SDL_CreateWindowFrom once. Wait for window to full be created and initialized before attempting to init SDL video renderer. 2021-06-10 23:06:43 -04:00
Brad Smith 6be59b2d8d
win64_build.bat should use 7z_64.dll 2021-06-08 17:43:13 -04:00
Alexey 'Cluster' Avdyukhin 867a3e7838 Added UpdateMenuHotkeys() call after DriverInitialize to redraw tooltips with updated joystick numbers 2021-06-08 14:16:27 -04:00
Alexey 'Cluster' Avdyukhin 232394ba87 Reverted init order back, crashes on release build 2021-06-08 14:16:27 -04:00