punkrockguy318
1883163621
doc: direct SDL users to more complete instructions in README-SDL; remove half-assed install instructions
2012-02-10 16:42:10 +00:00
punkrockguy318
8d6581b593
sdl: updated the readme/install doc
2012-02-10 16:40:08 +00:00
punkrockguy318
1dc2811509
fix typo in previous commit
2012-02-09 03:24:03 +00:00
punkrockguy318
9474b57275
scons: no longer automatically append $LDFLAGS from environment. uncomment the line in SConstruct if you want to do this
2012-02-09 03:13:16 +00:00
ansstuff
71ab6addd0
Replaced "Turbo seek" and "Follow cursor" checkboxes
2012-02-06 17:10:12 +00:00
ansstuff
a8ef2f72ce
* refined Recording, now can safely record commands (Power, Reset, Insert, Switch)
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* new Lua scripts: SoundDisplay.lua, TrackNoise.lua
2012-02-06 16:57:46 +00:00
ansstuff
2c30bbe760
* updated fceux.chm
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* uploaded new online documentation (old fceux-2.0.2 doc is still there)
* converted old HelpNDoc project file to HelpNDoc3 format
[[Split portion of a mixed commit.]]
2012-02-02 19:06:42 +00:00
zeromus
03db50a443
fix 2005 vcproj
2012-02-02 07:04:23 +00:00
punkrockguy318
afcda92ecb
sdl bugfix: compile with gcc 4.6.2
2012-02-02 06:56:04 +00:00
ansstuff
c1469cb418
* 1 new Lua function in Joypad library: getimmediate()
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* 1 new Lua function in TAS Editor library: getsuperimpose()
* added 5 new Lua scripts demonstrating some TAS Editor library functions
* updated fceux.chm and online documentation, uploaded HelpNDoc3 project file
[[Split portion of a mixed commit.]]
2012-02-01 22:02:26 +00:00
ansstuff
b935762d10
Taseditor: fixed "Unpause emulator" in context menu
2012-01-30 17:59:15 +00:00
ansstuff
a1e0de898b
* Taseditor: quicksave/quickload hotkeys save/load current branch
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* Taseditor: Help->Show Tooltips
* Added "Restore Playback (TAS Editor)" hotkey (Enter by default)
* 9 new Lua functions in TAS Editor library
2012-01-29 22:33:23 +00:00
punkrockguy318
d509d8ecac
sdl: make '--help' text spacing consistant
2012-01-29 00:13:35 +00:00
punkrockguy318
b0bfec2f38
sdl: minor doc update
2012-01-29 00:06:39 +00:00
punkrockguy318
ed6f8ceb80
sdl: gtk > 2.24 recommended - everything should work but gamepad options with < 2.24 and > 2.04
2012-01-29 00:01:46 +00:00
punkrockguy318
07146ba11c
sdl: gtk version 2.24 required
2012-01-28 23:59:19 +00:00
punkrockguy318
eeff32db16
sdl: don't closeGame() on escape key when running in gui mode
2012-01-28 23:48:34 +00:00
zeromus
7ba5f57311
fix vcproj
2012-01-24 22:17:36 +00:00
punkrockguy318
f220c854c4
sdl: disable cursor unhiding in fullscreen unless explicitly defined in ~/.fceux.cfg. this was implemented in hopes to be able to move the cursor to another monitor in fullscreen, but this does not work and seems to be a limitation of fullscreen SDL atm.
2012-01-24 05:53:40 +00:00
punkrockguy318
03ac9954a2
sdl: pause will now show/ungrab cursor in fullscreen. this can be disabled with the SDL.NoFullscreenCursor option
2012-01-24 04:57:03 +00:00
ansstuff
a4d5e98ee7
* changed taseditlib folder name to taseditor
2012-01-12 20:15:23 +00:00
ansstuff
578c974062
* Tasedit: more refactoring
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* Tasedit: resizing TAS Editor window
* Tasedit: INPUT_TYPE_1P
* Tasedit: File->New Project
2012-01-12 19:56:17 +00:00
punkrockguy318
64a4100c54
sdl: switched default frame advance key from "\" to "`" for consistency with Win32 port
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[[Split portion of a mixed commit.]]
2012-01-08 18:29:12 +00:00
ansstuff
c6c04b577b
* Tasedit: refactoring
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* fixed recording bug where "length" tag appeared in fm2s
* changed default mapping of Frame Advance to Tilde
* Config->Silent autosave
* Tasedit: Lua panel
* 5 new Lua functions: emu.paused(), taseditor.setplayback(int frame), taseditor.stopseeking(), taseditor.registerauto(), taseditor.registermanual()
2012-01-08 18:19:49 +00:00
ansstuff
0194d9b872
Tasedit: different method of setting multi-row input
2012-01-04 22:34:22 +00:00
ansstuff
e9d157235b
* colored marker captions
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* pale yellow and bright yellow when "Bind Markers" is off/on
* "Help" links to taseditor.chm
2012-01-04 18:00:29 +00:00
ansstuff
7449bff36b
* Tasedit: searching Markers with similar Notes
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* "About" window
2011-12-27 21:06:43 +00:00
ansstuff
4c8af77326
* Tasedit: modeless FindNote window
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* allow tabbing in Cheat console (#3384776 )
2011-12-26 15:58:18 +00:00
ansstuff
b3c53d5ad5
* Tasedit: header lights on Paste/PasteInsert
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* 10 new Lua functions (TAS Editor library)
* Tasedit: Find Note dialog (Ctrl-F)
* Tasedit: Config->Reappearing Find Note dialog
* bugfixes
2011-12-25 21:54:31 +00:00
zeromus
6632b06871
reaperman says chr ram isnt getting reset sometimes when the system gets power cycled. i can't reset it all the time since 100 mappers may maintain their own chr ram, but at least for boards that use the ines generic chr ram handling, i can reset it.
2011-12-21 06:53:55 +00:00
ansstuff
306b8a5278
* Tasedit: Export dialog: "Convert Marker Notes to Movie Subtitles"
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* Tasedit: Recording checkbox instead of radiobutton
* Tasedit: Config->Use Input keys for ColumnSet
* Tasedit: disabled Visual Themes for listview header, listview header lights
* Tasedit: Config->Empty new Marker Notes
* Tasedit: icon
2011-12-19 18:47:43 +00:00
ansstuff
703ab3d752
* changed ".tas" extension to ".fm3"
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* Tasedit: Markers notes (strings)
* Tasedit: editing Marker notes, 2 text fields
* Tasedit: View->Follow Marker Note context
* Tasedit: View->Display Branch Tooltips
* Tasedit: new accelerators: Ctrl-PgUp/Ctrl-PgDn/Shift-PgUp/Shift-PgDn
* Tasedit: Config->Allow keyboard controls in Listview
2011-12-16 19:05:58 +00:00
ansstuff
a5ee28a447
* loading TAS Editor projects by drag-n-drop
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* Tasedit: File->Save Compact dialog
2011-12-10 12:58:02 +00:00
ansstuff
840528d52a
Replaying .tas files in SDL version
2011-12-09 15:51:36 +00:00
ansstuff
eabf9a046b
Replaying .tas files in FCEUX
2011-12-09 14:53:20 +00:00
ansstuff
5d3994c969
* disabled changing PPU/PAL/input_type when Taseditor is engaged
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* Tasedit: File->Recent projects
* enhanced Reload hotkey (Ctrl-F1), now it loads last ROM or last TAS Editor project
2011-12-07 19:07:09 +00:00
ansstuff
51c7544b13
Taseditor bugfixes
2011-12-06 12:23:42 +00:00
ansstuff
c0d73203db
* Tasedit: Import input from FM2/TAS files
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* Tasedit: Export to FM2 dialog
2011-12-05 19:35:15 +00:00
ansstuff
06c4fff479
* Tasedit: branches autofind best parent
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* Tasedit: better hotchanges gradient
* Tasedit: "Set Marker"/"Remove marker" in context menu
* Tasedit: checking clipboard at selection.init() and retrieving info
2011-12-03 20:53:31 +00:00
punkrockguy318
1b728ca591
fceux-server: switch to unix endlines
2011-12-01 05:32:10 +00:00
punkrockguy318
95e7d4ca21
fceux-server: fix build errors for BSD
2011-12-01 05:30:26 +00:00
ansstuff
b83967de6b
oops
2011-11-30 16:38:12 +00:00
ansstuff
3abb384450
Fixed #3446099
2011-11-30 16:23:51 +00:00
ansstuff
d58dfe52bc
* Tasedit: MsgBox about not working with movies starting from savestate
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* Tasedit: Different font for marked Frame#, selection doesn't disappear when toggling Markers
2011-11-28 20:37:55 +00:00
ansstuff
fa6e05ece9
Fix #3444078
2011-11-28 17:06:38 +00:00
aquanull
368e5651fc
win32: fixed graphic-tearing WITH vertical sync enabled in windowed mode.
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It used to wait for V-Blank too early so that the V-Blank would end too soon before the blitting could be finished.
2011-11-28 13:11:18 +00:00
zeromus
c9f276761e
vcproj cleanup
2011-11-26 19:25:16 +00:00
ansstuff
5c9bed56c9
Fixed crash when using machine with no sound card
2011-11-26 14:08:00 +00:00
zeromus
15babdf0cd
fix what i judged to be a blatantly wrong default palette entry. i'm not sure how it got this way.. it has been this way for as far back as i can find. this color radically reduced the relative strength of the R component to 1/3 what it should have been changing it from a pink to a blue. nothing else nearby was so radically different from any other palettes.
2011-11-25 20:09:30 +00:00
zeromus
836ee48d89
add nestopia palette files
2011-11-25 19:27:23 +00:00