Commit Graph

2266 Commits

Author SHA1 Message Date
punkrockguy318 1883163621 doc: direct SDL users to more complete instructions in README-SDL; remove half-assed install instructions 2012-02-10 16:42:10 +00:00
punkrockguy318 8d6581b593 sdl: updated the readme/install doc 2012-02-10 16:40:08 +00:00
punkrockguy318 1dc2811509 fix typo in previous commit 2012-02-09 03:24:03 +00:00
punkrockguy318 9474b57275 scons: no longer automatically append $LDFLAGS from environment. uncomment the line in SConstruct if you want to do this 2012-02-09 03:13:16 +00:00
ansstuff 71ab6addd0 Replaced "Turbo seek" and "Follow cursor" checkboxes 2012-02-06 17:10:12 +00:00
ansstuff a8ef2f72ce * refined Recording, now can safely record commands (Power, Reset, Insert, Switch)
* new Lua scripts: SoundDisplay.lua, TrackNoise.lua
2012-02-06 16:57:46 +00:00
ansstuff 2c30bbe760 * updated fceux.chm
* uploaded new online documentation (old fceux-2.0.2 doc is still there)
* converted old HelpNDoc project file to HelpNDoc3 format

[[Split portion of a mixed commit.]]
2012-02-02 19:06:42 +00:00
zeromus 03db50a443 fix 2005 vcproj 2012-02-02 07:04:23 +00:00
punkrockguy318 afcda92ecb sdl bugfix: compile with gcc 4.6.2 2012-02-02 06:56:04 +00:00
ansstuff c1469cb418 * 1 new Lua function in Joypad library: getimmediate()
* 1 new Lua function in TAS Editor library: getsuperimpose()
* added 5 new Lua scripts demonstrating some TAS Editor library functions
* updated fceux.chm and online documentation, uploaded HelpNDoc3 project file

[[Split portion of a mixed commit.]]
2012-02-01 22:02:26 +00:00
ansstuff b935762d10 Taseditor: fixed "Unpause emulator" in context menu 2012-01-30 17:59:15 +00:00
ansstuff a1e0de898b * Taseditor: quicksave/quickload hotkeys save/load current branch
* Taseditor: Help->Show Tooltips
* Added "Restore Playback (TAS Editor)" hotkey (Enter by default)
* 9 new Lua functions in TAS Editor library
2012-01-29 22:33:23 +00:00
punkrockguy318 d509d8ecac sdl: make '--help' text spacing consistant 2012-01-29 00:13:35 +00:00
punkrockguy318 b0bfec2f38 sdl: minor doc update 2012-01-29 00:06:39 +00:00
punkrockguy318 ed6f8ceb80 sdl: gtk > 2.24 recommended - everything should work but gamepad options with < 2.24 and > 2.04 2012-01-29 00:01:46 +00:00
punkrockguy318 07146ba11c sdl: gtk version 2.24 required 2012-01-28 23:59:19 +00:00
punkrockguy318 eeff32db16 sdl: don't closeGame() on escape key when running in gui mode 2012-01-28 23:48:34 +00:00
zeromus 7ba5f57311 fix vcproj 2012-01-24 22:17:36 +00:00
punkrockguy318 f220c854c4 sdl: disable cursor unhiding in fullscreen unless explicitly defined in ~/.fceux.cfg. this was implemented in hopes to be able to move the cursor to another monitor in fullscreen, but this does not work and seems to be a limitation of fullscreen SDL atm. 2012-01-24 05:53:40 +00:00
punkrockguy318 03ac9954a2 sdl: pause will now show/ungrab cursor in fullscreen. this can be disabled with the SDL.NoFullscreenCursor option 2012-01-24 04:57:03 +00:00
ansstuff a4d5e98ee7 * changed taseditlib folder name to taseditor 2012-01-12 20:15:23 +00:00
ansstuff 578c974062 * Tasedit: more refactoring
* Tasedit: resizing TAS Editor window
* Tasedit: INPUT_TYPE_1P
* Tasedit: File->New Project
2012-01-12 19:56:17 +00:00
punkrockguy318 64a4100c54 sdl: switched default frame advance key from "\" to "`" for consistency with Win32 port
[[Split portion of a mixed commit.]]
2012-01-08 18:29:12 +00:00
ansstuff c6c04b577b * Tasedit: refactoring
* fixed recording bug where "length" tag appeared in fm2s
* changed default mapping of Frame Advance to Tilde
* Config->Silent autosave
* Tasedit: Lua panel
* 5 new Lua functions: emu.paused(), taseditor.setplayback(int frame), taseditor.stopseeking(), taseditor.registerauto(), taseditor.registermanual()
2012-01-08 18:19:49 +00:00
ansstuff 0194d9b872 Tasedit: different method of setting multi-row input 2012-01-04 22:34:22 +00:00
ansstuff e9d157235b * colored marker captions
* pale yellow and bright yellow when "Bind Markers" is off/on
* "Help" links to taseditor.chm
2012-01-04 18:00:29 +00:00
ansstuff 7449bff36b * Tasedit: searching Markers with similar Notes
* "About" window
2011-12-27 21:06:43 +00:00
ansstuff 4c8af77326 * Tasedit: modeless FindNote window
* allow tabbing in Cheat console (#3384776)
2011-12-26 15:58:18 +00:00
ansstuff b3c53d5ad5 * Tasedit: header lights on Paste/PasteInsert
* 10 new Lua functions (TAS Editor library)
* Tasedit: Find Note dialog (Ctrl-F)
* Tasedit: Config->Reappearing Find Note dialog
* bugfixes
2011-12-25 21:54:31 +00:00
zeromus 6632b06871 reaperman says chr ram isnt getting reset sometimes when the system gets power cycled. i can't reset it all the time since 100 mappers may maintain their own chr ram, but at least for boards that use the ines generic chr ram handling, i can reset it. 2011-12-21 06:53:55 +00:00
ansstuff 306b8a5278 * Tasedit: Export dialog: "Convert Marker Notes to Movie Subtitles"
* Tasedit: Recording checkbox instead of radiobutton
* Tasedit: Config->Use Input keys for ColumnSet
* Tasedit: disabled Visual Themes for listview header, listview header lights
* Tasedit: Config->Empty new Marker Notes
* Tasedit: icon
2011-12-19 18:47:43 +00:00
ansstuff 703ab3d752 * changed ".tas" extension to ".fm3"
* Tasedit: Markers notes (strings)
* Tasedit: editing Marker notes, 2 text fields
* Tasedit: View->Follow Marker Note context
* Tasedit: View->Display Branch Tooltips
* Tasedit: new accelerators: Ctrl-PgUp/Ctrl-PgDn/Shift-PgUp/Shift-PgDn
* Tasedit: Config->Allow keyboard controls in Listview
2011-12-16 19:05:58 +00:00
ansstuff a5ee28a447 * loading TAS Editor projects by drag-n-drop
* Tasedit: File->Save Compact dialog
2011-12-10 12:58:02 +00:00
ansstuff 840528d52a Replaying .tas files in SDL version 2011-12-09 15:51:36 +00:00
ansstuff eabf9a046b Replaying .tas files in FCEUX 2011-12-09 14:53:20 +00:00
ansstuff 5d3994c969 * disabled changing PPU/PAL/input_type when Taseditor is engaged
* Tasedit: File->Recent projects
* enhanced Reload hotkey (Ctrl-F1), now it loads last ROM or last TAS Editor project
2011-12-07 19:07:09 +00:00
ansstuff 51c7544b13 Taseditor bugfixes 2011-12-06 12:23:42 +00:00
ansstuff c0d73203db * Tasedit: Import input from FM2/TAS files
* Tasedit: Export to FM2 dialog
2011-12-05 19:35:15 +00:00
ansstuff 06c4fff479 * Tasedit: branches autofind best parent
* Tasedit: better hotchanges gradient
* Tasedit: "Set Marker"/"Remove marker" in context menu
* Tasedit: checking clipboard at selection.init() and retrieving info
2011-12-03 20:53:31 +00:00
punkrockguy318 1b728ca591 fceux-server: switch to unix endlines 2011-12-01 05:32:10 +00:00
punkrockguy318 95e7d4ca21 fceux-server: fix build errors for BSD 2011-12-01 05:30:26 +00:00
ansstuff b83967de6b oops 2011-11-30 16:38:12 +00:00
ansstuff 3abb384450 Fixed #3446099 2011-11-30 16:23:51 +00:00
ansstuff d58dfe52bc * Tasedit: MsgBox about not working with movies starting from savestate
* Tasedit: Different font for marked Frame#, selection doesn't disappear when toggling Markers
2011-11-28 20:37:55 +00:00
ansstuff fa6e05ece9 Fix #3444078 2011-11-28 17:06:38 +00:00
aquanull 368e5651fc win32: fixed graphic-tearing WITH vertical sync enabled in windowed mode.
It used to wait for V-Blank too early so that the V-Blank would end too soon before the blitting could be finished.
2011-11-28 13:11:18 +00:00
zeromus c9f276761e vcproj cleanup 2011-11-26 19:25:16 +00:00
ansstuff 5c9bed56c9 Fixed crash when using machine with no sound card 2011-11-26 14:08:00 +00:00
zeromus 15babdf0cd fix what i judged to be a blatantly wrong default palette entry. i'm not sure how it got this way.. it has been this way for as far back as i can find. this color radically reduced the relative strength of the R component to 1/3 what it should have been changing it from a pink to a blue. nothing else nearby was so radically different from any other palettes. 2011-11-25 20:09:30 +00:00
zeromus 836ee48d89 add nestopia palette files 2011-11-25 19:27:23 +00:00