zeromus
f8f9dd967f
fix warning
2018-04-11 01:04:37 -05:00
zeromus
9ff8ecb856
fix Uchuu Keibitai SDF in oldppu (broken in r3360)
2018-04-11 00:47:00 -05:00
zeromus
bb5cd1527d
uhhh did i leave this hacked when i fixed re-un-broke cv3 recently?
2018-04-11 00:17:30 -05:00
zeromus
7c5395e10b
gitignore
2018-04-11 00:16:59 -05:00
zeromus
95a7673191
add build outputs to gitignore
2018-04-10 23:22:39 -05:00
zeromus
c626ff0987
change some build outputs from vc10 to vc14
2018-04-10 23:22:39 -05:00
zeromus
f42fb23276
delete excess gitignores (we're starting from scratch)
2018-04-10 23:22:39 -05:00
zeromus
6936766d93
fix warning
2018-04-10 23:22:39 -05:00
zeromus
104e17522e
fix scmrev stuff to use git (copied from desmume)
2018-04-10 23:22:39 -05:00
zeromus
2afdc2769e
change to use vs2015
2018-04-10 23:22:39 -05:00
zeromus
3a07e69599
start new gitignore
2018-04-10 23:22:38 -05:00
zeromus
f28d236729
change subwcrev to use git instead
2018-04-10 23:22:38 -05:00
zeromus
8b3c15d0a4
Update readme.md
2018-04-08 18:54:14 -05:00
zeromus
5b99edbc2f
readme.md
2018-04-08 18:44:34 -05:00
zeromus
5439890395
Merge branch 'web'
2018-04-08 17:44:24 -05:00
zeromus
df35afc8f8
tidying (dir for web)
2018-04-08 17:42:51 -05:00
zeromus
32dc4a2cd9
tidying (rename gfceu to final location)
2018-04-08 17:40:44 -05:00
zeromus
4666d75f0b
Merge branch 'gfceu'
2018-04-08 17:39:50 -05:00
zeromus
c0078a17fc
tidying (reorg gfceu)
2018-04-08 17:39:25 -05:00
zeromus
0307e3b827
migration tidying (build master from trunk)
2018-04-08 17:35:15 -05:00
zeromus
4d2e8eee53
migration tidying
2018-04-08 17:31:44 -05:00
zeromus
23efe1ed7f
"build fix for latest clang"
2018-04-05 07:14:22 +00:00
aquanull
3b531d0d7c
Small fixes.
2018-04-04 18:26:57 +08:00
aquanull
da4194ec7a
Fixed the bug that the first frame of user input after movie end would be ignored.
2018-04-13 11:59:34 +08:00
aquanull
c7710ae244
Fix for the interframe-pause-skips-updating-next-frame bugs, mostly noticeable when dumping AVIs.
2018-04-12 22:43:39 +08:00
aquanull
9137dfbf3f
Tiny refactoring on input display.
2018-04-05 18:51:16 +08:00
aquanull
56f61b9b0b
Now it clears previous input display when starts playing a movie from power-on.
2018-04-05 18:51:00 +08:00
aquanull
f16f6548bb
Adds 2 movie recording modes imported from VBA-rr.
...
Frame display is modified to indicate the currently selected mode.
2018-04-05 08:18:53 +08:00
aquanull
e7adca9132
Allows changing Read-Only state by toggling Recording/Playing even if movie finished.
2018-04-05 00:53:56 +08:00
aquanull
23c7ce7342
Adds new command to toggle movie Recording/Playing directly.
...
Adds new command to truncate movie in Read+Write mode.
Adds new command to insert/delete 1 frame in Read+Write mode.
2018-04-04 21:13:42 +08:00
aquanull
693607f66b
Fixes the bug that extra frames could be saved in the movie file, when rerecording from middle of the movie.
...
Also flushes the movie file more often.
2018-04-04 19:32:29 +08:00
aquanull
b08267b84a
Allows loading post-movie-end savestates if consistency of the timeline can be verified.
2018-04-04 18:49:33 +08:00
aquanull
c161dd892b
Fixes the bug loading the wrong movie extras via Movie->Recent.
2018-04-04 18:33:42 +08:00
aquanull
9560521507
RAM Watch now respects Directories Configuration for Memory Watch.
2018-04-13 11:59:23 +08:00
aquanull
7f8e2dd7e8
Fixes the focus bug of the main window minimized with clicks on Windows Taskbar.
2018-04-05 18:46:19 +08:00
aquanull
2d81852e81
Fixes for some file handles and memory leaks.
2018-04-04 18:28:42 +08:00
zeromus
352b1747bd
fix CV3 in oldppu (regression from r3360). fixes #821
2018-04-01 17:38:41 +00:00
CaH4e3
5d7d99a3d9
reverted some of previous hacks fixed newppu crash... seems something with mmc5 in oldppu is wrong now...
2018-02-18 12:52:07 +00:00
CaH4e3
fbece4b5e8
CDLogger: MMC5 BG CHR logging fixed.
2018-02-11 15:24:54 +00:00
rainwarrior
2c64456617
should have kept rand() in the seed generator, it does get a time seed at init, also the |1 wasn't needed (the splitmix in the seed function takes care of that) so it's up to 32 bits
2018-01-17 05:12:01 +00:00
rainwarrior
2ed3f51b51
rt-01 mapper should use the new deterministic prng instead of rand()
2018-01-17 04:52:12 +00:00
rainwarrior
ad3797655e
followup on randomization vs movies fix:
...
1. Save/load RAMInitSeed in config so FCEUX doesn't always start up with the same first seed.
2. Moved seeding to PowerNES (FCEU_MemoryRand can be called multiple times, reseeding causes duplication.)
3. Increased bit depth of seed randomization from 15 to 31 bits for more possibilities.
2018-01-17 04:40:15 +00:00
zeromus
3a1d872a6d
use pseudo-deterministic PRNG for random ram initialization (reseed PRNG from system clock every time poweron happens -- except when dealing with movies)
2018-01-17 03:42:59 +00:00
zeromus
e8d85a9eb2
fix #818 (Memory randomization desyncs FM2 movie recording)
2018-01-17 00:11:36 +00:00
CaH4e3
caf8a070ce
mapper 213 - updated for a new dump "168-in-1_[p1][!]"
...
UNIF HPxx - new board added for various multigame dumps
2018-01-04 16:22:48 +00:00
zeromus
62108ca281
fix #790 (conditional debugger can crash when using divide by zero)
2017-12-29 01:06:17 +00:00
CaH4e3
345b4e6139
Mapper 036 - update with mirroring command used by 4-in-1 MGC-026 (not break other game though)
2017-12-18 18:42:15 +00:00
CaH4e3
2841bb9374
BMC 80013-B unif mapper added for "90-in-1 Hwang Shinwey" dump
2017-12-17 22:28:37 +00:00
zeromus
77c7b0fded
debugger: widen PC seek editbox so that wide things like DDDD can fit in it
2017-12-14 02:43:03 +00:00
zeromus
9cd3ac5353
fix crash in hex editor when rightclicking address with empty symbolic name
2017-12-04 02:19:17 +00:00