qeed
|
fe70d1bc32
|
fixed sprite hit before 255 and for non transparent hits only, thanks to dwedit for providing the fix
|
2009-12-08 00:51:14 +00:00 |
zeromus
|
b8a4067542
|
sdl: dont allow --inputcfg gamepad0 and gamepad5 etc. as there arent actually that many gamepads
|
2009-12-07 01:19:52 +00:00 |
zeromus
|
cc424c8447
|
cleartype begone!
|
2009-12-05 16:48:18 +00:00 |
adelikat
|
bc29607bde
|
Changelog - added news of some fixed mappers
|
2009-12-05 02:33:09 +00:00 |
adelikat
|
609f5d587d
|
Web site - more moving around.
|
2009-12-05 00:22:35 +00:00 |
adelikat
|
869fb48d45
|
Web site - moving some files around.
|
2009-12-05 00:18:07 +00:00 |
adelikat
|
c0839e5d55
|
Web site - bleh, SVN removed these.
|
2009-12-05 00:09:51 +00:00 |
adelikat
|
05712e8c0c
|
Website - more cleanup
|
2009-12-05 00:05:16 +00:00 |
adelikat
|
80e5aa54b1
|
Web site - Add Heading & Navigation bar to all pages. Fix up formatting.
|
2009-12-04 22:42:48 +00:00 |
qeed
|
63be69bd72
|
removed xo code that was causing 3 frame delay when taking a hibuffer path of rendering
|
2009-12-04 22:20:22 +00:00 |
adelikat
|
26d34682d8
|
Forgot to upload new files.
|
2009-12-04 18:34:14 +00:00 |
adelikat
|
c8e46abb4a
|
Website - Test - Added heading and a navigation bar with buttons to home.html.
|
2009-12-04 18:32:42 +00:00 |
adelikat
|
62dce9e715
|
Web site - more stuff.
|
2009-12-04 18:04:46 +00:00 |
adelikat
|
705d509c73
|
Web site - A few more little things
|
2009-12-04 17:04:16 +00:00 |
adelikat
|
9a6c209be7
|
Website - more stuff.
|
2009-12-04 17:01:40 +00:00 |
adelikat
|
b72f965411
|
Website - much more content and fixes.
|
2009-12-04 16:39:34 +00:00 |
adelikat
|
8a9c6c9c3e
|
Web site - minor fixes.
|
2009-12-04 00:51:17 +00:00 |
adelikat
|
15497abe1f
|
Web site - More content, more fixes, etc.
|
2009-12-03 19:58:46 +00:00 |
adelikat
|
ce6587cf26
|
Web site - lots more changes and content
|
2009-12-03 17:30:56 +00:00 |
adelikat
|
da53ca1ca1
|
Web site - more fixes, some more files.
|
2009-12-02 17:29:51 +00:00 |
adelikat
|
130df87173
|
Website - checking in the help chm compiled as htm files
|
2009-11-30 00:26:27 +00:00 |
adelikat
|
5af9e15880
|
Web - whoops
|
2009-11-27 16:21:19 +00:00 |
adelikat
|
7eada81ac8
|
Web - checking in some temp files. Nothing useful here.
|
2009-11-27 15:53:16 +00:00 |
mart0258
|
270ce9466b
|
Add autosave qty and frequency to config + stability fix
|
2009-11-26 02:11:09 +00:00 |
mart0258
|
32f0231910
|
TASEdit - Cut, Copy, Paste
|
2009-11-23 20:53:45 +00:00 |
mart0258
|
ca6f2be5f8
|
Tasedit - frame delete keyboard shortcut and related fixes
|
2009-11-23 01:48:17 +00:00 |
mart0258
|
b949a21fc4
|
Tasedit - multiframe edit by Shift/Ctrl DoubleClick
|
2009-11-23 01:05:31 +00:00 |
fatratknight
|
46ec733715
|
List of changes to HelpNDoc file:
Introduction: Self credit
Lua Functions List: joypad.set, savestate.registersave, savestate.registerload
Lua Bot: Replaced erroneous mathematical explanation
|
2009-11-21 22:05:10 +00:00 |
adelikat
|
19b91b03e0
|
Website - Move images
|
2009-11-21 18:45:46 +00:00 |
adelikat
|
cdb8128a7f
|
Website - added some images, compressed existing ones, fixed a few.
|
2009-11-21 18:40:35 +00:00 |
zeromus
|
b145ac8b67
|
win32: properly use background input flag on emulator bootup
|
2009-11-20 15:45:55 +00:00 |
adelikat
|
3fd7c05579
|
Win32 - TASEDit - made the import FM2 menu item open the play movie dialog. This will suffice until the import concept is implemented.
|
2009-11-19 22:20:25 +00:00 |
adelikat
|
1d6d2e6bd7
|
Web - checking in some uncropped images of dialogs.
|
2009-11-18 21:08:44 +00:00 |
adelikat
|
adb04b1fec
|
Going ahead and checking in some files for the new web site.
|
2009-11-18 19:06:02 +00:00 |
adelikat
|
fdd7af8997
|
Win32 - if Cheats dialog pauses the emulator, the emulator will unpaused if it regains focus.
|
2009-11-18 02:06:06 +00:00 |
adelikat
|
ecbf9a2dd4
|
Win32 - Cheats - Pause while Active checkbox installed.
|
2009-11-18 01:51:37 +00:00 |
adelikat
|
7d34e1a885
|
vc9 now compiles, I have no idea what just happened.
|
2009-11-18 00:20:52 +00:00 |
adelikat
|
917b45f235
|
stupid Visual Studio not saving everything.
|
2009-11-17 23:51:08 +00:00 |
adelikat
|
c400aaab01
|
Win32 - Fix debug window so it doesn't crash if unminimized with no game loaded.
|
2009-11-17 23:50:03 +00:00 |
ugetab
|
19b5cf13f5
|
Made the debugger window more persistent, both because the debugger can now be opened without a game loaded, and because someone complained about how the debugger closed when you went to File>Close, even though it would return on game load.
|
2009-11-15 01:52:29 +00:00 |
qeed
|
4681d20481
|
fix include error
|
2009-11-14 17:33:26 +00:00 |
mart0258
|
0a4a280417
|
win32 - log - Remove potential buffer overflow
|
2009-11-14 03:48:47 +00:00 |
mart0258
|
7774d786cb
|
Win32 - TasEdit - Adding functionality to interface items.
|
2009-11-14 02:46:03 +00:00 |
adelikat
|
f3d9832f96
|
More changelog
|
2009-11-13 05:46:44 +00:00 |
adelikat
|
f5af54bfd6
|
Forgot the changelog!
|
2009-11-13 05:39:49 +00:00 |
adelikat
|
cde73a67dc
|
made savestate compression togglable. Win32 - enable a menu item to toggle savestate compression. For SDL to have a similar feature it simply needs to toggle the variable bool compressSavestates in the core state.cpp.
|
2009-11-13 05:35:32 +00:00 |
adelikat
|
2da84898dc
|
Win32 help doc - update documentation to include the enable savestate backup menu item.
|
2009-11-13 04:41:56 +00:00 |
adelikat
|
4a3369186b
|
made backup savestates togglable. Win32 - enable a menu item to toggle backup savestates. For SDL to have a similar feature it simply needs to toggle the variable bool backupSavestate in the core state.cpp.
|
2009-11-13 04:21:24 +00:00 |
CaH4e3
|
05ea4d2881
|
damn old mappers crashes fixed finally in addition to 1533 rev
|
2009-11-12 20:43:27 +00:00 |
adelikat
|
a45d6068df
|
Win32 - whoops, for the last release I commented out the "remove from list?" pop up box when a lua code fails when selecting it from the recent menu. However, I neglected to remove it in the case of the Load Last Lua context menu item. Shame on me for copying the same code in 2 locations instead of using a single function call.
|
2009-11-11 20:51:06 +00:00 |