Commit Graph

19 Commits

Author SHA1 Message Date
Alexey 'Cluster' Avdyukhin d1b5301f64 Minor refactoring, comments 2021-06-12 04:47:01 +03:00
Alexey 'Cluster' Avdyukhin ac2818e3da Moved grayscale filter to ChoosePalette() 2021-06-12 03:55:04 +03:00
Matthew Budd cf2b43f31a First successful viewing of pattern and palatte colors on Qt PPU Viewer. 2020-10-04 09:54:51 -04:00
Matthew Budd c0febe1d3e Added a hook in the core palette emulation to allow for the gui to determine if a custom user palette is available and in use. 2020-07-18 21:58:38 -04:00
Matthew Budd 6fb247d785 Changed QMutex to be recursive to prevent dead-locks in gui and emulator. A few bug fixes for the palette config window. 2020-07-17 21:50:23 -04:00
zeromus 0307e3b827 migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
punkrockguy318 2be5084a7b create new subversion repo structure (trunk, tags, branches)
[[Split portion of a mixed commit.]]
2013-03-15 19:00:14 +00:00
CaH4e3 43ee931dec cleanup and version bum... hmmm (not no mention something else) 2012-10-21 16:40:04 +00:00
ansstuff a2fb69118b * Taseditor: Delete, Insert, InsertNum, Clone and PasteInsert also shift Laglog
* added "Force Grayscale" checkbox to Palette config
* deleted old SubWCWeb.exe since SubWCRev.exe is used instead
2012-08-29 17:46:58 +00:00
ansstuff 7c0d95d8a9 * total revamp of Video config stuff, now current screen resolution is always suggested by default
* Best Fit also works for fullscreen mode
* "Hide mouse cursor" and "Use console BG color for empty areas" options
* "Switch fullscreen by double-click" option in GUI config
* Fixed "Reload ROM" hotkey in fullscreen
* updated docs

[[Split portion of a mixed commit.]]
2012-08-20 20:41:45 +00:00
punkrockguy318 449ac4352f updated FSF license in COPYING license file and source and header files 2012-08-04 22:33:16 +00:00
punkrockguy318 407f0f8663 optional lua in sdl 2008-09-24 06:06:31 +00:00
zeromus cf65728642 lua!!!! 2008-07-23 06:54:14 +00:00
punkrockguy318 48e8f5d378 fixed some build errors on latest gcc 2008-07-03 05:12:45 +00:00
zeromus e0a14909f0 faster compiles (mappers include 1/3 as much code now)
fix some memory leaks by changing the path generation APIs to return std::string.. but it still gets strdupped by a lot of clients. 
switch over more movie and savestate code to use iostreams instead of stdio
remove the temporary savestate stuff for more tasing speed hopefully
2008-06-17 06:55:07 +00:00
rheiny be3ec4a072 Cleaned up some code. 2007-02-05 20:41:23 +00:00
radsaq e7d5aa6d29 Consolidate use of FCEUGI* globals GI, CurGame, and FCEUGameInfo into a single
GameInfo var. Still not very pretty, but at least there's only one of them and
the code compiles on Linux now.
2006-08-20 19:40:15 +00:00
zeromus cd427263da moved some util files to utils directory 2006-08-01 05:50:19 +00:00
zeromus 80d0d46d73 moved fceu to its own folder to make room for other projects
[[Split portion of a mixed commit.]]
2006-07-29 05:46:15 +00:00