Commit Graph

108 Commits

Author SHA1 Message Date
radsaq 937645bbe6 Enable SDL OpenGL code, fix compilation of sdl-opengl.cpp (broken because we're
compiling it as C++ now?), and make some minor tweaks to scons stuff.
2006-08-04 17:32:08 +00:00
gimmedonutnow af143cdfeb - added FRAMESKIP define by default to SConscript
- commented sdl/main.cpp
2006-08-02 06:05:44 +00:00
radsaq 530ce65fa6 Also honor the $CXX environment variable. 2006-08-01 01:15:30 +00:00
radsaq ebab58016c Simplify scons stuff:
- instead of doing Import() and Export() for subdirs, just Return() the files
  in the subdirectories' SConscripts and add that to the top-level file list
- remove the manual handling of sdl-config output, as scons will do it for us
- remove the manual addition of libz to LIBS, as scons seems to automatically
  do it if you do a CheckLib()
- properly read and use $CC, $CFLAGS, and $LDFLAGS environment variables,
  if they exist
2006-07-31 22:24:21 +00:00
zeromus 0474a05ac3 added support for inheriting CCFLAGS and LINKFLAGS from system
environment
2006-07-31 20:07:15 +00:00
zeromus 2faad5ca51 cygwin buildscripts changed again to be more stable.
added a couple more endlines to eof
2006-07-31 00:03:35 +00:00
zeromus b8b6324ba3 got the sdl/sconstruct build working in cygwin
this required some changes to build scripts. please assume, if it requires fixing, that what I did was sane!

many files included #ifdef WIN32 which I changed to #ifdef MSVC since we are only supporting windows-specific features in the msvc build.
2006-07-30 22:49:15 +00:00
zeromus 80d0d46d73 moved fceu to its own folder to make room for other projects
[[Split portion of a mixed commit.]]
2006-07-29 05:46:15 +00:00