Commit Graph

4346 Commits

Author SHA1 Message Date
Matthew Budd 919a42d9fd Minor corrections to SDL build/install instructions. 2020-10-21 22:54:31 -04:00
Matthew Budd 8252a94202 Minor code cleanup. 2020-10-21 22:05:15 -04:00
mjbudd77 bf696c6494 Build fix for Mac OSX emu.getdir() lua code. 2020-10-21 21:52:32 -04:00
Matthew Budd 80022a40d6 Changed logic to use dirname for Mac OS emu.getdir(). 2020-10-21 21:40:27 -04:00
Matthew Budd 379ff6d757 Added emu.getdir() logic for linux and mac OSX 2020-10-21 21:21:49 -04:00
Matthew Budd fede6f5690 Minor cleanup of lua engine load rom update for SDL port. 2020-10-21 20:45:50 -04:00
Matthew Budd 58e87898f2 Merge branch 'master' of https://github.com/mjbudd77/fceux 2020-10-21 20:33:22 -04:00
mjbudd77 e1419b5fd8
Merge pull request #1 from randomCharacter/lua-loadrom-linux
Added support for loading ROM files from Lua script on Linux
2020-10-21 20:32:54 -04:00
Matthew Budd f0c13a57ec Fixed Qt context menus so that all child widgets are destroyed after the menu parent goes out of scope. 2020-10-21 20:31:39 -04:00
Mario Perić 432ffeeec2 Use LoadGame instead of FCEUI_LoadGame 2020-10-22 01:20:48 +02:00
Mario Perić ec72160f39 Added support for loading ROM files from Lua script on Linux 2020-10-21 22:09:55 +02:00
mjbudd77 5f4af397d0
Merge pull request #194 from mjbudd77/master
Added video pixel linear filtering capability for SDL video backend option.
2020-10-20 07:51:26 -04:00
mjbudd77 7c4c524152 Added a line to ensure that linear filter option is initialized at startup for Qt gui. 2020-10-20 07:28:46 -04:00
mjbudd77 812ef25629 Added pixel linear filtering option logic for SDL viewport (for OpenGL and Direct3D backends only) 2020-10-20 07:19:47 -04:00
mjbudd77 86c4be258a
Merge pull request #193 from mjbudd77/master
Added Tile View Feature to PPU Pattern Table Viewer for Qt GUI
2020-10-20 00:06:20 -04:00
mjbudd77 fd5e68efd0 For Qt GUI, added PPU pattern view key shortcuts for context menu options. 2020-10-19 23:34:28 -04:00
mjbudd77 2f716e0e77 For the Qt GUI, added a PPU pattern tile zoomed view feature via a context menu. The pattern view context menu can now be use to change palettes, toggle tile grid lines, and enter/exit tile zoom mode. Also, added a Qt message capture function to get any error, warning, info, or debug messages that come out of the Qt application core. 2020-10-19 23:21:00 -04:00
mjbudd77 a6df86f7d9
Merge pull request #192 from mjbudd77/master
Qt GUI Minor Fixes and Style Improvements
2020-10-18 23:07:28 -04:00
mjbudd77 1c762f95d1 Added code to the Qt gui to allow for individual users to set custom Qt styling. The Qt gui will check to see if an environment variable exists named FCEUX_QT_STYLESHEET, which should contain the full path to a Qt stylesheet file. If the variable is defined and the file exists and can be opened, then the style content for that file will be used by the application. 2020-10-18 22:13:00 -04:00
mjbudd77 9e57c49f5a Added logic to initialize the fore and background color palettes of the Qt trace logger viewport. 2020-10-18 21:36:49 -04:00
mjbudd77 1c0d999033 Hooked up OpenGL linear filtering enable function to Qt video config checkbox. 2020-10-18 21:31:37 -04:00
mjbudd77 b33e45cdb5
Merge pull request #191 from mjbudd77/master
Added a circular buffer to the Qt Lua output console to allow for mes…
2020-10-18 16:12:37 -04:00
mjbudd77 ce2afe23e1 Added a circular buffer to the Qt Lua output console to allow for messages to be passed in a thread safe way from the emulation thread to the GUI thread. This fixes the crash issue mentioned in Issue #190. 2020-10-18 15:30:14 -04:00
mjbudd77 07cef83c3f
Merge pull request #189 from mjbudd77/master
Added emulation speed control main menu functionality to Qt GUI.
2020-10-18 11:21:02 -04:00
mjbudd77 da0ab1359c Added set frame advance delay menu and input dialog logic for Qt GUI. 2020-10-18 10:53:31 -04:00
mjbudd77 8b5e99909a Added emulation speed control main menu functionality to Qt GUI. 2020-10-18 10:34:03 -04:00
mjbudd77 30f6f385ec
Merge pull request #188 from mjbudd77/master
Per request, changed the Qt debugger stack display to use a more comp…
2020-10-18 00:32:14 -04:00
mjbudd77 0f33735e06 Per request, changed the Qt debugger stack display to use a more compact address text format. 2020-10-17 23:57:10 -04:00
mjbudd77 9ad3cc8c7c
Merge pull request #187 from mjbudd77/master
Bug fix for order of destruction issue caused when shutting down the …
2020-10-17 23:50:41 -04:00
mjbudd77 598f036d56 Bug fix for order of destruction issue caused when shutting down the application with the debugger window open. 2020-10-17 23:26:49 -04:00
mjbudd77 707368157d
Merge pull request #186 from mjbudd77/master
For Qt GUI debugger window, added logic to allow for display of stack…
2020-10-17 23:07:55 -04:00
mjbudd77 c1fca59e74 For Qt GUI debugger window, added logic to allow for display of stack addresses to be toggle-able on/off via either context menu or A key when widget has focus. 2020-10-17 22:41:29 -04:00
mjbudd77 1caeb2ba71
Merge pull request #185 from mjbudd77/master
Bug fix and Improvements for Qt Debugger Stack Display
2020-10-17 22:24:00 -04:00
mjbudd77 fffa78b507 Bug fix for Qt debugger stack display clipping end of line. Added logic to allow for the stack display to auto show a horizontal scroll bar if needed. Also added a stack display bytes per line config option. This can be changed by either right clicking the stack display widget and selecting the desired value in the context menu or using the number keys 1-8 when the widget has focus. 2020-10-17 21:22:19 -04:00
mjbudd77 b1bb6b4f08 Removed fceux.pro qmake file. Qt/SDL port will always use cmake. 2020-10-17 19:40:49 -04:00
mjbudd77 e66a162430
Merge pull request #184 from mjbudd77/master
Added RAM Search Window to Qt GUI
2020-10-17 00:23:56 -04:00
mjbudd77 5715ec235a Added Qt Hex Editor goto Address Dialog. Added RAM search to Qt GUI capability list. 2020-10-16 23:53:20 -04:00
mjbudd77 e77dd77b7c Resolved simple cppcheck warning on Qt Ram watch window. 2020-10-16 23:18:13 -04:00
mjbudd77 3c67d440e8 Added logic to Qt RAM search window to not store search history when auto search is active. This will avoid excessive memory allocation. 2020-10-16 23:15:23 -04:00
mjbudd77 c98276945e Added RAM Watch quick access from RAM search window for Qt GUI 2020-10-16 22:44:23 -04:00
mjbudd77 65bb526951 Added logic to refresh cheat window when adding from RAM search or watch windows for Qt GUI 2020-10-16 22:30:04 -04:00
mjbudd77 1dc0181e01 Added RAM search quick eliminate and hex editor functions for Qt GUI. 2020-10-16 22:04:45 -04:00
mjbudd77 4215f2d3f7 Successful test of all RAM search functions in Qt GUI. 2020-10-16 20:47:29 -04:00
mjbudd77 abe66aceec Successful test of RAM specific value search 2020-10-16 20:20:29 -04:00
mjbudd77 7803cc3294 Successful test of ram relative search functionality. 2020-10-16 20:05:51 -04:00
zeromus fca059aaf4 mmc5 was making no virtually no effort to clear data on power-on, creating nondeterminisms on movie plays. I revised all that.. and it's making me think fceux fundamentally doesn't work well with this. In particular I'm not sure about the timing of the loaded save data. If we get called in the order: mapper_init, loadsavedata, mapper_power -- then we will clobber the WRAM in mapper_power (at least, the way I have it now in mmc5) which will lose the save data. save data should really be loaded AFTER a power-on command. but I don't think fceux ever through through any of this very well. well, at least this fixes my case of a deterministic fm2. 2020-10-16 13:02:06 -04:00
mjbudd77 ebfe3702f9 Qt RAM search input validation in work. 2020-10-15 22:22:44 -04:00
mjbudd77 9412b850cb Ram search by relative value in work. 2020-10-15 20:39:56 -04:00
Matthew Budd 1368d0550e Bug fix for Qt GUI frame advance logic. Updated RamSearch to run after ever completed frame. 2020-10-12 15:51:24 -04:00
Matthew Budd 25152af42a Qt RAM search window in work. 2020-10-12 00:09:00 -04:00