Commit Graph

23 Commits

Author SHA1 Message Date
CaH4e3 be47e34b05 more baordification, refactor 2012-10-28 17:37:53 +00:00
CaH4e3 13e88c076d mapper 21, 22, 25 boardification, merged to one vrc board source 2012-10-27 15:07:35 +00:00
CaH4e3 eb38da8381 mappers to board conversion 2012-10-25 10:31:30 +00:00
CaH4e3 a679f48a05 fceumm mapper sync, parts 2 and 3... need more regression tests, scons/old vc projects update 2012-10-23 15:26:58 +00:00
CaH4e3 9112c4919d first batch of sync with fceumm for existing mappers... regression reports are appreciated 2012-10-21 19:24:21 +00:00
CaH4e3 43ee931dec cleanup and version bum... hmmm (not no mention something else) 2012-10-21 16:40:04 +00:00
zeromus 525deb4c65 update mapper 156 from fceu-mm sources 2012-08-31 18:34:36 +00:00
punkrockguy318 449ac4352f updated FSF license in COPYING license file and source and header files 2012-08-04 22:33:16 +00:00
zeromus f121662ad9 add ability for CNROM games to choose whether they have bus conflicts (fixes Colorful Dragon (Unl) (Sachen), since it flakes out if bus conflicts are emulated) 2012-06-24 17:28:52 +00:00
zeromus ea8cf7c73a support all mapper 176 games by unifying virtuanes 176 concepts with fk23c mapper and employing a new game database to provide one tiny PRG wiring parameter (??) or mapper variation which apparently isnt set by the game's operations. all the WXN games need it and none of the others do, so a variant is plausible, but it's such a tiny change i suspect a wiring difference instead. 2012-06-08 21:41:05 +00:00
zeromus 181278b136 apply changes made during brief timespan in new (abandoned) svn repository:
* support mapper 176. mapper 176 no longer maps to BMCFK23C. BMCFK23C is still accessible through crc or unif? test case would be welcome. it is unclear to me why mapper 176 control was removed from 176.cpp and given to BMCFK23C
* fix malformed ines.cpp file format
* gtk: bump about date to 2012
* Taseditor: fixed silly bug with JumpToFrame
* Taseditor: autosave works only when project has a filename
* Taseditor: small fixes
2012-06-06 17:15:06 +00:00
zeromus 170bcefdd2 straighten out bandai m159/m016 handling and add valid null-EEPROM emulation to get those games booting. 2011-11-14 01:53:20 +00:00
CaH4e3 e9e97b774e a little bit of latest mapper changes
code/data logger now can log data access from the RAM code
the new button to save unused data to the code/data logger
2011-09-24 06:36:44 +00:00
qeed b5b5c7affc preliminary support for mapper 253 2009-10-04 13:56:43 +00:00
adelikat 5a7de6c53f Win32 - Hex Editor - enabled & implemented the Save Rom As.. menu item. 2009-05-22 23:20:59 +00:00
CaH4e3 9e77b890a5 latest fceumm mappers merged into fceux
fixed sound volume bug
a lot of vandal modifications lol
2009-03-22 05:31:17 +00:00
punkrockguy318 982facdad7 fix compile errors with gcc 2008-12-19 02:29:39 +00:00
shinydoofy 8f798d564d fixed major SDL compiling errors due to r1037 and re-added newline at EOF for ines.h - win32devs, please check for unusual behaviour this may have caused 2008-12-18 22:09:43 +00:00
CaH4e3 6d1651dad7 All this mapper shit from FCEUMM enjoy ;) 2008-12-10 15:20:40 +00:00
zeromus cda4fb4824 emulua: add rom.readbyte and rom.readbytesigned 2008-11-02 20:11:14 +00:00
zeromus 2cba0fd439 support autoloading from archives in cases where there is only one useful file in an archive.
add experimental ram-only emulua savestate code. now call savestate_persist(ss) if you want to cause it to go to disk. otherwise it will stay in memory. this might speed things up. also add experimental new ppu which can be enabled by newppu 1 in configfile. there is no reason to use it yet but i needed to do a checkin
2008-08-18 03:11:42 +00:00
zeromus 43908a249d goodbye fastapass and c80x86 2008-06-06 03:02:00 +00:00
zeromus 80d0d46d73 moved fceu to its own folder to make room for other projects
[[Split portion of a mixed commit.]]
2006-07-29 05:46:15 +00:00