Commit Graph

1316 Commits

Author SHA1 Message Date
adelikat 78af47d32c Win32 - Drag & Drop for cheat (.cht) files 2009-07-01 14:17:27 +00:00
adelikat ba44fe906f Win32 - All savefile dialogs generate a default filename 2009-06-26 18:20:15 +00:00
adelikat d328b9513a Win32 - Fixed up all open file dialogs to have an All files (*.*) option. 2009-06-26 01:40:27 +00:00
qeed f5da7d7ebe updated the changelog 2009-06-26 01:06:42 +00:00
qeed 854553e49d After thinking it clearly, you dont need cpu_ignore, how stupid of me, all the cycles are accounted for, so revert, sorry about that. 2009-06-25 15:43:48 +00:00
qeed 6a34c0ab1a Noise table modification 2009-06-25 13:44:52 +00:00
adelikat dbaa85bfc3 Win32 - CD Logger - Drag and Drop for .cdl files 2009-06-25 13:25:13 +00:00
qeed 9e2c3ef5b2 update changelog 2009-06-25 03:18:50 +00:00
qeed 08a29cd046 Revert to old table noise value 2009-06-25 03:14:04 +00:00
adelikat 6e9cf95760 Win32 - memory watch - option to bind to main window, if checked it gives GENS dialog style control, where there is no extra task bar item, and it minimizes when FCEUX is minimized 2009-06-25 02:56:18 +00:00
adelikat c4236dd151 set up a GetMainHWND function so child windows can get the parent handle easily 2009-06-25 02:39:38 +00:00
adelikat ae60f641c2 Win32 - -palette commandline option 2009-06-25 00:59:50 +00:00
adelikat 6513468ac7 Win32 - Sound Dialog - cleanup, when sound is off, all controls are grayed out 2009-06-25 00:25:41 +00:00
adelikat 18d5d32cc4 Win32 - Hex Editor Menu - removed a useless separator at bottom of a menu 2009-06-25 00:08:45 +00:00
adelikat a4bcc8d28a Win32 - Hex Editor - Drag & Drop for .tbl files 2009-06-25 00:05:43 +00:00
adelikat 7574788b23 Win32 - Drag & Drop for .fcm, it converts and then loads the converted movie automatically 2009-06-24 23:11:43 +00:00
qeed e0028f6b17 Added cpu ignore in ppu_run for page crossing and irqs, if these happens during the cpu runtime the counter is added to in ppu_run we check for it, if there is an ignore, we wont run the cpu_run to make up the time the ppu was running when those page crossings/whatever happened, also added correct PAL vblank time 2009-06-24 19:01:03 +00:00
adelikat 83623cc9b9 Win32 - Drag & Drop support for palette files 2009-06-24 13:52:40 +00:00
adelikat e4e2774f1a Win32 - drag & drop, better checking of file extensions 2009-06-24 03:00:16 +00:00
adelikat d27aa70478 Win32 - Hotkey "Movie Frame Display" changed to "Frame Display" 2009-06-24 02:08:25 +00:00
adelikat 0d3323887c Win32 - Drag & Drop support for savestates 2009-06-24 02:05:31 +00:00
qeed 71259457a2 Removed nintendulator read hack as the per cycle is fixed to the point where it can display what the hack displays, although the status bar still isn't correct 2009-06-23 13:44:45 +00:00
qeed 159b18ef79 Experimental $2004 implemented and some timing fixed, please test out. 2009-06-22 23:50:48 +00:00
qeed 7166219de2 updated the changelog 2009-06-22 15:11:29 +00:00
qeed 51046b7366 Reverted IRQ inhibit fix, this seems to break Dragon Warrior 4 2009-06-22 15:03:55 +00:00
adelikat eb7cbc5673 win32 - memwatch - save menu item is grayed if file hasn't changed 2009-06-21 17:17:06 +00:00
adelikat 0fa27c49cd Win32 - Memwatch - fixed a regression I made in 2.0.1 that broke the Save As menu item 2009-06-21 03:09:58 +00:00
qeed 79a5d93268 Only implement palette reading for the new ppu 2009-06-20 13:04:13 +00:00
qeed a3309a3982 Implemented palette reading, none of the games I tested uses it (zelda, mario, crystallis, final fantasy, etc.) and asked around, it seems that palette reading is rarely, if ever used outside of isolated tests like the palette test from blargg, this should not break any games, implemented for both old and new ppu 2009-06-20 12:54:04 +00:00
shinydoofy fb1e6fa613 reverted r1342 2009-06-19 14:13:01 +00:00
qeed dbf5319806 Fixed palette reads 2009-06-19 13:57:38 +00:00
qeed 1f20bbcc0e Delete junk variables used to be used for breakpoints 2009-06-19 01:14:05 +00:00
qeed 5ef396bb10 Updated the changelog.txt 2009-06-17 13:43:16 +00:00
adelikat 212d23bb22 doh, changelog 2009-06-16 20:04:04 +00:00
adelikat 527830a7d6 Sound core - Square 1 & 2 volume controls no longer backwards. Fixed SF issue #2737653 2009-06-16 19:16:26 +00:00
adelikat f9465e1d0c Win32 - TASEDit, bleh added a Recent Project menu item, not yet hooked up. 2009-06-16 17:05:26 +00:00
chris220 6da6496222 Just cleaned up a bit, removed unnecessary headers ETC.
Next revision is 1337 ;)
2009-06-16 14:54:41 +00:00
adelikat c7374b797e Add taseditlib stuff to vc8 .vcproj 2009-06-16 14:41:45 +00:00
chris220 da638104be Changed the TASEdit project structure to a more OOP approach 2009-06-16 14:30:34 +00:00
adelikat e4243982d0 update vc9 proj file 2009-06-16 13:18:32 +00:00
adelikat ddf81c926e Add empty files for TASEDIT_PROJECT class 2009-06-16 13:17:53 +00:00
chris220 88911bf871 Adds a TASEdit project structure and functionality for NewProject(). Added TODO comments to show what needs to be done next update. 2009-06-15 20:39:37 +00:00
chris220 4c6762ef52 2009-06-14 17:07:57 +00:00
adelikat 610a809b29 Win32 - TASEdit - Enabled some menu items 2009-06-14 16:09:05 +00:00
qeed 851a4f7ad7 Fix ATX opcode in the CPU, no timing changes, just a small behavior change (unofficial opcode 0xAB) 2009-06-13 17:40:42 +00:00
qeed 726c838ead Fix warning errors in file.cpp line 245 and 262 2009-06-13 16:42:21 +00:00
qeed 3a0f215477 Fix implicit overflow warning on line 296 and properly pass soot in cart.cpp line 643 2009-06-13 16:37:12 +00:00
qeed 25f31f9d24 Fix deprecation warnings in SConstruct 2009-06-13 16:20:17 +00:00
qeed 4445cbecad Fixed some syntax errors introduced by last commit, sorry, dumbass me 2009-06-12 15:29:54 +00:00
qeed 090ce3201d default the NoiseFreqTable to the NTSC one, to avoid cases where there might be NULL dereference 2009-06-12 15:23:31 +00:00