harry
4c9a0ad7cf
Increased array size of LoadedRomFName buffer to allow for max unix filepath length. Remove duplicate extern definitions in cpp and instead include ines.h header which contains official extern definition.
2023-01-16 08:42:33 -05:00
negative
2c85cc53c5
FDS: Update IRQ based on latest hardware notes
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- IRQ updates based on latest notes. Verified with test rom.
https://www.nesdev.org/wiki/Family_Computer_Disk_System#IRQ_control_($4022)
Discussion and test rom file:
https://forums.nesdev.org/viewtopic.php?f=3&t=16507
test rom: https://forums.nesdev.org/viewtopic.php?p=205052#p205052
- Puff Puff Golf is still problematic and unplayable. added notes for
it.
- Fix typo for a previous commit.
2022-06-05 16:18:07 -04:00
negativeExponent
3bd6da8e83
FDS: Improve IRQ emulation ( #469 )
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Fix https://github.com/TASEmulators/fceux/issues/468
Co-authored-by: negative <negativeExponent@users.noreply.github.com>
2022-03-06 19:39:17 +02:00
mjbudd77
dbcc485e24
Cleaned up a few annoying compiler warnings.
2021-12-30 20:36:45 -05:00
g0me3
67942accc7
- better log for FDS aware of RAM based code + bios log at the same time (for convinience)
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- new FDS save/load code tested and works just fine, except they forgot to use DiskWritten var to have saved data flushed, fixed, now all saves are complete
2021-05-28 19:29:23 +02:00
jnahmias
6f45846975
fix spelling mistakes caught by lintian ( #314 )
2021-01-31 23:57:24 -05:00
Alexey 'Cluster' Avdyukhin
6aebbcbb9b
FDS fix (SubLoad() returns 0 on success now)
2020-12-21 09:44:41 +03:00
Alexey 'Cluster' Avdyukhin
ddf3fb631e
Refactored loader code for better error messages
2020-12-21 02:19:48 +03:00
dinkc64
0b4be4b639
fds.cpp: new fds image handling, fixes saving issues with some games (Bubble Bobble, Super Lode Runner II, ...)
2019-12-16 00:45:14 -05:00
Brad Smith
5be92d3ee5
Propagating memory initialization option to WRAM ( #13 )
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1. Including WRAM in the RAM initialization options. Since it was usually initialized to zero by default, the "default" setting must do that as well, the explicit settings should follow the others.
2. unif.cpp extending memory randomization of 4-screen VRAM to match ines.cpp version, except it had no explicit initialization before: static array should initialize to 0, so its default will still do this
3. MALEE WRAM never initialized, replacing a few existing explicit (non gmalloc) WRAM clears with MemoryRand, removing a few memsets now unneeded because of gmalloc clear.
2018-06-26 22:11:01 -04:00
zeromus
0307e3b827
migration tidying (build master from trunk)
2018-04-08 17:35:15 -05:00
punkrockguy318
2be5084a7b
create new subversion repo structure (trunk, tags, branches)
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[[Split portion of a mixed commit.]]
2013-03-15 19:00:14 +00:00
CaH4e3
f3a5527c6b
ppu code cleanup
2013-03-10 20:36:51 +00:00
CaH4e3
c550c9623e
more cleanup
2012-12-15 21:53:01 +00:00
CaH4e3
43ee931dec
cleanup and version bum... hmmm (not no mention something else)
2012-10-21 16:40:04 +00:00
punkrockguy318
449ac4352f
updated FSF license in COPYING license file and source and header files
2012-08-04 22:33:16 +00:00
CaH4e3
565f063fa5
varous bugfixes, xstring trimming functions logic bugs, etc
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some refactoring, some wtfs... ;)
2012-03-17 16:29:56 +00:00
aquanull
ce8c18789f
Some minimal fixes and clean-ups.
2011-06-09 12:17:47 +00:00
ugetab
046617c693
Added player 3 and 4 to autohold notification window. Made FCEU_DispMessage able to display to different screen locations to do it. Fixed up the input display code for autohold.
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Wow, that's a lot of stuff changed for something so basic.
2010-05-16 04:18:49 +00:00
ugetab
5600ba096b
Added an error message to account for FDS BIOS files that aren't exactly 0x2000 bytes in size. The 40k copy floating around shouldn't cause unannounced errors anymore.
2010-04-24 15:54:34 +00:00
adelikat
86f60b1371
Movie file format header now has a FDS flag.
2010-03-02 04:59:45 +00:00
punkrockguy318
bd1d923b78
* fix fds bug; .sav file was being opened read-only and causing "error reading auxillary FDS file"
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* someone please test this change on win32 to ensure nothing is broken
2010-02-24 08:48:05 +00:00
mart0258
60abe35afb
fds - show filename of missing bios file
2009-12-08 04:28:05 +00:00
ugetab
18cd4d6569
Fixed a debugger crash error I introduced while adding .deb saving, fixed an internal Unif/FDS filename issue that was affecting .deb saving/loading, and enabled bank display in the debugger for NSF and NES. FDS and Unif banks displayed aren't right, but shouldn't be a serious problem, even if not fixed.
2009-10-08 17:55:21 +00:00
zeromus
7c7307e43a
frame advance after each fds command to protect user from doing something to the rom which can't be recorded (only one select command can be recorded per frame)
2009-08-03 23:43:31 +00:00
zeromus
9813608af3
add fds insert/select recording
2009-08-03 22:24:59 +00:00
zeromus
3e983865df
SF [ 2046985 ] SRAM not wiped on power cycle (during movies)
2008-08-12 06:52:48 +00:00
adelikat
c8e3eef74d
Fixed a potential movie desync problem for FDS games. (Disables disk shadow write during movie play). (This was a fceu.22 fix originally)
2008-06-20 00:12:56 +00:00
zeromus
e0a14909f0
faster compiles (mappers include 1/3 as much code now)
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fix some memory leaks by changing the path generation APIs to return std::string.. but it still gets strdupped by a lot of clients.
switch over more movie and savestate code to use iostreams instead of stdio
remove the temporary savestate stuff for more tasing speed hopefully
2008-06-17 06:55:07 +00:00
zeromus
43908a249d
goodbye fastapass and c80x86
2008-06-06 03:02:00 +00:00
zeromus
ff532f74e8
why in the world did this compile on my computer last night. well maybe now it will compile for other people
2008-05-23 17:51:52 +00:00
radsaq
e7d5aa6d29
Consolidate use of FCEUGI* globals GI, CurGame, and FCEUGameInfo into a single
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GameInfo var. Still not very pretty, but at least there's only one of them and
the code compiles on Linux now.
2006-08-20 19:40:15 +00:00
zeromus
cd427263da
moved some util files to utils directory
2006-08-01 05:50:19 +00:00
zeromus
80d0d46d73
moved fceu to its own folder to make room for other projects
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[[Split portion of a mixed commit.]]
2006-07-29 05:46:15 +00:00