ugetab
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6131a6ea79
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Added Ram Search hot keys. Replaces previous committed Cheat Dialog hot keys.
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2010-05-12 03:09:56 +00:00 |
adelikat
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952320e1df
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Loadstate updates input display if movie is recording
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2010-05-12 03:07:03 +00:00 |
ugetab
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659684b936
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Added hotkey options for the cheat dialog buttons Equal, Not Equal, Greater Than, and Less Than. Doesn't allow use of the checkbox options using hotkeys.
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2010-05-11 22:12:49 +00:00 |
ugetab
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a8016502b0
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Added gui.getpixel() and emu.getscreenpixel() to get LUA pixel written. Also fixed some coding misconceptions about how LUA worked for Game Genie Add/Delete functions. Documented stuff.
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2010-05-10 07:20:55 +00:00 |
ugetab
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40423f46a0
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Fixed several LUA savestate issues, including crashes and silent failures, and added savestate.object(), which is savestate.create() with intuitive save state ordering. Also documented it.
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2010-05-09 02:02:20 +00:00 |
ugetab
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81e4c919bf
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Made updating the Interim version also include the revision and data of that revision. Updated the changelog for something else. Run \fceu\vc\defaultconfig\MakeDownloadHTML.bat to enable/disable download.html updating when compiling a Release version.
[[Split portion of a mixed commit.]]
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2010-05-09 00:16:33 +00:00 |
adelikat
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2a83f68df0
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Updated changelog
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2010-05-08 00:20:44 +00:00 |
adelikat
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12b816bcd6
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Updated changelog
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2010-05-07 00:46:22 +00:00 |
ugetab
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b7fc64fe7e
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Added Goto command for Hex Editor.
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2010-05-04 16:33:20 +00:00 |
ugetab
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6c902a9562
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Updated documentation for microphone, and reduced microphone polling restrictions.
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2010-04-28 21:51:08 +00:00 |
fatratknight
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98a22a6cc1
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Reverted the choice to put the rewinder in registerafter. Separated out the backup options for individual players. Made the backup display slightly smarter. Also, updated changelog.
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2010-04-26 02:17:55 +00:00 |
ugetab
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6ad9147ac8
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Added an option to Tools>GUI that creates/deletes a (program name).manifest file, to disable the stuff that kuja_killer didn't like. Only affects things for those using visual themes.
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2010-04-23 19:32:51 +00:00 |
adelikat
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a96f1e5360
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New lua functions movie.ispoweron() and movie.isfromsavestate()
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2010-04-21 03:24:14 +00:00 |
adelikat
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daad084393
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Win32 - Drag & Drop - if dropping a .fcm with no ROM loaded,
prompt for one (same functionality that was added to .fm2 files)
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2010-04-20 19:28:05 +00:00 |
ugetab
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bad5a79e91
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Added conditional debugging option 'K', for the bank the PC is on. A workaround-style option to address Tracker Item 2007006, which suggests 24-bit breakpoint addresses to account for bank. Testing shows that the bank evaluates to 0 on RAM code access.
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2010-04-08 21:26:20 +00:00 |
adelikat
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801f4c7d96
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Fix bug that caused zapper.read() to crash when a movie playback ends.
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2010-04-08 20:44:59 +00:00 |
adelikat
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84e328d6ba
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Prepared files for release. This revision marks the 2.1.3 Release
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2010-04-08 13:49:26 +00:00 |
adelikat
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cd6fe07f8e
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Update changelog
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2010-04-08 00:58:21 +00:00 |
adelikat
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b38e181aa6
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Win32 - Lua console - filename updates when lua scripts are dragged to emulator or recent filenames invoked. This is done by implementing an UpdateLuaConsole() function. TOOD: there are probably other useful things for that function to do.
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2010-04-07 23:56:15 +00:00 |
adelikat
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b7b4629019
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Lua - ip out all the code related to pausing/unpausing of the emulator when running/stopping lua scripts. Let the user be in control of that.
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2010-04-07 21:45:06 +00:00 |
ugetab
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3e34f5707b
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Made closing minimized windows stop trying to save the position as a negative number, part of what's reported under Tracker Artifact 2979512.
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2010-03-31 03:46:16 +00:00 |
adelikat
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4cf0532e30
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Lua - fixed zapper.read() to read movie data if a movie is playing. Also changed the struct values to x,y,fire. This breaks lua scripts that used it previous, sorry. Fixed the zapper lua scripts to be compatible with the new zapper code. Updated documentation to reflect this change.
[[Split portion of a mixed commit.]]
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2010-03-28 04:47:02 +00:00 |
punkrockguy318
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f454e04542
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GTK: added menu buttons for playing nsf files
i dind't even know this was possible with fceux, i'm a very happy man
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2010-03-05 03:24:30 +00:00 |
adelikat
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5ca3ed251e
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Win32 - If .fm2 drag & dropped with no ROM load, the open ROM dialog will appear
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2010-03-04 15:09:49 +00:00 |
punkrockguy318
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2909cb4cc8
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all - print mapper name on rom load
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2010-03-03 23:52:20 +00:00 |
punkrockguy318
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13439c0ee8
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sdl: vs unisystem keys now mappable
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2010-03-03 22:55:42 +00:00 |
punkrockguy318
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70fed68de4
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SDL: changed default keybindings to match w32 defaults
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2010-03-03 09:28:23 +00:00 |
punkrockguy318
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603f78e7f6
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2010-03-03 07:01:05 +00:00 |
adelikat
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86f60b1371
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Movie file format header now has a FDS flag.
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2010-03-02 04:59:45 +00:00 |
adelikat
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9149cf5326
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Win32 - fix bug - cheats dialog - toggling a cheat in the cheats list box now updates active cheats count
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2010-03-02 04:06:36 +00:00 |
adelikat
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d9f59e45f6
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Win32 - a Disable Movie Messages during AVI menu item.
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2010-03-02 03:34:15 +00:00 |
punkrockguy318
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baf8099ceb
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cl update
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2010-02-26 04:53:28 +00:00 |
punkrockguy318
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d162ec7e0a
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update cl and todo
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2010-02-24 09:53:53 +00:00 |
punkrockguy318
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48061488d3
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todo/changelog update
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2010-02-24 06:02:05 +00:00 |
punkrockguy318
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6c550a256b
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changelog entry
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2010-02-23 01:33:05 +00:00 |
punkrockguy318
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99530c69dc
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updated changelog
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2010-02-19 04:54:05 +00:00 |
ugetab
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9c5a81471e
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Added window bounds checking to all WM_MOVE entries due to a bug report and example fceux.cfg file from Gil_ at the nesdev IRC. Win32 only.
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2010-02-07 22:19:38 +00:00 |
rheiny
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07a0d1efd7
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Trace logger now logs the values of the stack pointer register
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2010-01-08 16:58:21 +00:00 |
punkrockguy318
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906424172d
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added a changelog entry i forgot about earlier
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2009-12-31 05:43:00 +00:00 |
adelikat
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ed575d0ff5
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Update changelog
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2009-12-10 16:52:43 +00:00 |
qeed
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1605800776
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update changelog
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2009-12-08 00:54:04 +00:00 |
adelikat
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bc29607bde
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Changelog - added news of some fixed mappers
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2009-12-05 02:33:09 +00:00 |
adelikat
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ecbf9a2dd4
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Win32 - Cheats - Pause while Active checkbox installed.
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2009-11-18 01:51:37 +00:00 |
adelikat
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c400aaab01
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Win32 - Fix debug window so it doesn't crash if unminimized with no game loaded.
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2009-11-17 23:50:03 +00:00 |
mart0258
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7774d786cb
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Win32 - TasEdit - Adding functionality to interface items.
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2009-11-14 02:46:03 +00:00 |
adelikat
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f3d9832f96
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More changelog
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2009-11-13 05:46:44 +00:00 |
adelikat
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f5af54bfd6
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Forgot the changelog!
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2009-11-13 05:39:49 +00:00 |
adelikat
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eeb10f9d58
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Update the changelog that a few devs seem to be neglecting.
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2009-11-08 14:46:41 +00:00 |
adelikat
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2cf4d23994
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win32 - debugger - added an auto-load feature
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2009-11-05 04:36:46 +00:00 |
adelikat
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7fdba079ca
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Update changelog and Version number to 2.1.3-interim
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2009-11-03 17:04:49 +00:00 |