Commit Graph

3846 Commits

Author SHA1 Message Date
punkrockguy318 f6d34db085 fix gcc compilation issue (minor include issue) 2015-09-23 02:20:31 +00:00
zeromus b946c415e9 fix NSF rendering on PAL and NTSC filters 2015-09-21 18:12:22 +00:00
feos-tas 62ec75b93b PAL filter: redid notch from scratch, added sharpness. 2015-09-21 17:42:57 +00:00
punkrockguy318 3617a1b3be sdl: fix issue where lua open file gui would default to home directory 2015-09-21 00:13:43 +00:00
punkrockguy318 179b52ba31 sdl: print error when opengl/scalers are both enabled 2015-09-20 23:29:02 +00:00
zeromus adca6a2e67 further fix nsf rendering 2015-09-20 21:23:09 +00:00
zeromus e3a28ad1da fix some nsf bugs 2015-09-20 21:21:29 +00:00
zeromus 04fc330f08 etc 2015-09-20 20:39:46 +00:00
zeromus e0bf2cefa1 make every build configuration use -ldl 2015-09-20 20:11:35 +00:00
punkrockguy318 f6dfc2df20 updated contributors on sdl about dialog 2015-09-20 18:34:10 +00:00
punkrockguy318 78762ff234 updated sdl about dialog 2015-09-20 18:20:04 +00:00
feos-tas 77cbc56192 know your former admins! 2015-09-19 10:57:54 +00:00
feos-tas bb89a6d254 PAL emphasis swap for red and green. all PAL PPUs have these swapped.
http://forums.nesdev.com/viewtopic.php?f=3&t=13264
2015-09-19 10:51:25 +00:00
feos-tas 0ed69d8830 PAL filter: improved notch.
solution still makes no sense, but is now surprisingly close to composite console capture with default values (sat: 200%, notch: 64).
only todo is rainbow effect, but it's hard.
2015-09-18 17:13:20 +00:00
rainwarrior 4737bf0cf1 example 512 entry palettes for RGB PPU variants (these implement the RGB emphasis behavior) 2015-09-18 08:13:54 +00:00
feos-tas 9e33ab76f7 added Notch slider to PAL filter. code is nonsense, but it appears to do the job when saturation is max and notch is ~60.
need to find a way to mix 3 colors better with bigger notch values.
2015-09-17 20:47:09 +00:00
rainwarrior 913dddd7aa updating palette documentation to explain 512 entry .pal files 2015-09-17 20:46:03 +00:00
zeromus 52d00c97b7 apply a mutated bisqwit's deemph approach instead 2015-09-17 19:38:07 +00:00
zeromus 75f75d6900 add nes_ntsc derived deemph calculator 2015-09-17 17:29:16 +00:00
zeromus 8049d0a96a fix pal palette bug better 2015-09-17 16:24:05 +00:00
feos-tas b22aa5593e fix custom palette checkbox and probably PAL filter colors. 2015-09-17 15:43:57 +00:00
zeromus c72e7e9e7d winport - add some comments about palette overriding behaviour 2015-09-16 22:11:31 +00:00
zeromus fe687d30f3 winport - fix memory of custom palettes (part of #711) 2015-09-16 22:01:33 +00:00
zeromus aaf41d9c78 fix blargg's full palette test, now that deemph works properly. only on newppu though. 2015-09-13 18:36:16 +00:00
punkrockguy318 7ee8ca0bb2 convert newlines to unix for sake of consistency 2015-09-13 18:32:42 +00:00
punkrockguy318 2bb7eb0696 sdl: use new FCEUI_SetUserPallete function 2015-09-13 18:31:34 +00:00
zeromus 090fc71eab fix scoping bug in 'maxref' variable 2015-09-13 18:19:08 +00:00
punkrockguy318 05a7ab1f33 fix gcc compilation by adding vidblit header 2015-09-13 18:15:00 +00:00
zeromus e97dab5425 fix pal moire stuff with modern deemph 2015-09-13 18:10:31 +00:00
zeromus 271a82d349 repair 16bpp display mode, support more codepaths with modern deemph 2015-09-13 18:05:17 +00:00
zeromus 57ec344b1f write 24bpp pngs for screenshots using new deemph code 2015-09-12 18:44:03 +00:00
zeromus 96078b99ac support 512 color palettes, add support for proper deemph emulation on some codepaths. need to fix png saving and maybe other stuff 2015-09-12 03:44:08 +00:00
zeromus 314aaff2e1 project cleanup--fix svn revision, update credits, improve projectfile, remove old msvc project files 2015-09-10 21:05:34 +00:00
CaH4e3 181e344bb9 UNIF EH8813A - hw switch added 2015-09-08 19:22:42 +00:00
rainwarrior 73f0db33e4 datalatch.cpp restore line endings accidentally changed in r3142 2015-09-03 17:15:50 +00:00
rainwarrior 276d5ed556 datalatch.cpp restoring logical AND bus conflict behaviour (cag4e3 broke it in r2997 for some "highway star" hack, but when reverted in r3023 forgot to restore the bus conflict code). 2015-09-03 17:02:45 +00:00
CaH4e3 884032d42e fix to prev 2015-08-31 19:16:58 +00:00
CaH4e3 bbf46b5f9d UNIF EH8813A - new dump "Dr. Mario II (Unl)[U][!]"
UNIF HP898F - new dump "Prima Soft 10-in-1 (02 8807870-3)(Unl)[U][!]"
2015-08-30 10:19:11 +00:00
CaH4e3 f8e6ed06f2 UNIF COOLBOY - more fixes [ClusteR]
ppuview: 8x16 sprite display mode
2015-07-26 08:23:10 +00:00
zeromus f91953b0b0 add ines database entry with correction for Dragon Wars (U) (proto) 2015-07-25 23:47:22 +00:00
CaH4e3 e59106e35b fix to coolboy 2015-07-12 20:53:23 +00:00
CaH4e3 4fd8715890 nw 2015-07-12 14:10:46 +00:00
CaH4e3 4ec95b5b9b UNIF BMC-10-24-C-A1 - new dump 6-in-1 by ClusteR
UNIF COOLBOY - update from hardware tests by ClusteR
UNIF OneBus - mirroring fix
2015-07-11 16:03:45 +00:00
feos-tas 5440ad057a sdl: dendy mode was setting PAL flag, yikes 2015-07-01 15:57:21 +00:00
punkrockguy318 640f292d86 sdl: added support for prescale2x/3x/4x 2015-06-28 04:13:54 +00:00
punkrockguy318 5ecf5060ab sdl: fix issue with dendy where scanlines were not getting set 2015-06-27 17:10:18 +00:00
punkrockguy318 52edb6e422 sdl: added gui element in sound cfg for swap duty cycles 2015-06-24 03:14:21 +00:00
punkrockguy318 d42dc266ec sdl: new feature: menu toggling with the alt key. allows for pseudo-fullscreen in sdl windowed mode 2015-06-24 02:48:43 +00:00
punkrockguy318 81c6aee487 sdl: fix a potential compilation issue 2015-06-24 00:38:49 +00:00
punkrockguy318 209f3137de sdl: added config value SDL.SwapDuty (0 or 1) 2015-06-24 00:31:20 +00:00