Commit Graph

3554 Commits

Author SHA1 Message Date
zeromus bb5cd1527d uhhh did i leave this hacked when i fixed re-un-broke cv3 recently? 2018-04-11 00:17:30 -05:00
zeromus 7c5395e10b gitignore 2018-04-11 00:16:59 -05:00
zeromus 95a7673191 add build outputs to gitignore 2018-04-10 23:22:39 -05:00
zeromus c626ff0987 change some build outputs from vc10 to vc14 2018-04-10 23:22:39 -05:00
zeromus f42fb23276 delete excess gitignores (we're starting from scratch) 2018-04-10 23:22:39 -05:00
zeromus 6936766d93 fix warning 2018-04-10 23:22:39 -05:00
zeromus 104e17522e fix scmrev stuff to use git (copied from desmume) 2018-04-10 23:22:39 -05:00
zeromus 2afdc2769e change to use vs2015 2018-04-10 23:22:39 -05:00
zeromus 3a07e69599 start new gitignore 2018-04-10 23:22:38 -05:00
zeromus f28d236729 change subwcrev to use git instead 2018-04-10 23:22:38 -05:00
zeromus 8b3c15d0a4
Update readme.md 2018-04-08 18:54:14 -05:00
zeromus 5b99edbc2f
readme.md 2018-04-08 18:44:34 -05:00
zeromus 5439890395 Merge branch 'web' 2018-04-08 17:44:24 -05:00
zeromus df35afc8f8 tidying (dir for web) 2018-04-08 17:42:51 -05:00
zeromus 32dc4a2cd9 tidying (rename gfceu to final location) 2018-04-08 17:40:44 -05:00
zeromus 4666d75f0b Merge branch 'gfceu' 2018-04-08 17:39:50 -05:00
zeromus c0078a17fc tidying (reorg gfceu) 2018-04-08 17:39:25 -05:00
zeromus 0307e3b827 migration tidying (build master from trunk) 2018-04-08 17:35:15 -05:00
zeromus 4d2e8eee53 migration tidying 2018-04-08 17:31:44 -05:00
zeromus 23efe1ed7f "build fix for latest clang" 2018-04-05 07:14:22 +00:00
aquanull 3b531d0d7c Small fixes. 2018-04-04 18:26:57 +08:00
aquanull da4194ec7a Fixed the bug that the first frame of user input after movie end would be ignored. 2018-04-13 11:59:34 +08:00
aquanull c7710ae244 Fix for the interframe-pause-skips-updating-next-frame bugs, mostly noticeable when dumping AVIs. 2018-04-12 22:43:39 +08:00
aquanull 9137dfbf3f Tiny refactoring on input display. 2018-04-05 18:51:16 +08:00
aquanull 56f61b9b0b Now it clears previous input display when starts playing a movie from power-on. 2018-04-05 18:51:00 +08:00
aquanull f16f6548bb Adds 2 movie recording modes imported from VBA-rr.
Frame display is modified to indicate the currently selected mode.
2018-04-05 08:18:53 +08:00
aquanull e7adca9132 Allows changing Read-Only state by toggling Recording/Playing even if movie finished. 2018-04-05 00:53:56 +08:00
aquanull 23c7ce7342 Adds new command to toggle movie Recording/Playing directly.
Adds new command to truncate movie in Read+Write mode.
Adds new command to insert/delete 1 frame in Read+Write mode.
2018-04-04 21:13:42 +08:00
aquanull 693607f66b Fixes the bug that extra frames could be saved in the movie file, when rerecording from middle of the movie.
Also flushes the movie file more often.
2018-04-04 19:32:29 +08:00
aquanull b08267b84a Allows loading post-movie-end savestates if consistency of the timeline can be verified. 2018-04-04 18:49:33 +08:00
aquanull c161dd892b Fixes the bug loading the wrong movie extras via Movie->Recent. 2018-04-04 18:33:42 +08:00
aquanull 9560521507 RAM Watch now respects Directories Configuration for Memory Watch. 2018-04-13 11:59:23 +08:00
aquanull 7f8e2dd7e8 Fixes the focus bug of the main window minimized with clicks on Windows Taskbar. 2018-04-05 18:46:19 +08:00
aquanull 2d81852e81 Fixes for some file handles and memory leaks. 2018-04-04 18:28:42 +08:00
zeromus 352b1747bd fix CV3 in oldppu (regression from r3360). fixes #821 2018-04-01 17:38:41 +00:00
CaH4e3 5d7d99a3d9 reverted some of previous hacks fixed newppu crash... seems something with mmc5 in oldppu is wrong now... 2018-02-18 12:52:07 +00:00
CaH4e3 fbece4b5e8 CDLogger: MMC5 BG CHR logging fixed. 2018-02-11 15:24:54 +00:00
rainwarrior 2c64456617 should have kept rand() in the seed generator, it does get a time seed at init, also the |1 wasn't needed (the splitmix in the seed function takes care of that) so it's up to 32 bits 2018-01-17 05:12:01 +00:00
rainwarrior 2ed3f51b51 rt-01 mapper should use the new deterministic prng instead of rand() 2018-01-17 04:52:12 +00:00
rainwarrior ad3797655e followup on randomization vs movies fix:
1. Save/load RAMInitSeed in config so FCEUX doesn't always start up with the same first seed.
2. Moved seeding to PowerNES (FCEU_MemoryRand can be called multiple times, reseeding causes duplication.)
3. Increased bit depth of seed randomization from 15 to 31 bits for more possibilities.
2018-01-17 04:40:15 +00:00
zeromus 3a1d872a6d use pseudo-deterministic PRNG for random ram initialization (reseed PRNG from system clock every time poweron happens -- except when dealing with movies) 2018-01-17 03:42:59 +00:00
zeromus e8d85a9eb2 fix #818 (Memory randomization desyncs FM2 movie recording) 2018-01-17 00:11:36 +00:00
CaH4e3 caf8a070ce mapper 213 - updated for a new dump "168-in-1_[p1][!]"
UNIF HPxx - new board added for various multigame dumps
2018-01-04 16:22:48 +00:00
zeromus 62108ca281 fix #790 (conditional debugger can crash when using divide by zero) 2017-12-29 01:06:17 +00:00
CaH4e3 345b4e6139 Mapper 036 - update with mirroring command used by 4-in-1 MGC-026 (not break other game though) 2017-12-18 18:42:15 +00:00
CaH4e3 2841bb9374 BMC 80013-B unif mapper added for "90-in-1 Hwang Shinwey" dump 2017-12-17 22:28:37 +00:00
zeromus 77c7b0fded debugger: widen PC seek editbox so that wide things like DDDD can fit in it 2017-12-14 02:43:03 +00:00
zeromus 9cd3ac5353 fix crash in hex editor when rightclicking address with empty symbolic name 2017-12-04 02:19:17 +00:00
zeromus c7df3a0123 fix bugs in recent debugger commits: remove some spaces, fix some totally messed up replacements; fix an old bug that would have made the wrong bank' symbol get used for replacing an address 2017-12-04 02:15:29 +00:00
zeromus 7fdba82d67 symbolic debugging / disasm: refinements to r3379 2017-12-01 09:05:18 +00:00