gocha
|
469bf325a1
|
Lua: remove 'extern int fromPause' from doPopup. it doesn't exist.
|
2009-10-13 21:50:59 +00:00 |
gocha
|
3b86027f01
|
FCEU_LuaGui speedup
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2009-10-12 22:43:26 +00:00 |
gocha
|
e462f55688
|
Lua: upgrade gui.popup, add input.popup.
|
2009-10-12 22:30:06 +00:00 |
qeed
|
643f8f7cff
|
define forceinline to be nothing if it is a unix and not using gcc
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2009-10-12 19:28:07 +00:00 |
qeed
|
d3ef9e7f81
|
woops, fix forceinline define
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2009-10-12 19:05:23 +00:00 |
qeed
|
d0b9f45f02
|
fixed linux compilation errors
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2009-10-12 19:04:28 +00:00 |
gocha
|
f075b248ae
|
Lua: converted internal graphic buffer to 32bpp, however, the final output is still indexed 8bpp (XBuf); sideeffects: add gui.opacity, fix gui.line, add small font of gens lua (not used), gui.gdoverlay supports indexed image.
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2009-10-12 07:32:31 +00:00 |
gocha
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9553ec70c7
|
re-add movie.playbeginning for backward compatibility; add the description of emu.registerbefore, emu.registerafter, emu.registerexit, memory.getregister, memory.setregister, memory.registerwrite and memory.registerexec to the Lua functions list.
|
2009-10-11 23:48:45 +00:00 |
adelikat
|
888febcd19
|
Added some backwards compatible lua functions. Cleaned some lua stuff up, added documentation on lua changes to the help file.
|
2009-10-11 21:11:30 +00:00 |
gocha
|
3cabff32c6
|
add memory.[get|set]register; since I don't know about NES specification much, there are only a, x, y, and pc at present.
|
2009-10-11 08:50:09 +00:00 |
gocha
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3ab41b359c
|
ported memory hook codes from gens, then re-implemented memory.registerwrite, and add memory.registerexec; FIXME: CallRegisteredLuaMemHook in nsf.c, I couldn't get how it should be; there might be other issues possibly
|
2009-10-11 08:34:10 +00:00 |
gocha
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d7b02d9549
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Lua: add movie.recording and movie.playing, and rename movie.playbeginning to movie.replay
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2009-10-11 05:29:41 +00:00 |
gocha
|
cc55d175a6
|
Lua: add emu.framecount and other alternative names of existing functions.
|
2009-10-11 05:09:17 +00:00 |
gocha
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f0a1983112
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Lua: rename fceu_* functions to emu_*
|
2009-10-11 04:39:05 +00:00 |
qeed
|
5a2750d160
|
Fixed linux compilation issues
|
2009-10-10 23:12:21 +00:00 |
gocha
|
dfeff60615
|
Remove emu.OnClose and register fceulib as emu instead.
Add emu.registerbefore, emu.registerafter and emu.registerexit.
|
2009-10-08 05:02:22 +00:00 |
gocha
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313ed75b55
|
Lua: register entire LuaBitOp library.
|
2009-10-08 03:45:47 +00:00 |
fatratknight
|
feb135ce2e
|
Added in an invert possibility for joypad_set. Using a string instead of true/false/nil will let lua invert the player's input.
|
2009-09-15 18:20:10 +00:00 |
fatratknight
|
0bea4a45d8
|
Reworked many things relating to joypad_set. New logic, removed a few functions, all that stuff. Hopefully a few bug fixes with no new bugs on the way. Haven't put in the invert that I like, but hopefully that isn't hard to put in.
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2009-09-15 16:39:49 +00:00 |
fatratknight
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23a190acd2
|
Attempted fix of joypad_set. Just changed the source.
|
2009-09-14 20:16:25 +00:00 |
adelikat
|
5bf67f1754
|
Lua - adding fceu.unpause()
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2009-08-16 15:27:17 +00:00 |
adelikat
|
6c001a81cb
|
Win32 - Reverted acmlm's /dll folder fix.
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2009-03-29 12:43:51 +00:00 |
adelikat
|
f06284d822
|
Lua - added FCEU.softreset() and FCEU.poweron(). Deleted a lua test script. Updated Lua documentation in the Help .chm
|
2009-03-28 13:38:44 +00:00 |
adelikat
|
23b719e042
|
Lua - input.Get() changed the x,y coordinates of the mouse to xmouse and ymouse
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2009-03-21 23:26:04 +00:00 |
adelikat
|
3f60a5c6f8
|
Win32 - GUI Dialog - added option to disable the context menu. Win32 Help CHM - added a page of lua functions & descriptions. Minor cleanup in lua-engine.cpp
|
2009-03-16 14:10:59 +00:00 |
adelikat
|
efcc05ed8d
|
Lua - zapper.read() change x/y to xmouse/ymouse
|
2009-03-16 02:14:28 +00:00 |
adelikat
|
8bb8c9e86d
|
Lua - added movie.playbeginning()
|
2009-03-15 23:55:07 +00:00 |
adelikat
|
5c4579f859
|
Lua - added movie.getname()
|
2009-03-15 23:46:57 +00:00 |
adelikat
|
8768ea1c5e
|
Lua - added FCEU.setreadonly()
|
2009-03-15 23:21:52 +00:00 |
adelikat
|
c9e6ca74a7
|
Lua - added FCEU.getreadonly
|
2009-03-15 21:36:01 +00:00 |
adelikat
|
ee99847b35
|
Lua - added movie.rerecordcount() and movie.length()
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2009-03-15 21:12:15 +00:00 |
adelikat
|
b947e0d25b
|
Lua - added movie.active() function. Returns a bool value based on whether a move is loaded.
|
2009-03-15 15:29:35 +00:00 |
adelikat
|
86562d9ad3
|
Fixed Joypad.set, it uses 3 values instead of 2 now. True will take control of a button and make it on, False will take control and make it off, and Nil will not take control (allowing the user to press the button)
|
2009-03-14 21:00:28 +00:00 |
adelikat
|
fc06b4b02b
|
Lua - added input.()
|
2009-03-08 22:36:38 +00:00 |
adelikat
|
512f555b3d
|
oops, removed debug line
|
2009-03-08 19:19:11 +00:00 |
adelikat
|
a5ff19b58c
|
Lua - added FCEU.lagged() function
|
2009-03-08 19:14:37 +00:00 |
adelikat
|
810c2ae53f
|
Lua - added zapper.read()
|
2009-03-08 18:10:07 +00:00 |
adelikat
|
e43366247a
|
Lua - added FCEU.lagcount() function
|
2009-03-07 19:26:07 +00:00 |
shinydoofy
|
ff32c900bc
|
SDL - enable the turbo function as well
|
2009-02-23 16:36:03 +00:00 |
adelikat
|
2e97fa8f53
|
Win32 - Lua - speedmode("turbo") now sets turbo on, rather than setting to max speed. Turbo employs frame-skipping (therefore has a different (and faster) effect than speed maximum.
|
2009-02-23 15:35:21 +00:00 |
zeromus
|
bd6706e65f
|
lock down processor affinity.
|
2009-02-07 03:54:42 +00:00 |
adelikat
|
4620963ec4
|
very small fix to a Lua error message text.
|
2009-01-01 15:04:05 +00:00 |
adelikat
|
c0889137b1
|
Win32 - Lua recent menu added
|
2008-12-28 01:36:02 +00:00 |
adelikat
|
e08f3af8bf
|
Win32 - stop lua menu item gray if no lua script is running.
|
2008-12-08 18:17:28 +00:00 |
acmlm
|
a1aaca5df1
|
- new font, slightly bigger with a blue background
- lua libraries loaded from "dll" subdirectory (on Windows)
|
2008-12-03 01:33:05 +00:00 |
qfox
|
5f070f983c
|
Changed movie.framecount() (forgot that in previous rev) and updated changelog to reflect these changes. Also removed old basicbot docs.
|
2008-11-21 15:16:32 +00:00 |
qfox
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2b8631829a
|
Lua: added mapping to joypad.read and joypad.set. Added function to toggle background and sprite rendering: FCEU.setrenderplanes(sprites, background) which accepts two boolean arguments to toggle those planes from within Lua.
|
2008-11-21 15:07:09 +00:00 |
zeromus
|
3a8eb3ea3a
|
fix issue which caused nonpersistent savestates to break after you load them once
|
2008-11-11 20:31:51 +00:00 |
zeromus
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cda4fb4824
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emulua: add rom.readbyte and rom.readbytesigned
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2008-11-02 20:11:14 +00:00 |
zeromus
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ae46bdd109
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PR for 2.0.3 release
[[Split portion of a mixed commit.]]
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2008-11-02 19:10:53 +00:00 |