punkrockguy318
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4060708067
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Fixed build warning
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2008-08-10 09:54:59 +00:00 |
punkrockguy318
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36d4f31a61
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Fixed sdl build to reflect movie.h changes
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2008-08-10 09:50:20 +00:00 |
punkrockguy318
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6cf8efd2de
|
Sconstruct update:
Better detection of liblua library
Warns linux users if zenity is not installed
also got convertUTF to compile in linux
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2008-08-10 09:34:45 +00:00 |
zeromus
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41863383eb
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SF [ 2030405 ] Avi recording: no sound b0rks format
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2008-08-10 08:59:23 +00:00 |
punkrockguy318
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5b6db7c429
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Added a win32 file chooser to the sdl build for lua loading.. Could someone please test this?
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2008-08-10 08:39:08 +00:00 |
punkrockguy318
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16617596df
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Lua script loading can now be done on the fly in the SDL build. F3 is the default hotkey. The file chooser however requires the zenity application to work.
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2008-08-10 08:24:42 +00:00 |
zeromus
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19100f0259
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sturdier fm2 loader
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2008-08-10 04:28:53 +00:00 |
zeromus
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1cb06319e9
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SF [ 2040463 ] Add an "author" text field in the record movie dialog; also, fixes to the old savestate support concerning what to do when movie data is found
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2008-08-10 04:03:50 +00:00 |
zeromus
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8309deab65
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perhaps gracefully handle loading an old savestate with an embedded movie
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2008-08-10 03:19:59 +00:00 |
zeromus
|
aff4bb2367
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re-enable support for old-format savestates.
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2008-08-10 03:10:23 +00:00 |
zeromus
|
91db1e71f4
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SF [ 2041944 ] Savestates remember Lua painting
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2008-08-10 02:43:54 +00:00 |
zeromus
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3a0b893662
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first attempt - support loading movies from archives.
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2008-08-10 02:33:14 +00:00 |
adelikat
|
9d0e6ecb9e
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added input display to the main menu
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2008-08-08 19:03:15 +00:00 |
adelikat
|
9c496fa3f4
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fixed the (null) default lua directory override
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2008-08-08 17:12:29 +00:00 |
adelikat
|
464811abd4
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Shift+L now default hotkey for luascript (windows version)
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2008-08-08 13:01:44 +00:00 |
adelikat
|
2424014e26
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Removed ctrl+X from accel table (messing with memwatch)
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2008-08-08 12:37:54 +00:00 |
zeromus
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2b2d70b221
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- fiddle with nametable viewer to display correct NT,CHR,ATTR data in more cases (specifically, including some exotic mmc5 cases).
- fix a new bug in windows build which caused fourscore emulation to fail in some cases
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2008-08-08 09:45:34 +00:00 |
CaH4e3
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e06b70a2ba
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submit test, sorry ;)
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2008-08-08 04:28:32 +00:00 |
adelikat
|
4da1c36ead
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Mute turbo now works with turbo toggle as well
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2008-08-07 16:55:03 +00:00 |
adelikat
|
20998006a7
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Mute Turbo option in sound config dialog (still need to resolve conflict with turbo toggle hotkey)
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2008-08-07 16:50:37 +00:00 |
adelikat
|
7d03ee4fc9
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frame adv - skip lag feature implemented
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2008-08-07 15:56:39 +00:00 |
zeromus
|
7ce23d6b38
|
test
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2008-08-07 15:53:15 +00:00 |
zeromus
|
1d2c978572
|
test
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2008-08-07 15:52:37 +00:00 |
adelikat
|
c2bbfe2670
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-32000 protection to x,y remembered dialogs. Ram filter - skinnier + minimize button
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2008-08-07 05:25:14 +00:00 |
zeromus
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10073cb929
|
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2008-08-07 05:06:42 +00:00 |
zeromus
|
2c5a0a443a
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lagcounter added to savestate
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2008-08-07 04:56:40 +00:00 |
zeromus
|
ae0e3a5db4
|
SF case 2040448 View Slots bug - does not include new savestate naming
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2008-08-07 04:10:41 +00:00 |
zeromus
|
685c32af88
|
1st pass at restoring debugger snap functionality
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2008-08-07 03:59:19 +00:00 |
adelikat
|
e14da467ee
|
changed fceu98.cfg to fceux.cfg (2.0.1 / 2.0.0 .cfg files will need to be renamed)
|
2008-08-07 03:31:46 +00:00 |
zeromus
|
6161b33eb0
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debugger window remembers its size
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2008-08-07 00:10:55 +00:00 |
zeromus
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1efc95ef64
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add memory.readbyterange(start,length) returns a string. hope it works!
|
2008-08-06 22:54:21 +00:00 |
qfox
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8b503f264b
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Lua Memwatch and Lua Registerfind (==cheat thing)
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2008-08-06 20:58:30 +00:00 |
zeromus
|
ce7b295008
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lets test out kuja_killer's resizing debugger dialog box
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2008-08-06 19:07:51 +00:00 |
zeromus
|
1e3e179dda
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auto-fill .fcs extension in save state as dialog
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2008-08-06 19:05:19 +00:00 |
zeromus
|
d82960c553
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fix the rest of kuja's issues
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2008-08-06 09:36:48 +00:00 |
adelikat
|
7d445a748b
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Video config - removed question (that should have been removed for release, but we all forgot)
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2008-08-05 13:01:16 +00:00 |
zeromus
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715a47c281
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bump version number in code to 2.0.2-interim
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2008-08-04 23:07:21 +00:00 |
zeromus
|
fdef495d4a
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@&*^#732
[[Split portion of a mixed commit.]]
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2008-08-04 22:50:08 +00:00 |
zeromus
|
2a8c0c9f38
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test
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2008-08-04 22:42:57 +00:00 |
zeromus
|
8c4972ce61
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final changes for 2.0.1
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2008-08-04 22:27:19 +00:00 |
zeromus
|
83f27b1d7b
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reorganize display menus
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2008-08-04 21:47:35 +00:00 |
zeromus
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2089997394
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main window title shows version number of emulator
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2008-08-04 20:48:20 +00:00 |
adelikat
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15c0cd8b39
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Duh, I'm stupid, lag counter display fixed.
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2008-08-04 19:45:56 +00:00 |
adelikat
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78cb283eaf
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Moved stuff around and added input display and lag counter display in a menu. Lag counter display currently backwards, input display not hooked up.
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2008-08-04 19:31:22 +00:00 |
zeromus
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10fec60609
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rename the lua examples directory, update changelog, tweak deploy scripts
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2008-08-04 18:15:03 +00:00 |
adelikat
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49e4cafb61
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.chm luabot info change
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2008-08-04 17:21:49 +00:00 |
adelikat
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9ba575fa82
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Autofire fix, fceu.cpp was initializing to 0 instead of 1 (my silly mistake)
|
2008-08-04 17:05:29 +00:00 |
zeromus
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37a5c13816
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fix an mmc5 issue which made kujakiller's homebrew game not get access to all the wram he would like for it to have. i made homebrew games get the full 64KB of wram
|
2008-08-04 16:24:35 +00:00 |
zeromus
|
56e462ab72
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fix the fix for the lua player2 fix
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2008-08-04 16:03:18 +00:00 |
zeromus
|
0fd76158a0
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fix the lua player2 fix
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2008-08-04 16:02:46 +00:00 |