Commit Graph

5960 Commits

Author SHA1 Message Date
thor2016 c0eee08ce5
Merge pull request #622 from negativeExponent/patch-1
Mapper 354: Add CHR-RAM protect
2023-03-03 20:50:54 -05:00
negativeExponent 9cf87738bf
Mapper 354: Add CHR-RAM protect
Fix https://github.com/TASEmulators/fceux/issues/621#issuecomment-1449284275
2023-03-01 11:42:28 +08:00
harry 5bdbf628a0 For Qt GUI, set palupdate flag after force grayscale or use custom palette settings changeto ensure that PAL 3x filter updates appropriately. Fixes issue #618 2023-02-21 18:56:06 -05:00
harry da05b56cba Added checkbox to Qt debugger menu to control trace logger auto start function on debugger open. Also added code to stop the trace logger on debugger close if it was the debugger who started it in the first place. 2023-02-20 18:36:07 -05:00
harry 25cdc5ade1 Ensure proper initialized returns for emufile read functions. 2023-02-20 12:53:55 -05:00
harry 6f2c0a84f9 Refactor save game RAM code so that the mappers call a function to register their buffers instead of writing directly to the cartinfo variables. Added optional reset callback function that can registered and will be called when FCEU_ClearGameSave runs. This is for memory that needs to be reset to non-zero values. 2023-02-20 11:21:04 -05:00
harry b199bb9787 Update version.h so iterim git is not confused with latest release. 2023-02-19 21:02:06 -05:00
harry dfd5e13b8f Minor cleanup of unrom512 flash state save/load init. Removed debug pragma message. 2023-02-19 20:58:03 -05:00
harry 20b982854d Commented out unrom512 flash save RAM hooks until movie FCEU_ClearGameSave issue can be fixed. 2023-02-19 20:34:04 -05:00
harry 92b021171f Fixed compiler endianness detection. Unified to use common macros in endian.h 2023-02-19 20:07:50 -05:00
harry d5fd976ccf Added button icons for ok/cancel buttons on Qt select from zip archive window. 2023-02-19 15:39:04 -05:00
harry 56c0d30f83 Fix crash in Qt CDL when cdloggerVideoDataSize is zero. 2023-02-19 15:22:34 -05:00
harry 6b73e91c38 Ensure a few static variables are initialized properly. 2023-02-18 16:24:28 -05:00
harry e9f97f520a Change size input for allocation functions to size_t type instead of uint32. 2023-02-18 16:23:28 -05:00
harry 903e035a95 For Qt GUI added code to warn user that symbol table will be wiped when importing ld65 dbg files. Added code to clear and redraw debugger window data after importing new symbols. 2023-02-14 20:33:46 -05:00
harry 791ff7478d Commented out debug print. 2023-02-13 18:56:14 -05:00
harry 53cf1eaf2a Added a macro for NES header size to avoid having magic number 16 all over code. Fixed ld65 bank calculation to account for header. 2023-02-13 18:53:53 -05:00
harry b33b27c25b First semi-successful ld65 debug symbol import 2023-02-12 22:21:05 -05:00
harry e0aa5a71fa ld65 debug database loader in work. 2023-02-12 14:47:00 -05:00
harry 0beac5d725 ld65 debug file parser in work. 2023-02-12 12:54:20 -05:00
harry 07617997f4 Added hooks to Qt GUI for importing of ld65 debug symbol files. 2023-02-12 09:09:17 -05:00
harry c1e7465fe5 Laying out framework for ld65 debug symbol loader feature. 2023-02-12 08:30:14 -05:00
harry 18f09c8e76 Fix for UBSAN left shift of negative number error in SexyFilter2 2023-02-09 20:06:18 -05:00
harry 66f35e1074 Fixed 2.6.5 release source download link labels. 2023-02-08 20:29:20 -05:00
harry 785327db33 Updated web page download links for 2.6.5 release. 2023-02-08 20:25:05 -05:00
zeromus ea6ed69b87 add missing StateRestore on mapper 354 2023-02-08 17:47:15 -05:00
harry ed192bec5c Updated 2.6.5 web page press release. 2023-02-08 04:43:30 -05:00
harry cb0301b12d Added a flag to control whether duplicate debug symbol names are allowed. Default value to true. 2023-02-08 04:38:06 -05:00
harry cd5253babe Updated and regenerated help docs with new debugger.getsymboloffset lua info. 2023-02-07 21:31:04 -05:00
harry 66e2576595 Fixed string over-read in win port by added a exit condition for loop in ASM debugger logic. 2023-02-06 21:26:40 -05:00
harry 410810ac18 Fix for win port editing core debug symbol table entries. 2023-02-06 20:49:09 -05:00
harry 47530d614c Added code to check for duplicate debug symbol names when editing the name of an existing symbol. 2023-02-05 20:44:36 -05:00
harry 130d1dcd45 Changed symbolic debug table error printf statements to use FCEU_printf so that messages are logged in message viewer for user to read. 2023-02-05 08:20:28 -05:00
harry e4749425ba Added code to remap symbolic debug name in lookup table if editted via gui. 2023-02-05 03:57:23 -05:00
harry 98008bcd4d Fixed memory leak in Qt GUI when adding a new symbolic debug fails. Added error messaging to inform user why it failed. 2023-02-04 21:00:29 -05:00
harry fb75b34b1d Added smarts to Qt debugger context menu to show add/edit for symbols and bookmarks on whether they already exist or not. 2023-02-04 20:14:47 -05:00
harry b3386027bd Fixed ASAN error in debug symbol delete. 2023-02-04 15:40:52 -05:00
harry 575b019659 Changed core symbol table to have private data that can be accessed via methods. The goal is to control access to this data to prevent table lookups getting messed up when symbols are editted via the gui. 2023-02-04 15:15:31 -05:00
harry fa7da51ccd Patch new core debug symbol table into win port. 2023-02-04 07:25:39 -05:00
thor2016 5bdbdd61b1
Merge pull request #608 from tsone/lua_improve_getsymboloffset
Renamed Lua debugger.getsymboladdress() -> getsymboloffset()
2023-02-03 20:46:11 -05:00
tsone ef1f7ec39a Renamed Lua debugger.getsymboladdress -> getsymboloffset and added the function documentation. 2023-02-01 16:00:28 +01:00
harry 2d81c9c7b2 Added frame advance delay config parameter to Qt GUI and set delay default to 40 frames to match win port timing. Also, reset frameAdvance_Delay_count to zero before setting frameAdvanceRequested flag to avoid possible race condition where emulation thread can miss seeing zero count and not temporarily pause when it should. 2023-02-01 01:06:48 -05:00
harry b602de6ce0 Removed old common config code from Qt build. The Qt port only uses the newer C++ style common config system. 2023-01-31 23:02:21 -05:00
harry d32ab0ad51 Added a mutex to the debug symbol table access functions to ensure that access to symbol maps is thread safe. Since a map change will invalidate any iterators operating on the map, it is important to ensure that access to the map is locked when a thread is iterating or operating on the map. 2023-01-31 22:14:49 -05:00
harry 5cec622e58 Disabled integer loss of data conversion compiler warnings (4267,4244) for win64 builds. All warnings are converting between 32 and 64 bit types and is doubtful to an issue. 2023-01-31 01:56:04 -05:00
harry 4a54f43246 Updated state.cpp so that .luasav file paths use std::string so that they aren't limited in size. 2023-01-31 00:27:01 -05:00
harry 5ed3463c01 Cleaned up -Wunused-result compiler warnings in lua-engine.cpp 2023-01-31 00:03:16 -05:00
harry be9ad4ccf2 Fix small memory leak that occurred when loading a ROM with auto-resume enabled and now resume save file currently exists. Created fceuScopedPtr class type to help prevent memory leaks on temporary memory allocations in functions with early outs. 2023-01-30 23:10:03 -05:00
harry d4c2a7e2d9 Fix for Qt ram watch window save file symbol type parameter sometimes being undefined. 2023-01-30 22:13:28 -05:00
harry 6a2e384469 Fix for Qt Ram Watch window save files to allow for max path. 2023-01-30 21:41:03 -05:00