zeromus
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4c398a4a01
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give ability to display messages that will display in the movie. the only movie that is displaying this way is "Movie playback stopped." but we can make any message display that way. however, we'll need a tiny bit more work to be able to display the frame counter in the movie.
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2008-05-27 04:40:03 +00:00 |
zeromus
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a94c996dd7
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fix for 'jerky' rendering in final fantasy by changing emu to properly use startscanline and endscanline.
removed author stuff from record and replay dialogs
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2008-05-27 00:51:31 +00:00 |
zeromus
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ae2426e807
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reimplement frame number drawing
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2008-05-26 01:55:45 +00:00 |
zeromus
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52bb5ccbd8
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tas logic done?
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2008-05-26 00:03:20 +00:00 |
zeromus
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43d21f1889
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improvements to memwatch
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2008-05-12 23:16:41 +00:00 |
radsaq
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e7d5aa6d29
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Consolidate use of FCEUGI* globals GI, CurGame, and FCEUGameInfo into a single
GameInfo var. Still not very pretty, but at least there's only one of them and
the code compiles on Linux now.
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2006-08-20 19:40:15 +00:00 |
zeromus
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80d0d46d73
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moved fceu to its own folder to make room for other projects
[[Split portion of a mixed commit.]]
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2006-07-29 05:46:15 +00:00 |