gtk: enable/disable game genie through menu
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09818e412d
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@ -1310,6 +1310,18 @@ void loadFdsBios ()
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gtk_widget_destroy (fileChooser);
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gtk_widget_destroy (fileChooser);
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}
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}
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// TODO: is there somewhere else we can move this? works for now though
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void enableGameGenie()
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{
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g_config->setOption("SDL.GameGenie", 1);
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FCEUI_SetGameGenie(1);
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}
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void disableGameGenie()
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{
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g_config->setOption("SDL.GameGenie", 0);
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FCEUI_SetGameGenie(0);
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}
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void loadGameGenie ()
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void loadGameGenie ()
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{
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{
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@ -1355,8 +1367,9 @@ void loadGameGenie ()
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std::ofstream f2 (fn_out.c_str(),std::fstream::trunc|std::fstream::binary);
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std::ofstream f2 (fn_out.c_str(),std::fstream::trunc|std::fstream::binary);
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gtk_widget_destroy (fileChooser);
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gtk_widget_destroy (fileChooser);
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GtkWidget* d;
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GtkWidget* d;
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enableGameGenie();
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d = gtk_message_dialog_new(GTK_WINDOW(MainWindow), GTK_DIALOG_MODAL, GTK_MESSAGE_INFO, GTK_BUTTONS_OK,
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d = gtk_message_dialog_new(GTK_WINDOW(MainWindow), GTK_DIALOG_MODAL, GTK_MESSAGE_INFO, GTK_BUTTONS_OK,
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"Game Genie ROM loaded. Be sure to enable it in your configuration (~/.fceux/fceux.cfg).");
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"Game Genie ROM copied to ~/.fceux/gg.rom.");
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gtk_dialog_run(GTK_DIALOG(d));
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gtk_dialog_run(GTK_DIALOG(d));
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gtk_widget_destroy(d);
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gtk_widget_destroy(d);
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@ -1786,6 +1799,9 @@ gint convertKeypress(GtkWidget *grab, GdkEventKey *event, gpointer user_data)
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}
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}
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/* Our menu, an array of GtkItemFactoryEntry structures that defines each menu item */
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/* Our menu, an array of GtkItemFactoryEntry structures that defines each menu item */
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static GtkItemFactoryEntry menu_items[] = {
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static GtkItemFactoryEntry menu_items[] = {
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{ "/_File", NULL, NULL, 0, "<Branch>" },
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{ "/_File", NULL, NULL, 0, "<Branch>" },
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@ -1817,6 +1833,10 @@ static GtkItemFactoryEntry menu_items[] = {
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{ "/Emulator/_FDS/_Eject Disk", NULL, FCEU_FDSInsert, 0, "<Item>"},
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{ "/Emulator/_FDS/_Eject Disk", NULL, FCEU_FDSInsert, 0, "<Item>"},
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{ "/Emulator/_FDS/Load _BIOS File", NULL, loadFdsBios, 0, "<Item>"},
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{ "/Emulator/_FDS/Load _BIOS File", NULL, loadFdsBios, 0, "<Item>"},
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{ "/Emulator/_Load Game Genie ROM", NULL, loadGameGenie, 0, "<Item>"},
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{ "/Emulator/_Load Game Genie ROM", NULL, loadGameGenie, 0, "<Item>"},
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{ "/Emulator/Enable Game _Genie", NULL, enableGameGenie, 0, "<Item>"},
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{ "/Emulator/_Disable Game Genie", NULL, disableGameGenie, 0, "<Item>"},
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// this doesnt really work because we cant get the status of the checkbox through the callback
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//{ "/Emulator/Enable Game _Genie", NULL, ggCallback, 0, "<CheckItem>"},
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{ "/Emulator/_Insert coin", NULL, FCEUI_VSUniCoin, 0, "<Item>"},
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{ "/Emulator/_Insert coin", NULL, FCEUI_VSUniCoin, 0, "<Item>"},
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//{ "/Emulator/GTKterm (DEV)", NULL, openGTKterm, 0, "<Item>"},
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//{ "/Emulator/GTKterm (DEV)", NULL, openGTKterm, 0, "<Item>"},
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{ "/_Movie", NULL, NULL, 0, "<Branch>" },
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{ "/_Movie", NULL, NULL, 0, "<Branch>" },
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