UNIF COOLBOY - more fixes [ClusteR]

ppuview: 8x16 sprite display mode
This commit is contained in:
CaH4e3 2015-07-26 08:23:10 +00:00
parent f91953b0b0
commit f8e6ed06f2
5 changed files with 86 additions and 62 deletions

View File

@ -43,7 +43,7 @@ static void COOLBOYCW(uint32 A, uint8 V) {
}
// Highest bit goes from MMC3 registers when EXPREGS[3]&0x80==0 or from EXPREGS[0]&0x08 otherwise
setchr1(A,
(V & 0x80 & mask) | ((((EXPREGS[0] & 0x08) << 4) & (mask ^ 0xff))) // 7th bit
(V & 0x80 & mask) | ((((EXPREGS[0] & 0x08) << 4) & ~mask)) // 7th bit
| ((EXPREGS[2] & 0x0F) << 3) // 6-3 bits
| ((A >> 10) & 7) // 2-0 bits
);
@ -57,7 +57,9 @@ static void COOLBOYCW(uint32 A, uint8 V) {
case 0x0C00: V = 0; break;
}
}
setchr1(A, (V & mask) | (((EXPREGS[0] & 0x08) << 4) & (mask ^ 0xff)));
// Simple MMC3 mode
// Highest bit goes from MMC3 registers when EXPREGS[3]&0x80==0 or from EXPREGS[0]&0x08 otherwise
setchr1(A, (V & mask) | (((EXPREGS[0] & 0x08) << 4) & ~mask));
}
}
@ -70,10 +72,10 @@ static void COOLBOYPW(uint32 A, uint8 V) {
if ((EXPREGS[3] & 0x40) && (V >= 0xFE) && !((MMC3_cmd & 0x40) != 0)) {
switch (A & 0xE000) {
case 0xA000:
if ((MMC3_cmd & 0x40) != 0) V = 0;
if ((MMC3_cmd & 0x40)) V = 0;
break;
case 0xC000:
if ((MMC3_cmd & 0x40) == 0) V = 0;
if (!(MMC3_cmd & 0x40)) V = 0;
break;
case 0xE000:
V = 0;
@ -81,18 +83,20 @@ static void COOLBOYPW(uint32 A, uint8 V) {
}
}
// Regular MMC3 mode, internal ROM size can be up to 2048kb! Minimal is 64kb
// Regular MMC3 mode, internal ROM size can be up to 2048kb!
if (!(EXPREGS[3] & 0x10))
setprg8(A, (((base << 4) & ~mask)) | (V & mask));
else { // NROM mode
mask &= 0xF0;
uint8 emask;
if (!(EXPREGS[1] & 2)) // 16kb mode, 0xC000-0xFFFF is same as 0x8000-0xBFFF
if ((((EXPREGS[1] & 2) != 0))) // 32kb mode
emask = (EXPREGS[3] & 0x0C) | ((A & 0x4000) >> 13);
else // 16kb mode
emask = EXPREGS[3] & 0x0E;
else // 32kb mode, using second-last bank
emask = (EXPREGS[3] & 0x0C) | ((A >= 0xC000) ? 2 : 0);
emask |= (A >> 13) & 1; // does not depends on MMC3_cmd&0x40
setprg8(A, (((base << 4) & ~mask) | (V & mask) | emask));
setprg8(A, ((base << 4) & ~mask) // 7-4 bits are from base (see below)
| (V & mask) // ... or from MM3 internal regs, depends on mask
| emask // 3-1 (or 3-2 when (EXPREGS[3]&0x0C is set) from EXPREGS[3]
| ((A & 0x2000) >> 13)); // 0th just as is
}
}
@ -100,7 +104,8 @@ static DECLFW(COOLBOYWrite) {
if(A001B & 0x80)
CartBW(A,V);
if((EXPREGS[3] & 0x80) == 0) {
// Deny any further writes when 7th bit is 1 AND 4th is 0
if ((EXPREGS[3] & 0x90) != 0x80) {
EXPREGS[A & 3] = V;
FixMMC3PRG(MMC3_cmd);
FixMMC3CHR(MMC3_cmd);
@ -128,7 +133,7 @@ static void COOLBOYPower(void) {
FixMMC3PRG(MMC3_cmd);
FixMMC3CHR(MMC3_cmd);
SetWriteHandler(0x5000, 0x5fff, CartBW); // some games access random unmapped areas and crashes because of KT-008 PCB hack in MMC3 source lol
SetWriteHandler(0x6000, 0x6fff, COOLBOYWrite);
SetWriteHandler(0x6000, 0x7fff, COOLBOYWrite);
}
void COOLBOY_Init(CartInfo *info) {

View File

@ -88,6 +88,7 @@ extern int NTViewPosX,NTViewPosY;
extern int PPUViewPosX, PPUViewPosY;
extern bool PPUView_maskUnusedGraphics;
extern bool PPUView_invertTheMask;
extern int PPUView_sprite16Mode;
extern int MainWindow_wndx, MainWindow_wndy;
extern int MemWatch_wndx, MemWatch_wndy;
extern int Monitor_wndx, Monitor_wndy;
@ -308,6 +309,7 @@ static CFGSTRUCT fceuconfig[] =
AC(PPUViewPosY),
AC(PPUView_maskUnusedGraphics),
AC(PPUView_invertTheMask),
AC(PPUView_sprite16Mode),
AC(MainWindow_wndx),
AC(MainWindow_wndy),
AC(MemWatch_wndx),

View File

@ -32,6 +32,7 @@ extern uint8 PALRAM[0x20];
int PPUViewPosX, PPUViewPosY;
bool PPUView_maskUnusedGraphics = true;
bool PPUView_invertTheMask = false;
int PPUView_sprite16Mode = 0;
uint8 palcache[32] = { 0xFF }; //palette cache
uint8 chrcache0[0x1000], chrcache1[0x1000], logcache0[0x1000], logcache1[0x1000]; //cache CHR, fixes a refresh problem when right-clicking
@ -98,58 +99,44 @@ extern unsigned int cdloggerVideoDataSize;
void DrawPatternTable(uint8 *bitmap, uint8 *table, uint8 *log, uint8 pal)
{
int i,j,x,y,index=0;
int i,j,k,x,y,index=0;
int p=0,tmp;
uint8 chr0,chr1,logs;
uint8 chr0,chr1,logs,shift;
uint8 *pbitmap = bitmap;
pal <<= 2;
for (i = 0; i < 16; i++) //Columns
for (i = 0; i < (16 >> PPUView_sprite16Mode); i++) //Columns
{
for (j = 0; j < 16; j++) //Rows
for (j = 0; j < 16; j++) //Rows
{
//-----------------------------------------------
// 8x8 sprite
for (y = 0; y < 8; y++)
{
chr0 = table[index];
chr1 = table[index + 8];
logs = log[index] & log[index + 8];
tmp = 7;
if (PPUView_maskUnusedGraphics && cdloggerVideoDataSize && (((logs & 3) != 0) == PPUView_invertTheMask))
for (k = 0; k < (PPUView_sprite16Mode + 1); k++) {
for (y = 0; y < 8; y++)
{
// draw pixel ~8x darker
chr0 = table[index];
chr1 = table[index + 8];
logs = log[index] & log[index + 8];
tmp = 7;
shift=(PPUView_maskUnusedGraphics && cdloggerVideoDataSize && (((logs & 3) != 0) == PPUView_invertTheMask))?3:0;
for (x = 0; x < 8; x++)
{
p = (chr0 >> tmp) & 1;
p |= ((chr1 >> tmp) & 1) << 1;
p = palcache[p | pal];
tmp--;
*(uint8*)(pbitmap++) = palo[p].b >> 3;
*(uint8*)(pbitmap++) = palo[p].g >> 3;
*(uint8*)(pbitmap++) = palo[p].r >> 3;
*(uint8*)(pbitmap++) = palo[p].b >> shift;
*(uint8*)(pbitmap++) = palo[p].g >> shift;
*(uint8*)(pbitmap++) = palo[p].r >> shift;
}
} else
{
for (x = 0; x < 8; x++)
{
p = (chr0 >> tmp) & 1;
p |= ((chr1 >> tmp) & 1) << 1;
p = palcache[p | pal];
tmp--;
*(uint8*)(pbitmap++) = palo[p].b;
*(uint8*)(pbitmap++) = palo[p].g;
*(uint8*)(pbitmap++) = palo[p].r;
}
index++;
pbitmap += (PATTERNBITWIDTH-24);
}
index++;
pbitmap += ((PALETTEBITWIDTH>>2)-24);
index+=8;
}
pbitmap -= ((PATTERNBITWIDTH<<(3+PPUView_sprite16Mode))-24);
//------------------------------------------------
index+=8;
pbitmap -= (((PALETTEBITWIDTH>>2)<<3)-24);
}
pbitmap += ((PALETTEBITWIDTH>>2)*7);
pbitmap += (PATTERNBITWIDTH*((8<<PPUView_sprite16Mode)-1));
}
}
@ -326,6 +313,9 @@ BOOL CALLBACK PPUViewCallB(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam
CheckDlgButton(hwndDlg, IDC_MASK_UNUSED_GRAPHICS, PPUView_maskUnusedGraphics ? BST_CHECKED : BST_UNCHECKED);
CheckDlgButton(hwndDlg, IDC_INVERT_THE_MASK, PPUView_invertTheMask ? BST_CHECKED : BST_UNCHECKED);
CheckDlgButton(hwndDlg, IDC_SPRITE16_MODE, PPUView_sprite16Mode ? BST_CHECKED : BST_UNCHECKED);
EnableWindow(GetDlgItem(hwndDlg, IDC_INVERT_THE_MASK), PPUView_maskUnusedGraphics ? true : false);
//Set Text Limit
@ -402,16 +392,32 @@ BOOL CALLBACK PPUViewCallB(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam
mouse_y = GET_Y_LPARAM(lParam);
if (((mouse_x >= patternDestX) && (mouse_x < (patternDestX + (PATTERNWIDTH * ZOOM)))) && (mouse_y >= patternDestY) && (mouse_y < (patternDestY + (PATTERNHEIGHT * ZOOM))))
{
mouse_x = (mouse_x - patternDestX) / (8 * ZOOM);
mouse_y = (mouse_y - patternDestY) / (8 * ZOOM);
int A = (mouse_x - patternDestX) / (8 * ZOOM);
int B = (mouse_y - patternDestY) / (8 * ZOOM);
if(PPUView_sprite16Mode) {
A *= 2;
mouse_x = (A & 0xE) + (B & 1);
mouse_y = (B & 0xE) + ((A >> 4) & 1);
} else {
mouse_x = A;
mouse_y = B;
}
sprintf(str,"Tile: $%X%X",mouse_y,mouse_x);
SetDlgItemText(hwndDlg,LBL_PPUVIEW_TILE1,str);
SetDlgItemText(hwndDlg,LBL_PPUVIEW_TILE2,"Tile:");
SetDlgItemText(hwndDlg,LBL_PPUVIEW_PALETTES,"Palettes");
} else if (((mouse_x >= patternDestX + (PATTERNWIDTH * ZOOM) + 1) && (mouse_x < (patternDestX + (PATTERNWIDTH * ZOOM) * 2 + 1))) && (mouse_y >= patternDestY) && (mouse_y < (patternDestY + (PATTERNHEIGHT * ZOOM))))
{
mouse_x = (mouse_x - (patternDestX + (PATTERNWIDTH * ZOOM) + 1)) / (8 * ZOOM);
mouse_y = (mouse_y - patternDestY) / (8 * ZOOM);
int A = (mouse_x - (patternDestX + (PATTERNWIDTH * ZOOM) + 1)) / (8 * ZOOM);
int B = (mouse_y - patternDestY) / (8 * ZOOM);
if(PPUView_sprite16Mode) {
A *= 2;
mouse_x = (A & 0xE) + (B & 1);
mouse_y = (B & 0xE) + ((A >> 4) & 1);
} else {
mouse_x = A;
mouse_y = B;
}
sprintf(str,"Tile: $%X%X",mouse_y,mouse_x);
SetDlgItemText(hwndDlg,LBL_PPUVIEW_TILE2,str);
SetDlgItemText(hwndDlg,LBL_PPUVIEW_TILE1,"Tile:");
@ -472,6 +478,16 @@ BOOL CALLBACK PPUViewCallB(HWND hwndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam
PPUViewDoBlit();
break;
}
case IDC_SPRITE16_MODE:
{
PPUView_sprite16Mode ^= 1;
CheckDlgButton(hwndDlg, IDC_SPRITE16_MODE, PPUView_sprite16Mode ? BST_CHECKED : BST_UNCHECKED);
// redraw now
PPUViewSkip = PPUViewRefresh;
FCEUD_UpdatePPUView(-1, 0);
PPUViewDoBlit();
break;
}
}
}
}

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@ -8,7 +8,6 @@
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
@ -568,10 +567,10 @@ BEGIN
CONTROL "Disable speed throttling used when sound is disabled.",CB_DISABLE_SPEED_THROTTLING,
"Button",BS_AUTOCHECKBOX | WS_TABSTOP,10,8,183,12
CONTROL "Set high-priority thread.",CB_SET_HIGH_PRIORITY,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,10,24,102,12
CONTROL "Overclocking (old PPU only).",CB_OVERCLOCKING,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,10,42,101,10
EDITTEXT IDC_EXTRA_SCANLINES,122,38,61,14,ES_AUTOHSCROLL
LTEXT "Extra scanlines:",IDC_STATIC,127,26,51,8
CONTROL "Don't overclock 7-bit samples.",CB_SKIP_7BIT,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,10,58,111,10
CONTROL "Overclocking (old PPU only).",CB_OVERCLOCKING,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,10,42,101,10
EDITTEXT IDC_EXTRA_SCANLINES,122,38,61,14,ES_AUTOHSCROLL
LTEXT "Extra scanlines:",IDC_STATIC,127,26,51,8
CONTROL "Don't overclock 7-bit samples.",CB_SKIP_7BIT,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,10,58,111,10
END
MOVIEOPTIONS DIALOGEX 65520, 76, 147, 222
@ -1254,6 +1253,7 @@ BEGIN
CONTROL "Mask unused graphics (needs Code/Data Logger)",IDC_MASK_UNUSED_GRAPHICS,
"Button",BS_AUTOCHECKBOX | WS_TABSTOP,6,190,169,10
CONTROL "Invert the mask",IDC_INVERT_THE_MASK,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,177,190,61,10
CONTROL "Sprites 8x16 mode",IDC_SPRITE16_MODE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,279,190,75,10
END
ARCHIVECHOOSERDIALOG DIALOGEX 0, 0, 265, 159
@ -2532,7 +2532,6 @@ IDB_BRANCH_SPRITESHEET BITMAP "res\\branch_spritesheet.bmp"
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED

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@ -655,6 +655,8 @@
#define IDC_SUPERIMPOSE2 1205
#define IDC_RUN_AUTO 1205
#define IDC_AUTOLOADCDL 1205
#define IDC_INVERT_THE_MASK2 1205
#define IDC_SPRITE16_MODE 1205
#define IDC_C_SEARCH 1206
#define IDC_CHECK5 1206
#define IDC_CHECK_GREENZONE 1206