From f83e488a655ff2245b7c0132b87d6cde9579b993 Mon Sep 17 00:00:00 2001 From: Devine Lu Linvega Date: Thu, 30 Jan 2020 18:26:52 -0500 Subject: [PATCH] Fixed type in lua-engine.cpp (#95) --- src/lua-engine.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lua-engine.cpp b/src/lua-engine.cpp index 6e65f6c5..1a5a7020 100644 --- a/src/lua-engine.cpp +++ b/src/lua-engine.cpp @@ -515,7 +515,7 @@ extern void ReloadRom(void); // emu.loadrom(string filename) // // Loads the rom from the directory relative to the lua script or from the absolute path. -// If the rom can't e loaded, loads the most recent one. +// If the rom can't be loaded, loads the most recent one. static int emu_loadrom(lua_State *L) { #ifdef WIN32 const char* str = lua_tostring(L,1);