From f5dba7c09af5ac7586fcf9bf84b3cb0889fb86dc Mon Sep 17 00:00:00 2001 From: adelikat Date: Wed, 29 Jul 2009 21:10:44 +0000 Subject: [PATCH] Website fixes --- htdocs/download.php | 4 +- htdocs/index.php | 102 ++++++++++++++++++++++---------------------- 2 files changed, 53 insertions(+), 53 deletions(-) diff --git a/htdocs/download.php b/htdocs/download.php index 9108bbf9..d8fd0a05 100644 --- a/htdocs/download.php +++ b/htdocs/download.php @@ -40,12 +40,12 @@ port are reccommended to install and use this, unless you particullarly prefer t VersionDateDescription - 2.1.0 win32 binary + 2.1.1 win32 binary 29 July 2009 This is the latest official release - 2.1.0 source + 2.1.1 source 29 July 2009 This is the latest official release diff --git a/htdocs/index.php b/htdocs/index.php index 4f2c7da1..bb8e8be2 100644 --- a/htdocs/index.php +++ b/htdocs/index.php @@ -71,64 +71,64 @@ href="http://fceultra.svn.sourceforge.net/viewvc/fceultra/fceu/output/luaScripts 2.1.0a fixes a minor issue involving movie recording on both platforms. It fixes an issue where extra bytes where being appended to the author field of the .fm2 file, resulting in bloated files.
-          Common - Bug fixes
-          Fixed reported issue 2746924 (md5_asciistr() doesn't produce correct string)
-          made default save slot 0 instead of 1
+Common - Bug fixes
+*Fixed reported issue 2746924 (md5_asciistr() doesn't produce correct string)
+*made default save slot 0 instead of 1
 
-          Improved Sound core/PPU
-          Fixed the noise value, it seems that the noise logic was shifting the values to the left by 1 when reloading, but this doesnt work for PAL since one of the PAL reload value is odd, so fix the logic and used the old tables. Revert a stupid CPU ignore logic in PPU. Sorry about that.
-          Updated with the correct values for the noise and DMC table,
-          Fixed the CPU unofficial opcode ATX, ORing with correct constant $FF instead of $EE, as tested by blargg's. These fixes passes the IRQ flags test from blargg, and also one more  opcode test from blargg's cpu.nes test.
-          Square 1 & square 2 volume controls no longer backwards
-          Length counters for APU now correct variables
+Improved Sound core/PPU
+*Fixed the noise value, it seems that the noise logic was shifting the values to the left by 1 when reloading, but this doesnt work for PAL since one of the PAL reload value is odd, so fix the logic and used the old tables. Revert a stupid CPU ignore logic in PPU. Sorry about that.
+*Updated with the correct values for the noise and DMC table,
+*Fixed the CPU unofficial opcode ATX, ORing with correct constant $FF instead of $EE, as tested by blargg's. These fixes passes the IRQ flags test from blargg, and also one more  opcode test from blargg's cpu.nes test.
+*Square 1 & square 2 volume controls no longer backwards
+*Length counters for APU now correct variables
 
-          NewPPU (still experimental, enabled by setting newppu 1 in the config file)
-          Added experimental $2004 reading support to play micro machines with (little) shakes, and fixed some timing in the new PPU.
-          Added palette reading cases for the new PPU.
+NewPPU (still experimental, enabled by setting newppu 1 in the config file)
+*Added experimental $2004 reading support to play micro machines with (little) shakes, and fixed some timing in the new PPU.
+*Added palette reading cases for the new PPU.
 
-          Win32
-          Minor Bug fixes
-          Replay movie dialog - Stop movie at frame x feature - fixed off by 1 error on the stop frame number
-          Hex Editor - changed ROM values again dsiplay as red, saved in the config as RomFreezeColor
-          Fixed bug in memory watch that would make the first watch value drawn in the wrong place if watch file was full
-          Debugger - Step type functions now update other dialogs such as ppu, nametable, code/data, trace logger, etc.
-          "Disable screen saver" gui option now also diables the monitor powersave
-          Recent menus - no longer crash if item no longer exists, instead it ask the user if they want to remove the item from the list
-          Sound Config Dialog - When sound is off, all controls are grayed out
-          Memory Watch - fixed a regression made in 2.0.1 that broke the Save As menu item
-          Memory Watch - save menu item is grayed if file hasn't changed
+Win32
+*Minor Bug fixes
+*Replay movie dialog - Stop movie at frame x feature - fixed off by 1 error on the stop frame number
+*Hex Editor - changed ROM values again dsiplay as red, saved in the config as RomFreezeColor
+*Fixed bug in memory watch that would make the first watch value drawn in the wrong place if watch file was full
+*Debugger - Step type functions now update other dialogs such as ppu, nametable, code/data, trace logger, etc.
+*"Disable screen saver" gui option now also diables the monitor powersave
+*Recent menus - no longer crash if item no longer exists, instead it ask the user if they want to remove the item from the list
+*Sound Config Dialog - When sound is off, all controls are grayed out
+*Memory Watch - fixed a regression made in 2.0.1 that broke the Save As menu item
+*Memory Watch - save menu item is grayed if file hasn't changed
 
 
-          GUI/Enhancements
-          Last save slot used is stored in the config file
-          Made fullscreen toggle (Alt+Enter) remappable
-          Hex editor - Reverted fixedFontHeight to 13 instead of 14.  Gave the option of adjusting the height by modifying RowHeightBorder in the .cfg file
-          Hex Editor - allowed the user to customize the color scheme by use of RGB values stored in the .cfg file
-          Hex editor - freeze/unfreeze ram addresses now causes the colors to update immediately, but only with groups of addresses highlighted at once (single ones still don't yet update)
-          Hex Editor - Save Rom As... menu option enabled and implemented
-          Window caption shows the name of the ROM loaded
-          Recent Movie Menu added
-          Load Last Movie context menu item added
-          Save Movie As... context menu item (for when a movie is loaded in read+write mode)
-          Drag & Drop support for all files related to FCEUX including:
-          .fcm (autoconverts to .fm2 and begins movie playback)
-          Savestates
-          Palette files (.pal)
-          Commandline - -palette commandline option
-          Memory Watch - option to bind to main window, if checked it gives GENS dialog style control, where there is no extra task bar item, and it minimizes when FCEUX is minimized
+GUI/Enhancements
+*Last save slot used is stored in the config file
+*Made fullscreen toggle (Alt+Enter) remappable
+*Hex editor - Reverted fixedFontHeight to 13 instead of 14.  Gave the option of adjusting the height by modifying RowHeightBorder in the .cfg file
+*Hex Editor - allowed the user to customize the color scheme by use of RGB values stored in the .cfg file
+*Hex editor - freeze/unfreeze ram addresses now causes the colors to update immediately, but only with groups of addresses highlighted at once (single ones still don't yet update)
+*Hex Editor - Save Rom As... menu option enabled and implemented
+*Window caption shows the name of the ROM loaded
+*Recent Movie Menu added
+*Load Last Movie context menu item added
+*Save Movie As... context menu item (for when a movie is loaded in read+write mode)
+*Drag & Drop support for all files related to FCEUX including:
+*.fcm (autoconverts to .fm2 and begins movie playback)
+*Savestates
+*Palette files (.pal)
+*Commandline - -palette commandline option
+*Memory Watch - option to bind to main window, if checked it gives GENS dialog style control, where there is no extra task bar item, and it minimizes when FCEUX is minimized
 
-          SDL
+SDL
 
-          added --subtitles
-          fixed Four Score movie playback
-          added --ripsubs for converting fm2 movie subtitles to an srt file
-          Lua is optional again, fixed the real issue
-          Lua is NO longer optional, so the SConscripts have been updated to reflect that change.  This fixes the mysterious non-working input issue.
-          implemented saving/loading a savestate from a specific file on Alt+S/L
-          implemented starting an FM2 movie on Alt+R
-          added --pauseframe to pause movie playback on frame x
-          dropped UTFConverter.c from SDL build
-          added hotkey Q for toggling read-only/read+write movie playback
+*added --subtitles
+*fixed Four Score movie playback
+*added --ripsubs for converting fm2 movie subtitles to an srt file
+*Lua is optional again, fixed the real issue
+*Lua is NO longer optional, so the SConscripts have been updated to reflect that change.  This fixes the mysterious non-working input issue.
+*implemented saving/loading a savestate from a specific file on Alt+S/L
+*implemented starting an FM2 movie on Alt+R
+*added --pauseframe to pause movie playback on frame x
+*dropped UTFConverter.c from SDL build
+*added hotkey Q for toggling read-only/read+write movie playback