updated the changelog
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changelog.txt
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changelog.txt
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25-jun-2009 - adelikat - Win32 - CD Logger - Drag and Drop for .cdl files
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25-jun-2009 - qeed - sound/ppu - fixed the noise value, it seems that the noise logic was shifting the values to the left by 1 when reloading, but this doesnt work for PAL since one of the PAL reload value is odd, so fix the logic and used the old tables. Revert a stupid CPU ignore logic in PPU. Sorry about that.
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24-jun-2009 - qeed - sound/ppu - reverted to old noise table value since
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25-jun-2009 - adelikat - Win32 - CD Logger - Drag and Drop for .cdl files
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this seems to get correct sound for
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24-jun-2009 - qeed - sound/ppu - reverted to old noise table value since this seems to get correct sound for double
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double dragon 2. Also added experimental
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dragon 2. Also added experimental $2004 reading support to play micro machines with (little) shakes, and fixed some
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$2004 reading support to play micro
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timing in the new PPU.
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machines with (little) shakes, and fixed
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24-jun-2009 - adelikat - win32 - memory watch - option to bind to main window, if checked it gives GENS dialog style control, where there is no extra task bar item, and it minimizes when FCEUX is minimized
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some timing in the new PPU.
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24-jun-2009 - adelikat - win32 - palette commandline options
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24-jun-2009 - adelikat - win32 - memory watch - option to bind to main window, if checked it gives GENS dialog style control, where there is no extra task bar item, and it minimizes when FCEUX is minimized
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24-jun-2009 - adelikat - win32 - Sound Dialog - cleanup, when sound is off, all controls are grayed out
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24-jun-2009 - adelikat - win32 - palette commandline options
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24-jun-2009 - adelikat - win32 - Hex Editor - Drag & Drop for .tbl files
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24-jun-2009 - adelikat - win32 - Sound Dialog - cleanup, when sound is off, all controls are grayed out
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24-jun-2009 - adelikat - win32 - Drag & Drop for .fcm, it converts and then loads the converted movie automatically
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24-jun-2009 - adelikat - win32 - Hex Editor - Drag & Drop for .tbl files
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24-jun-2009 - adelikat - win32 - Drag & Drop support for palette files
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24-jun-2009 - adelikat - win32 - Drag & Drop for .fcm, it converts and then loads the converted movie automatically
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23-jun-2009 - adelikat - win32 - Drag & Drop support for savestates
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24-jun-2009 - adelikat - win32 - Drag & Drop support for palette files
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22-jun-2009 - qeed - Revert IRQ inhibit fix, since this seems to break Dragon
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23-jun-2009 - adelikat - win32 - Drag & Drop support for savestates
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Warrior 4, added palette reading cases for the new PPU.
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22-jun-2009 - qeed - Revert IRQ inhibit fix, since this seems to break Dragon
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21-jun-2009 - adelikat - win32 - memwatch - save menu item is grayed if file hasn't changed
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Warrior 4, added palette reading cases for the new PPU.
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20-jun-2009 - adelikat - win32 - memwatch - fixed a regression I made in 2.0.1 that broke the Save As menu item
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21-jun-2009 - adelikat - win32 - memwatch - save menu item is grayed if file hasn't changed
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17-jun-2009 - qeed - Sound core fix, updated with the correct values for the noise and DMC table,
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20-jun-2009 - adelikat - win32 - memwatch - fixed a regression I made in 2.0.1 that broke the Save As menu item
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and also fixed the IRQ inhibit behavior for register $4017. Also fixed the CPU
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17-jun-2009 - qeed - Sound core fix, updated with the correct values for the noise and DMC table,
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unofficial opcode ATX, ORing with correct constant $FF instead of $EE, as tested
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and also fixed the IRQ inhibit behavior for register $4017. Also fixed the CPU
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by blargg's. These fixes passes the IRQ flags test from blargg, and also one more
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unofficial opcode ATX, ORing with correct constant $FF instead of $EE, as tested
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opcode test from blargg's cpu.nes test.
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by blargg's. These fixes passes the IRQ flags test from blargg, and also one more
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16-jun-2009 - adelikat - sound core fix - square 1 & square 2 volume controls no longer backwards
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opcode test from blargg's cpu.nes test.
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11-jun-2009 - zeromus - sound core fix, length counters for APU now correct variables
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16-jun-2009 - adelikat - sound core fix - square 1 & square 2 volume controls no longer backwards
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11-jun-2009 - adelikat - Win32 - Hex Editor - changed ROM values again dsiplay as red, saved in the config as RomFreezeColor
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11-jun-2009 - zeromus - sound core fix, length counters for APU now correct variables
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06-jun-2009 - rheiny - Fixed reported issue 2746924 (md5_asciistr() doesn't produce correct string)
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11-jun-2009 - adelikat - Win32 - Hex Editor - changed ROM values again dsiplay as red, saved in the config as RomFreezeColor
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23-may-2009 - adelikat - win32 - hex editor - freeze/unfreeze ram addresses now causes the colors to update immediately, but only with groups of addresses highlighted at once (single ones still don't yet update)
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06-jun-2009 - rheiny - Fixed reported issue 2746924 (md5_asciistr() doesn't produce correct string)
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23-may-2009 - adelikat - win32 - context menu - Save Movie As... menu item (for when a movie is loaded in read+write mode)
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23-may-2009 - adelikat - win32 - hex editor - freeze/unfreeze ram addresses now causes the colors to update immediately, but only with groups of addresses highlighted at once (single ones still don't yet update)
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23-may-2009 - adelikat - win32 - added opton to remove a recent item to the roms, lua, and movie recent menus
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23-may-2009 - adelikat - win32 - context menu - Save Movie As... menu item (for when a movie is loaded in read+write mode)
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23-may-2009 - adelikat - win32 - Added a remove recent item function and hooked it up to memwatch recent menu, now if a bad recent item is clicked, the user has a choice to remove it from the list
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23-may-2009 - adelikat - win32 - added opton to remove a recent item to the roms, lua, and movie recent menus
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23-may-2009 - adelikat - win32 - Load Last Movie context menu item added
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23-may-2009 - adelikat - win32 - Added a remove recent item function and hooked it up to memwatch recent menu, now if a bad recent item is clicked, the user has a choice to remove it from the list
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23-may-2009 - adelikat - win32 - Recent Movie Menu added
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23-may-2009 - adelikat - win32 - Load Last Movie context menu item added
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22-may-2009 - adelikat - win32 - "Disable screen saver" gui option now also diables the monitor powersave
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23-may-2009 - adelikat - win32 - Recent Movie Menu added
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22-may-2009 - adelikat - win32 - Debugger - Step type functions now update other dialogs such as ppu, nametable, code/data, trace logger, etc.
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22-may-2009 - adelikat - win32 - "Disable screen saver" gui option now also diables the monitor powersave
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22-may-2009 - adelikat - win32 - Hex Editor - Save Rom As... menu option enabled and implemented
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22-may-2009 - adelikat - win32 - Debugger - Step type functions now update other dialogs such as ppu, nametable, code/data, trace logger, etc.
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22-may-2009 - adelikat - win32 - Window caption shows the name of the ROM loaded
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22-may-2009 - adelikat - win32 - Hex Editor - Save Rom As... menu option enabled and implemented
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22-may-2009 - adelikat - win32 - Hex Editor - allowed the user to customize the color scheme by use of RGB values stored in the .cfg file
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22-may-2009 - adelikat - win32 - Window caption shows the name of the ROM loaded
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21-may-2009 - adelikat - win32 - reverted fixedFontHeight to 13 instead of 14. Gave the option of adjusting the height by modifying RowHeightBorder in the .cfg file
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22-may-2009 - adelikat - win32 - Hex Editor - allowed the user to customize the color scheme by use of RGB values stored in the .cfg file
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21-may-2009 - adelikat - win32 - made fullscreen toggle (Alt+Enter) remappable
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21-may-2009 - adelikat - win32 - reverted fixedFontHeight to 13 instead of 14. Gave the option of adjusting the height by modifying RowHeightBorder in the .cfg file
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15-may-2009 - shinydoofy - sdl - added --subtitles
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21-may-2009 - adelikat - win32 - made fullscreen toggle (Alt+Enter) remappable
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10-may-2009 - shinydoofy - sdl - fixed Four Score movie playback
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15-may-2009 - shinydoofy - sdl - added --subtitles
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02-may-2009 - adelikat - win32 - stop movie at frame x feature - fixed off by 1 error
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10-may-2009 - shinydoofy - sdl - fixed Four Score movie playback
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23-apr-2009 - shinydoofy - sdl - added --ripsubs for converting fm2 movie subtitles to an srt file
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02-may-2009 - adelikat - win32 - stop movie at frame x feature - fixed off by 1 error
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15-apr-2009 - shinydoofy - sdl - Lua is optional again, fixed the real issue
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23-apr-2009 - shinydoofy - sdl - added --ripsubs for converting fm2 movie subtitles to an srt file
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14-apr-2009 - punkrockguy - sdl - LUA is NO longer optional, so the SConscripts have been updated to reflect that change. This fixes the mysterious non-working input issue.
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15-apr-2009 - shinydoofy - sdl - Lua is optional again, fixed the real issue
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12-apr-2009 - shinydoofy - sdl - implemented saving/loading a savestate from a specific file on Alt+S/L
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14-apr-2009 - punkrockguy - sdl - LUA is NO longer optional, so the SConscripts have been updated to reflect that change. This fixes the mysterious non-working input issue.
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11-apr-2009 - shinydoofy - sdl - implemented starting an FM2 movie on Alt+R
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12-apr-2009 - shinydoofy - sdl - implemented saving/loading a savestate from a specific file on Alt+S/L
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11-apr-2009 - adelikat - made default save slot 0 instead of 1, Win32 - remember last slot used
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11-apr-2009 - shinydoofy - sdl - implemented starting an FM2 movie on Alt+R
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11-apr-2009 - shinydoofy - sdl - added --pauseframe to pause movie playback on frame x
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11-apr-2009 - adelikat - made default save slot 0 instead of 1, Win32 - remember last slot used
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11-apr-2009 - shinydoofy - sdl - dropped UTFConverter.c from SDL build and added hotkey Q for toggling read-only/read+write movie playback
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11-apr-2009 - shinydoofy - sdl - added --pauseframe to pause movie playback on frame x
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11-apr-2009 - shinydoofy - sdl - dropped UTFConverter.c from SDL build and added hotkey Q for toggling read-only/read+write movie playback
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--version 2.1.0a released----
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04-apr-2009 - shinydoofy - fixed fcm->fm2 code once again (this time for good, hopefully). Thanks to Bisqwit!
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--version 2.1.0a released----
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04-apr-2009 - shinydoofy - Reverted UTF8<->UTF32 code changes to fix up the win32 build for now
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04-apr-2009 - shinydoofy - fixed fcm->fm2 code once again (this time for good, hopefully). Thanks to Bisqwit!
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04-apr-2009 - shinydoofy - Reverted UTF8<->UTF32 code changes to fix up the win32 build for now
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---version 2.1.0 released---
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29-mar-2009 - adelikat - Win32 - reverted acmlm's /dll folder change
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---version 2.1.0 released---
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28-mar-2009 - shinydoofy - sdl - added hotkey Del to toggle mute avi capturing
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29-mar-2009 - adelikat - Win32 - reverted acmlm's /dll folder change
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28-mar-2009 - shinydoofy - sdl - fix fm2 playback and fcm->fm2 conversion crash at the cost of ugly 0x00 bytes behind the author's comment line
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28-mar-2009 - shinydoofy - sdl - added hotkey Del to toggle mute avi capturing
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28-mar-2009 - adelikat - Lua - added FCEU.poweron() and FCEU.softreset()
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28-mar-2009 - shinydoofy - sdl - fix fm2 playback and fcm->fm2 conversion crash at the cost of ugly 0x00 bytes behind the author's comment line
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27-mar-2009 - shinydoofy - sdl - added --no-config
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28-mar-2009 - adelikat - Lua - added FCEU.poweron() and FCEU.softreset()
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23-mar-2009 - adelikat - Win32 - blocked "hotkey explosion" by rshift on some laptops
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27-mar-2009 - shinydoofy - sdl - added --no-config
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22-mar-2009 - shinydoofy - sdl - added hotkey I and --inputdisplay {0|1|2|4} for toggling input display.
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23-mar-2009 - adelikat - Win32 - blocked "hotkey explosion" by rshift on some laptops
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22-mar-2009 - shinydoofy - sdl - added commandline options for sound channels' volumes
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22-mar-2009 - shinydoofy - sdl - added hotkey I and --inputdisplay {0|1|2|4} for toggling input display.
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22-mar-2009 - shinydoofy - sdl - updated window title
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22-mar-2009 - shinydoofy - sdl - added commandline options for sound channels' volumes
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19-mar-2009 - adelikat - Win32 - make Video - windowed mode - disable hardware accel the default setting. Made high quality sound the default setting.
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22-mar-2009 - shinydoofy - sdl - updated window title
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16-mar-2009 - adelikat - Win32 - GUI Dialog - added an option to disable the context menu
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19-mar-2009 - adelikat - Win32 - make Video - windowed mode - disable hardware accel the default setting. Made high quality sound the default setting.
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15-mar-2009 - adelikat - Lua - added movie.rerecordcount(), movie.length(), movie.getname(), movie.playbeginning(), FCEU.getreadonly(), FCEU.setreadonly()
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16-mar-2009 - adelikat - Win32 - GUI Dialog - added an option to disable the context menu
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14-mar-2009 - adelikat - Lua - added movie.active() - returns a bool value based on whether a movie is currently loaded
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15-mar-2009 - adelikat - Lua - added movie.rerecordcount(), movie.length(), movie.getname(), movie.playbeginning(), FCEU.getreadonly(), FCEU.setreadonly()
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14-mar-2009 - adelikat - Fixed Joypad.set, it uses 3 values instead of 2 now. True will take control of a button and make it on, False will take control and make it off, and Nil will not take control (allowing the user to press the button)
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14-mar-2009 - adelikat - Lua - added movie.active() - returns a bool value based on whether a movie is currently loaded
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14-mar-2009 - adelikat - Fix major crash issue where NROM game savestates were writing erroneous information if a non NROM game was loaded prior
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14-mar-2009 - adelikat - Fixed Joypad.set, it uses 3 values instead of 2 now. True will take control of a button and make it on, False will take control and make it off, and Nil will not take control (allowing the user to press the button)
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13-mar-2009 - adelikat - Closing game / Opening new game resets the frame counter
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14-mar-2009 - adelikat - Fix major crash issue where NROM game savestates were writing erroneous information if a non NROM game was loaded prior
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13-mar-2009 - adelikat - Win32 - Debugger - Scanlines and PPU Pixels are displayed even in vblank (lines 240-261)
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13-mar-2009 - adelikat - Closing game / Opening new game resets the frame counter
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12-mar-2009 - shinydoofy - sdl - fixed compilation error and reactivated the mouse pointer in the SDL window
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13-mar-2009 - adelikat - Win32 - Debugger - Scanlines and PPU Pixels are displayed even in vblank (lines 240-261)
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12-mar-2009 - adelikat - Win32 - Trace Logger - fixed bug where user can't scroll the log window while it is auto-updating
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12-mar-2009 - shinydoofy - sdl - fixed compilation error and reactivated the mouse pointer in the SDL window
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11-mar-2009 - adelikat - Win32 - Trace Logger - changed message about F2 pause (left over from FCEUXDSP) to display the current hotkey mapping
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12-mar-2009 - adelikat - Win32 - Trace Logger - fixed bug where user can't scroll the log window while it is auto-updating
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11-mar-2009 - adelikat - Added frame counter to savestates
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11-mar-2009 - adelikat - Win32 - Trace Logger - changed message about F2 pause (left over from FCEUXDSP) to display the current hotkey mapping
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08-mar-2009 - adelikat - Lua - added input.get() function
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11-mar-2009 - adelikat - Added frame counter to savestates
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08-mar-2009 - adelikat - Lua - memory.readbyte will recognize frozen addresses
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08-mar-2009 - adelikat - Lua - added input.get() function
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08-mar-2009 - adelikat - Lua - added FCEU.lagged() function
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08-mar-2009 - adelikat - Lua - memory.readbyte will recognize frozen addresses
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08-mar-2009 - adelikat - Lua - added zapper.read() function
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08-mar-2009 - adelikat - Lua - added FCEU.lagged() function
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07-mar-2009 - adelikat - Lua - added FCEU.lagcount() function
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08-mar-2009 - adelikat - Lua - added zapper.read() function
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04-mar-2009 - adelikat - win32 - Fix bug so that Escape can now be assigned as a hotkey
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07-mar-2009 - adelikat - Lua - added FCEU.lagcount() function
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03-mar-2009 - adelikat - win32 - Fix Directory Overrides so to allow users to have no override. Also fixes directory override reset bug
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04-mar-2009 - adelikat - win32 - Fix bug so that Escape can now be assigned as a hotkey
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02-mar-2009 - adelikat - win32 - Drag & Drop for Memwatch dialog (.txt files)
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03-mar-2009 - adelikat - win32 - Fix Directory Overrides so to allow users to have no override. Also fixes directory override reset bug
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01-mar-2009 - adelikat - win32 - Drag & Drop Lua files
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02-mar-2009 - adelikat - win32 - Drag & Drop for Memwatch dialog (.txt files)
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25-feb-2009 - adelikat - win32 - Memwatch - added cancel to save changes? message box
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01-mar-2009 - adelikat - win32 - Drag & Drop Lua files
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22-feb-2009 - adelikat - win32 - Lua - made speedmode("turbo") turn on turbo (which employs frameskipping) rather than max speed
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25-feb-2009 - adelikat - win32 - Memwatch - added cancel to save changes? message box
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22-feb-2009 - adelikat - Increased lua gui.text height (and DrawTextTransWH() height)
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22-feb-2009 - adelikat - win32 - Lua - made speedmode("turbo") turn on turbo (which employs frameskipping) rather than max speed
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21-feb-2009 - adelikat - win32 - Lua - Added -lua commandline argment, loads a lua script on startup
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22-feb-2009 - adelikat - Increased lua gui.text height (and DrawTextTransWH() height)
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21-feb-2009 - adelikat - win32 - Debugger - Added pixel display after scanline display - Thanks to DWEdit for this patch
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21-feb-2009 - adelikat - win32 - Lua - Added -lua commandline argment, loads a lua script on startup
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21-feb-2009 - adelikat - win32 - Debugger - Added Run Line, Run 128 Lines buttons - Thanks to DWEdit for this patch
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21-feb-2009 - adelikat - win32 - Debugger - Added pixel display after scanline display - Thanks to DWEdit for this patch
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21-feb-2009 - adelikat - win32 - Message Log - remembers X,Y position
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21-feb-2009 - adelikat - win32 - Debugger - Added Run Line, Run 128 Lines buttons - Thanks to DWEdit for this patch
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19-feb-2009 - adelikat - win32 - Memory Watch - fixed recent file menu - no longer crashes when attempting to load a non existent recent file
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21-feb-2009 - adelikat - win32 - Message Log - remembers X,Y position
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07-feb-2009 - adelikat - win32 - Fix bug in screenshot numbering that caused numbering to not reset when changing ROMs
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19-feb-2009 - adelikat - win32 - Memory Watch - fixed recent file menu - no longer crashes when attempting to load a non existent recent file
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06-feb-2009 - adelikat - win32 - Hex editor - remembers window size
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07-feb-2009 - adelikat - win32 - Fix bug in screenshot numbering that caused numbering to not reset when changing ROMs
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06-feb-2009 - adelikat - Win32 - sound config dialog - added sliders for individual sound channel volume control
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06-feb-2009 - adelikat - win32 - Hex editor - remembers window size
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06-feb-2009 - zeromus - Force processor affinity, fixes throttling problem on AMD dualcore machines
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06-feb-2009 - adelikat - Win32 - sound config dialog - added sliders for individual sound channel volume control
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06-feb-2009 - adelikat - Sound channels now have individual volume control
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06-feb-2009 - zeromus - Force processor affinity, fixes throttling problem on AMD dualcore machines
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01-jan-2009 - adelikat - Win32 - Timing - "disable throttling when sound is off" now only affects FCEUX when sound is off
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06-feb-2009 - adelikat - Sound channels now have individual volume control
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26-dec-2008 - adelikat - Metadata - remember window position
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01-jan-2009 - adelikat - Win32 - Timing - "disable throttling when sound is off" now only affects FCEUX when sound is off
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24-dec-2008 - adelikat - auto-save fixes, prevent loading an auto-save from previous session. Win32 - added flags for enabling auto-save menu item.
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26-dec-2008 - adelikat - Metadata - remember window position
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24-dec-2008 - adelikat - added undo/redo savestate hotkey. Win32 - made undo/redo default key mapping Ctrl+Z
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24-dec-2008 - adelikat - auto-save fixes, prevent loading an auto-save from previous session. Win32 - added flags for enabling auto-save menu item.
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24-dec-2008 - adelikat - win32 - added Last ROM used context menu item when no game loaded
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24-dec-2008 - adelikat - added undo/redo savestate hotkey. Win32 - made undo/redo default key mapping Ctrl+Z
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24-dec-2008 - shinydoofy - sdl - added option to mute FCEUX for avi capturing, check the docs for more detail
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24-dec-2008 - adelikat - win32 - added Last ROM used context menu item when no game loaded
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23-dec-2008 - adelikat - Win32 - Undo/redo loadstate and Undo/redo savestate context menu items added
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24-dec-2008 - shinydoofy - sdl - added option to mute FCEUX for avi capturing, check the docs for more detail
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23-dec-2008 - adelikat - undo/redo loadstate and undo/redo savestate implemented
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23-dec-2008 - adelikat - Win32 - Undo/redo loadstate and Undo/redo savestate context menu items added
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22-dec-2008 - adelikat - backupSavestate system added.
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23-dec-2008 - adelikat - undo/redo loadstate and undo/redo savestate implemented
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22-dec-2008 - shinydoofy - sdl - added Shift+M for toggling automatic movie backups for SDL
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22-dec-2008 - adelikat - backupSavestate system added.
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22-dec-2008 - adelikat - Movie auto-backup feature implemented
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22-dec-2008 - shinydoofy - sdl - added Shift+M for toggling automatic movie backups for SDL
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22-dec-2008 - adelikat - win32 - moved movie related menu items to a movie options dialog box
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22-dec-2008 - adelikat - Movie auto-backup feature implemented
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22-dec-2008 - adelikat - Win32 - context menu item "create backup" for backing up movie files
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22-dec-2008 - adelikat - win32 - moved movie related menu items to a movie options dialog box
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21-dec-2008 - adelikat - Win32 - Name Table Viewer - Refresh value default to 15, Refresh value stored in config file
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22-dec-2008 - adelikat - Win32 - context menu item "create backup" for backing up movie files
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21-dec-2008 - adelikat - Win32 - PPU Viewer - Refresh value default to 15, Refresh value stored in config file
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21-dec-2008 - adelikat - Win32 - Name Table Viewer - Refresh value default to 15, Refresh value stored in config file
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19-dec-2008 - adelikat - Loadbackup function added, Win32 - Undo Loadstate context menu item
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21-dec-2008 - adelikat - Win32 - PPU Viewer - Refresh value default to 15, Refresh value stored in config file
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19-dec-2008 - adelikat - Backup savestate is made before loading a state
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19-dec-2008 - adelikat - Loadbackup function added, Win32 - Undo Loadstate context menu item
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18-dec-2008 - adelikat - win32 - turbo bypasses sound better if muteturbo is checked
|
||||||
19-dec-2008 - adelikat - Backup savestate is made before loading a state
|
18-dec-2008 - shinydoofy - sdl - fixed compiling errors for SDL due to r1037
|
||||||
18-dec-2008 - adelikat - win32 - turbo bypasses sound better if muteturbo is checked
|
18-dec-2008 - adelikat - win32 - fullscreen mode fixed (both enters and returns to fullscreen just fine)
|
||||||
18-dec-2008 - shinydoofy - sdl - fixed compiling errors for SDL due to r1037
|
16-dec-2008 - adelikat - win32 - debugger - added "Restore original window size" button
|
||||||
18-dec-2008 - adelikat - win32 - fullscreen mode fixed (both enters and returns to fullscreen just fine)
|
16-dec-2008 - adelikat - win32 - debugger - fixed SF2073113 - Debugger now has a minimum valid size
|
||||||
16-dec-2008 - adelikat - win32 - debugger - added "Restore original window size" button
|
15-dec-2008 - adelikat - win32 - cheats - number of active cheats listed, freezing ram addresses in hex editor automatically updates cheats dialog
|
||||||
16-dec-2008 - adelikat - win32 - debugger - fixed SF2073113 - Debugger now has a minimum valid size
|
15-dec-2008 - adelikat - win32 - hexeditor - added minimize & maximize buttons
|
||||||
15-dec-2008 - adelikat - win32 - cheats - number of active cheats listed, freezing ram addresses in hex editor automatically updates cheats dialog
|
14-dec-2008 - adelikat - win32 - memwatch - frozen addresses will display as blue
|
||||||
15-dec-2008 - adelikat - win32 - hexeditor - added minimize & maximize buttons
|
14-dec-2008 - adelikat - win32 - hexeditor - prevent the user from freezing more than 256 addresses at once
|
||||||
14-dec-2008 - adelikat - win32 - memwatch - frozen addresses will display as blue
|
14-dec-2008 - adelikat - win32 - memwatch - collapsable to 1 column
|
||||||
14-dec-2008 - adelikat - win32 - hexeditor - prevent the user from freezing more than 256 addresses at once
|
08-dec-2008 - adelikat - win32 - stop lua menu item gray if no lua script is running
|
||||||
14-dec-2008 - adelikat - win32 - memwatch - collapsable to 1 column
|
08-dec-2008 - adelikat - win32 - fix bug where no sound + mute turbo caused chirps when toggling
|
||||||
08-dec-2008 - adelikat - win32 - stop lua menu item gray if no lua script is running
|
08-dec-2008 - adelikat - win32 - sound dialog - disabling sound disabled sound options
|
||||||
08-dec-2008 - adelikat - win32 - fix bug where no sound + mute turbo caused chirps when toggling
|
08-dec-2008 - adelikat - win32 - opening a rom runs closerom first, fixes bug where new sav file was not getting loaded
|
||||||
08-dec-2008 - adelikat - win32 - sound dialog - disabling sound disabled sound options
|
07-dec-2008 - adelikat - win32 - turbo now employs frame skip
|
||||||
08-dec-2008 - adelikat - win32 - opening a rom runs closerom first, fixes bug where new sav file was not getting loaded
|
30-nov-2008 - punkrockguy - commit 1000
|
||||||
07-dec-2008 - adelikat - win32 - turbo now employs frame skip
|
30-nov-2008 - punkrockguy - fixed gcc compile error
|
||||||
30-nov-2008 - punkrockguy - commit 1000
|
30-nov-2008 - punkrockguy - moved around some hotkeys to be consistent with docs
|
||||||
30-nov-2008 - punkrockguy - fixed gcc compile error
|
30-nov-2008 - punkrockguy - major update to sdl documentation
|
||||||
30-nov-2008 - punkrockguy - moved around some hotkeys to be consistent with docs
|
24-nov-2008 - qfox - win32 - fixed two position checks for memwatch and debugger that could cause these windows to "disappear" (moved far out of reach).
|
||||||
30-nov-2008 - punkrockguy - major update to sdl documentation
|
24-nov-2008 - adelikat - win32 - right click context menus installed
|
||||||
24-nov-2008 - qfox - win32 - fixed two position checks for memwatch and debugger that could cause these windows to "disappear" (moved far out of reach).
|
24-nov-2008 - adelikat - win32 - added lots of mappable hotkey items as Menu items
|
||||||
24-nov-2008 - adelikat - win32 - right click context menus installed
|
23-nov-2008 - adelikat - Win32 - fixed some errors in my AVI directory override code
|
||||||
24-nov-2008 - adelikat - win32 - added lots of mappable hotkey items as Menu items
|
23-nov-2008 - shinydoofy - movie subs now have a toggle button in the SDL build (F10 by default)
|
||||||
23-nov-2008 - adelikat - Win32 - fixed some errors in my AVI directory override code
|
23-nov-2008 - adelikat - movie subtitle system installed
|
||||||
23-nov-2008 - shinydoofy - movie subs now have a toggle button in the SDL build (F10 by default)
|
22-nov-2008 - adelikat - Win32 - added help menu item to TASEdit and Hex Editor, Minor TASEdit clean up
|
||||||
23-nov-2008 - adelikat - movie subtitle system installed
|
22-nov-2008 - adelikat - Win32 - fixed so that turbo works with VBlank sync settings
|
||||||
22-nov-2008 - adelikat - Win32 - added help menu item to TASEdit and Hex Editor, Minor TASEdit clean up
|
21-nov-2008 - qfox - Lua - added joypad.write and joypad.get for naming consistency. Added plane display toggle for lua: FCEU.fceu_setrenderplanes(sprites, background) which accepts two boolean args and toggles the drawing of those planes from Lua. Changed movie.framecount() to always return a number, even when no movie is playing. Should return the same number as in view; the number of frames since last reset, if no movie is playing.
|
||||||
22-nov-2008 - adelikat - Win32 - fixed so that turbo works with VBlank sync settings
|
17-nov-2008 - adelikat - added Open Cheats hotkey (currently a windows only function)
|
||||||
21-nov-2008 - qfox - Lua - added joypad.write and joypad.get for naming consistency. Added plane display toggle for lua: FCEU.fceu_setrenderplanes(sprites, background) which accepts two boolean args and toggles the drawing of those planes from Lua. Changed movie.framecount() to always return a number, even when no movie is playing. Should return the same number as in view; the number of frames since last reset, if no movie is playing.
|
16-nov-2008 - adelikat - Win32 - menu items that are hotkey mappable show the current hotkey mapping
|
||||||
17-nov-2008 - adelikat - added Open Cheats hotkey (currently a windows only function)
|
15-nov-2008 - adelikat - Win32 - memwatch - implemented RamChange() - monitors the behavior of ram addresses
|
||||||
16-nov-2008 - adelikat - Win32 - menu items that are hotkey mappable show the current hotkey mapping
|
15-nov-2008 - adelikat - Win32 - re-enabled sound buffer time
|
||||||
15-nov-2008 - adelikat - Win32 - memwatch - implemented RamChange() - monitors the behavior of ram addresses
|
15-nov-2008 - adelikat - Clip Left and Right sides taken into account when drawing on screen (record/play/pause, lag & frame counters, messages, etc)
|
||||||
15-nov-2008 - adelikat - Win32 - re-enabled sound buffer time
|
15-nov-2008 - adelikat - win32 - Implemented Drap & Drop for movie files
|
||||||
15-nov-2008 - adelikat - Clip Left and Right sides taken into account when drawing on screen (record/play/pause, lag & frame counters, messages, etc)
|
14-nov-2008 - adelikat - win32 Hex Editor - Dump Rom & Dump PPU to file Dialog - uses ROM to build default filename
|
||||||
15-nov-2008 - adelikat - win32 - Implemented Drap & Drop for movie files
|
14-nov-2008 - adelikat - Win32 Memwatch - Save as dialog - uses ROM name to build default memwatch filename if there is no last used memwatch filename
|
||||||
14-nov-2008 - adelikat - win32 Hex Editor - Dump Rom & Dump PPU to file Dialog - uses ROM to build default filename
|
14-nov-2008 - adelikat - Win32 Text Hooker fixes - Init error checking reinstated, save .tht file no longer crashes, Dialog updates as ROM plays, Remembers window position, fix bug where canceling save as produces an error message, Save As produces default filename based on loaded ROM
|
||||||
14-nov-2008 - adelikat - Win32 Memwatch - Save as dialog - uses ROM name to build default memwatch filename if there is no last used memwatch filename
|
14-nov-2008 - adelikat - fixed but when aspect correction and special scaling 3x are set, video was getting resized incorrectly
|
||||||
14-nov-2008 - adelikat - Win32 Text Hooker fixes - Init error checking reinstated, save .tht file no longer crashes, Dialog updates as ROM plays, Remembers window position, fix bug where canceling save as produces an error message, Save As produces default filename based on loaded ROM
|
14-nov-2008 - adelikat - fixed a bug introduced in previous commit, frame display toggle now works when no movie is present
|
||||||
14-nov-2008 - adelikat - fixed but when aspect correction and special scaling 3x are set, video was getting resized incorrectly
|
12-nov-2008 - adelikat - allowed frame counter to display even with no movie present
|
||||||
14-nov-2008 - adelikat - fixed a bug introduced in previous commit, frame display toggle now works when no movie is present
|
11-nov-2008 - punkrockguy - sdl - savestate slots now mappable [2175167]
|
||||||
12-nov-2008 - adelikat - allowed frame counter to display even with no movie present
|
10-nov-2008 - adelikat - win32 - removed accel keys from main window
|
||||||
11-nov-2008 - punkrockguy - sdl - savestate slots now mappable [2175167]
|
10-nov-2008 - adelikat - Win32 - added Open & Close ROM mappable hotkeys, removed accel functions
|
||||||
10-nov-2008 - adelikat - win32 - removed accel keys from main window
|
10-nov-2008 - punkrockguy - improved the sdl sound code; drasticaly improves quality of sound.
|
||||||
10-nov-2008 - adelikat - Win32 - added Open & Close ROM mappable hotkeys, removed accel functions
|
09-nov-2008 - adelikat - minor memory watch menu clean up, removed Ctrl+W hotkey for close (and placed Alt+F4 on the menu name)
|
||||||
10-nov-2008 - punkrockguy - improved the sdl sound code; drasticaly improves quality of sound.
|
08-nov-2008 - zeromus - big endian wasnt compiling. fix issues.
|
||||||
09-nov-2008 - adelikat - minor memory watch menu clean up, removed Ctrl+W hotkey for close (and placed Alt+F4 on the menu name)
|
02-nov-2008 - shinydoofy - added --fcmconvert for SDL
|
||||||
08-nov-2008 - zeromus - big endian wasnt compiling. fix issues.
|
02-nov-2008 - zeromus - emulua - add rom.readbyte and rom.readbytesigned
|
||||||
02-nov-2008 - shinydoofy - added --fcmconvert for SDL
|
|
||||||
02-nov-2008 - zeromus - emulua - add rom.readbyte and rom.readbytesigned
|
|
||||||
|
---version 2.0.3 released---
|
||||||
|
|
||||||
---version 2.0.3 released---
|
02-nov-2008 - zeromus - fix fcm conversion, recording, and playback of reset and power commands
|
||||||
|
25-oct-2008 - shinydoofy - added support for AVI creation for SDL, see documentation/Videolog.txt for more
|
||||||
02-nov-2008 - zeromus - fix fcm conversion, recording, and playback of reset and power commands
|
19-oct-2008 - shinydoofy - toggle lag frame counter for SDL, default hotkey F8
|
||||||
25-oct-2008 - shinydoofy - added support for AVI creation for SDL, see documentation/Videolog.txt for more
|
19-oct-2008 - shinydoofy - toggle skipping of lag frames for SDL, default hotkey F6
|
||||||
19-oct-2008 - shinydoofy - toggle lag frame counter for SDL, default hotkey F8
|
19-oct-2008 - shinydoofy - [ 2179829 ] user ability to toggle "bind savestates to movie" added for SDL, default hotkey F2
|
||||||
19-oct-2008 - shinydoofy - toggle skipping of lag frames for SDL, default hotkey F6
|
19-oct-2008 - adelikat - win32 - added a toggle for binding savestates to movies
|
||||||
19-oct-2008 - shinydoofy - [ 2179829 ] user ability to toggle "bind savestates to movie" added for SDL, default hotkey F2
|
18-oct-2008 - adelikat - win32 - added -cfg (config file) command line argument
|
||||||
19-oct-2008 - adelikat - win32 - added a toggle for binding savestates to movies
|
08-oct-2008 - zeromus - SF [ 2073113 ] Child windows inside debugging window get invalid sizes
|
||||||
18-oct-2008 - adelikat - win32 - added -cfg (config file) command line argument
|
08-oct-2008 - zeromus - SF [ 2153843 ] Lua ignores second joypad.set()
|
||||||
08-oct-2008 - zeromus - SF [ 2073113 ] Child windows inside debugging window get invalid sizes
|
24-sep-2008 - punkrockguy318 - made the input config window more usable
|
||||||
08-oct-2008 - zeromus - SF [ 2153843 ] Lua ignores second joypad.set()
|
24-sep-2008 - punkrockguy318 - --inputcfg can now be used without a filename
|
||||||
24-sep-2008 - punkrockguy318 - made the input config window more usable
|
24-sep-2008 - punkrockguy318 - [ 2085437 ] should fix issues with missing author field crashing fceux
|
||||||
24-sep-2008 - punkrockguy318 - --inputcfg can now be used without a filename
|
24-sep-2008 - punkrockguy318 - [ 2047057 ] added uninstall script for gfceux
|
||||||
24-sep-2008 - punkrockguy318 - [ 2085437 ] should fix issues with missing author field crashing fceux
|
24-sep-2008 - punkrockguy318 - [ 2062823 ] fixed ppc build errors and added LSB_FIRST option to build scripts
|
||||||
24-sep-2008 - punkrockguy318 - [ 2047057 ] added uninstall script for gfceux
|
24-sep-2008 - punkrockguy318 - [ 2057006 ] --newppu option added to sdl, disabled by default
|
||||||
24-sep-2008 - punkrockguy318 - [ 2062823 ] fixed ppc build errors and added LSB_FIRST option to build scripts
|
24-sep-2008 - punkrockguy318 - [ 2057008 ] lua is now optional, thanks shinydoofy for a patch. also fixed some build issues.
|
||||||
24-sep-2008 - punkrockguy318 - [ 2057006 ] --newppu option added to sdl, disabled by default
|
22-sep-2008 - punkrockguy318 - [ 2008437 ] fixed an issue where flawed movie would crash fceux on every startup
|
||||||
24-sep-2008 - punkrockguy318 - [ 2057008 ] lua is now optional, thanks shinydoofy for a patch. also fixed some build issues.
|
21-aug-2008 - punkrockguy318 - sdl - fixed issue where windowed mode would always be set to 32 bpp
|
||||||
22-sep-2008 - punkrockguy318 - [ 2008437 ] fixed an issue where flawed movie would crash fceux on every startup
|
18-aug-2008 - zeromus - windows - SF [ 2058942 ] Load state as... does not use the savestate override dir (fixed; now, it does)
|
||||||
21-aug-2008 - punkrockguy318 - sdl - fixed issue where windowed mode would always be set to 32 bpp
|
18-aug-2008 - zeromus - windows - permit user optionally to proceed through the movie savestate mismatch error condition, in case he knows what he is doing.
|
||||||
18-aug-2008 - zeromus - windows - SF [ 2058942 ] Load state as... does not use the savestate override dir (fixed; now, it does)
|
18-aug-2008 - zeromus - fix a bug in the savestate recovery code which prevent aborted savestate loads from recovering emulator state correctly.
|
||||||
18-aug-2008 - zeromus - windows - permit user optionally to proceed through the movie savestate mismatch error condition, in case he knows what he is doing.
|
18-aug-2008 - zeromus - windows - bind a menu option for display framecounter
|
||||||
18-aug-2008 - zeromus - fix a bug in the savestate recovery code which prevent aborted savestate loads from recovering emulator state correctly.
|
17-aug-2008 - zeromus - windows - fix problem where replay dialog couldnt work when the process current directory had changed to something other than emulator base directory
|
||||||
18-aug-2008 - zeromus - windows - bind a menu option for display framecounter
|
17-aug-2008 - zeromus - windows - autoload the only useful rom or movie from an archive, in cases where there is only one
|
||||||
17-aug-2008 - zeromus - windows - fix problem where replay dialog couldnt work when the process current directory had changed to something other than emulator base directory
|
17-aug-2008 - zeromus - gracefully handle non-convertible broken utf-8 text without crashing
|
||||||
17-aug-2008 - zeromus - windows - autoload the only useful rom or movie from an archive, in cases where there is only one
|
17-aug-2008 - zeromus - windows - don't read every archive file when scanning for replay dialog. scan them, and only look for *.fm2
|
||||||
17-aug-2008 - zeromus - gracefully handle non-convertible broken utf-8 text without crashing
|
17-aug-2008 - zeromus - debugger - fix issue where keyboard keys get stuck when switching between debugger window and main window
|
||||||
17-aug-2008 - zeromus - windows - don't read every archive file when scanning for replay dialog. scan them, and only look for *.fm2
|
15-aug-2008 - adelikat - fixed an oversight on my part. Sound config dialog will now look to see if Mute Turbo should be checked
|
||||||
17-aug-2008 - zeromus - debugger - fix issue where keyboard keys get stuck when switching between debugger window and main window
|
|
||||||
15-aug-2008 - adelikat - fixed an oversight on my part. Sound config dialog will now look to see if Mute Turbo should be checked
|
---version 2.0.2 released---
|
||||||
|
|
||||||
---version 2.0.2 released---
|
14-aug-2008 - punkrockguy318 - SDL: prevent frame advance from crashing emulator
|
||||||
|
14-aug-2008 - punkrockguy318 - SDL build scripts now look for lua5.1 and lua (distributions package lua differently)
|
||||||
14-aug-2008 - punkrockguy318 - SDL: prevent frame advance from crashing emulator
|
14-aug-2008 - zeromus - restore savestate error recovery functionality. This should have the side effect of guaranteeing that ( SF [ 2040761 ] Wrong savestate bug - crashes FCEUX) is resolved.
|
||||||
14-aug-2008 - punkrockguy318 - SDL build scripts now look for lua5.1 and lua (distributions package lua differently)
|
14-aug-2008 - zeromus - SF [ 2047001 ] Low speeds crash FCEUX
|
||||||
14-aug-2008 - zeromus - restore savestate error recovery functionality. This should have the side effect of guaranteeing that ( SF [ 2040761 ] Wrong savestate bug - crashes FCEUX) is resolved.
|
14-aug-2008 - zeromus - SF [ 2050371 ] FCM>FM2 converter should release file handle
|
||||||
14-aug-2008 - zeromus - SF [ 2047001 ] Low speeds crash FCEUX
|
13-aug-2008 - zeromus - restore ungzipping (and unzipping in sdl) capability which was lost when archive support was added
|
||||||
14-aug-2008 - zeromus - SF [ 2050371 ] FCM>FM2 converter should release file handle
|
13-aug-2008 - zeromus - add FORBID breakpoints - regions which block breakpoints from happening if they contain the PC
|
||||||
13-aug-2008 - zeromus - restore ungzipping (and unzipping in sdl) capability which was lost when archive support was added
|
13-aug-2008 - punkrockguy318 - SDL: fixed --input(1-4) options. input1 and 2 are regular inputs, input3 and 4 are famicom expansion inputs
|
||||||
13-aug-2008 - zeromus - add FORBID breakpoints - regions which block breakpoints from happening if they contain the PC
|
12-aug-2008 - zeromus - fix SDL configfile woes. configfile now goes to ~/.fceux/fceux.cfg
|
||||||
13-aug-2008 - punkrockguy318 - SDL: fixed --input(1-4) options. input1 and 2 are regular inputs, input3 and 4 are famicom expansion inputs
|
12-aug-2008 - zeromus - SF [ 2047986 ] palflag 1 in .fm2 files crashes fceux
|
||||||
12-aug-2008 - zeromus - fix SDL configfile woes. configfile now goes to ~/.fceux/fceux.cfg
|
12-aug-2008 - adelikat - movie replay dialog displays fractions of a second
|
||||||
12-aug-2008 - zeromus - SF [ 2047986 ] palflag 1 in .fm2 files crashes fceux
|
12-aug-2008 - punkrockguy318 - SDL: fixed segfault when opening .fcm files
|
||||||
12-aug-2008 - adelikat - movie replay dialog displays fractions of a second
|
12-aug-2008 - punkrockguy318 - SDL: Saner sound defaults for less choppy sound
|
||||||
12-aug-2008 - punkrockguy318 - SDL: fixed segfault when opening .fcm files
|
12-aug-2008 - punkrockguy318 - SF [ 2047050 ] SDL: "--special" option fixed for special video scaling filters
|
||||||
12-aug-2008 - punkrockguy318 - SDL: Saner sound defaults for less choppy sound
|
12-aug-2008 - zeromus - SF [ 2046984 ] Player 3 inputs when not used
|
||||||
12-aug-2008 - punkrockguy318 - SF [ 2047050 ] SDL: "--special" option fixed for special video scaling filters
|
12-aug-2008 - zeromus - print a special message when trying to open an FCM reminding user to convert. (finishes SF [ 2011832 ] Opening non movie file crashes FCEUX)
|
||||||
12-aug-2008 - zeromus - SF [ 2046984 ] Player 3 inputs when not used
|
12-aug-2008 - zeromus - SF [ 2046985 ] SRAM not wiped on power cycle (during movies)
|
||||||
12-aug-2008 - zeromus - print a special message when trying to open an FCM reminding user to convert. (finishes SF [ 2011832 ] Opening non movie file crashes FCEUX)
|
11-aug-2008 - zeromus - restore IPS patching capability which was lost when archive support was added
|
||||||
12-aug-2008 - zeromus - SF [ 2046985 ] SRAM not wiped on power cycle (during movies)
|
11-aug-2008 - zeromus - SF [ 2011550 ] Buffer overflow (change vsprintf to vsnprintf)
|
||||||
11-aug-2008 - zeromus - restore IPS patching capability which was lost when archive support was added
|
11-aug-2008 - zeromus - SF [ 2047004 ] Moviefilenames without extension don't automatically get fm2
|
||||||
11-aug-2008 - zeromus - SF [ 2011550 ] Buffer overflow (change vsprintf to vsnprintf)
|
10-aug-2008 - zeromus - upgrade to cah4e3's latest mapper 163&164 code to fix a crash in a game
|
||||||
11-aug-2008 - zeromus - SF [ 2047004 ] Moviefilenames without extension don't automatically get fm2
|
10-aug-2008 - zeromus - remove cnrom chr rom size limit for homebrew roms
|
||||||
10-aug-2008 - zeromus - upgrade to cah4e3's latest mapper 163&164 code to fix a crash in a game
|
10-aug-2008 - punkrockguy318 - SDL: cleaned up the SConsruct
|
||||||
10-aug-2008 - zeromus - remove cnrom chr rom size limit for homebrew roms
|
10-aug-2008 - punkrockguy318 - SDL: fixed issue where fceu would lock up when file dialogs were opened during fullscreen
|
||||||
10-aug-2008 - punkrockguy318 - SDL: cleaned up the SConsruct
|
10-aug-2008 - punkrockguy318 - SDL: fixed bug where fceux would close when file dialogs were closed
|
||||||
10-aug-2008 - punkrockguy318 - SDL: fixed issue where fceu would lock up when file dialogs were opened during fullscreen
|
10-aug-2008 - punkrockguy318 - SDL: File open dialog is now used to movie playback
|
||||||
10-aug-2008 - punkrockguy318 - SDL: fixed bug where fceux would close when file dialogs were closed
|
10-aug-2008 - punkrockguy318 - SDL: File open wrapper now takes a titlebar argument
|
||||||
10-aug-2008 - punkrockguy318 - SDL: File open dialog is now used to movie playback
|
10-aug-2008 - punkrockguy318 - SDL: Cleanup of usage
|
||||||
10-aug-2008 - punkrockguy318 - SDL: File open wrapper now takes a titlebar argument
|
10-aug-2008 - punkrockguy318 - SDL: rename options --no8lim -> --nospritelim and --color -> --ntsccolor
|
||||||
10-aug-2008 - punkrockguy318 - SDL: Cleanup of usage
|
10-aug-2008 - punkrockguy318 - SDL: Screenshots now always prepend the game name.
|
||||||
10-aug-2008 - punkrockguy318 - SDL: rename options --no8lim -> --nospritelim and --color -> --ntsccolor
|
10-aug-2008 - punkrockguy318 - SDL: Changed default A/B from numpad 2 and 3 to j and k.
|
||||||
10-aug-2008 - punkrockguy318 - SDL: Screenshots now always prepend the game name.
|
10-aug-2008 - punkrockguy318 - SDL: Enable frameskip by default
|
||||||
10-aug-2008 - punkrockguy318 - SDL: Changed default A/B from numpad 2 and 3 to j and k.
|
10-aug-2008 - punkrockguy318 - SDL: Fixed a bug that would crash fceux if the emulation speed was overincreased
|
||||||
10-aug-2008 - punkrockguy318 - SDL: Enable frameskip by default
|
10-aug-2008 - punkrockguy318 - SDL: New default hotkeys to more closely match win32 defaults
|
||||||
10-aug-2008 - punkrockguy318 - SDL: Fixed a bug that would crash fceux if the emulation speed was overincreased
|
10-aug-2008 - punkrockguy318 - SDL: Added lua script loading hotkey (f3). Non win32 SDL requires zenity for this to function.
|
||||||
10-aug-2008 - punkrockguy318 - SDL: New default hotkeys to more closely match win32 defaults
|
10-aug-2008 - punkrockguy318 - SDL: Build script cleanup; also added option for DEBUG builds.
|
||||||
10-aug-2008 - punkrockguy318 - SDL: Added lua script loading hotkey (f3). Non win32 SDL requires zenity for this to function.
|
10-aug-2008 - zeromus - SF [ 2030405 ] Avi recording: no sound b0rks format
|
||||||
10-aug-2008 - punkrockguy318 - SDL: Build script cleanup; also added option for DEBUG builds.
|
10-aug-2008 - zeromus - SF [ 2037878 ] Convert .fcm doesn't do special characters
|
||||||
10-aug-2008 - zeromus - SF [ 2030405 ] Avi recording: no sound b0rks format
|
09-aug-2008 - zeromus - SF [ 2040463 ] Add an "author" text field in the record movie dialog
|
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10-aug-2008 - zeromus - SF [ 2037878 ] Convert .fcm doesn't do special characters
|
09-aug-2008 - zeromus - re-enable support for old-format savestates.
|
||||||
09-aug-2008 - zeromus - SF [ 2040463 ] Add an "author" text field in the record movie dialog
|
09-aug-2008 - zeromus - SF [ 2041944 ] Savestates remember Lua painting
|
||||||
09-aug-2008 - zeromus - re-enable support for old-format savestates.
|
09-aug-2008 - zeromus - support loading movies from archives
|
||||||
09-aug-2008 - zeromus - SF [ 2041944 ] Savestates remember Lua painting
|
08-aug-2008 - adelikat - added input display to the FCEUX main menu
|
||||||
09-aug-2008 - zeromus - support loading movies from archives
|
08-aug-2008 - adelikat - fixed the (null) in the default lua directory listing
|
||||||
08-aug-2008 - adelikat - added input display to the FCEUX main menu
|
08-aug-2008 - adelikat - added shift+L as default hotkey for reload lua script
|
||||||
08-aug-2008 - adelikat - fixed the (null) in the default lua directory listing
|
08-aug-2008 - adelikat - removed accel ctrl+x (prevented cut from working in accel dialogs)
|
||||||
08-aug-2008 - adelikat - added shift+L as default hotkey for reload lua script
|
08-aug-2008 - zeromus - fiddle with nametable viewer to display correct NT,CHR,ATTR data in more cases (specifically, including some exotic mmc5 cases).
|
||||||
08-aug-2008 - adelikat - removed accel ctrl+x (prevented cut from working in accel dialogs)
|
08-aug-2008 - zeromus - fix a new bug in windows build which caused fourscore emulation to fail in some cases
|
||||||
08-aug-2008 - zeromus - fiddle with nametable viewer to display correct NT,CHR,ATTR data in more cases (specifically, including some exotic mmc5 cases).
|
07-aug-2008 - zeromus - add an option to pick a constant color to draw in place of BG when BG rendering is disabled (look for gNoBGFillColor in config; 255 means to use palette[0])
|
||||||
08-aug-2008 - zeromus - fix a new bug in windows build which caused fourscore emulation to fail in some cases
|
07-aug-2008 - adelikat - added a mute turbo option in sound config
|
||||||
07-aug-2008 - zeromus - add an option to pick a constant color to draw in place of BG when BG rendering is disabled (look for gNoBGFillColor in config; 255 means to use palette[0])
|
07-aug-2008 - adelikat - new toggle - frame adv. - lag skip (menu item + hotkey mapping + saved in config)
|
||||||
07-aug-2008 - adelikat - added a mute turbo option in sound config
|
07-aug-2008 - adelikat - put in -32000 protection on all dialogs that remember x,y
|
||||||
07-aug-2008 - adelikat - new toggle - frame adv. - lag skip (menu item + hotkey mapping + saved in config)
|
06-aug-2008 - adelikat - change config filename from fceu98.cfg to fceux.cfg
|
||||||
07-aug-2008 - adelikat - put in -32000 protection on all dialogs that remember x,y
|
06-aug-2008 - zeromus - add lagcounter and lagflag to savestate
|
||||||
06-aug-2008 - adelikat - change config filename from fceu98.cfg to fceux.cfg
|
06-aug-2008 - zeromus - SF [ 2040448 ] View Slots bug - does not include new savestate naming
|
||||||
06-aug-2008 - zeromus - add lagcounter and lagflag to savestate
|
06-aug-2008 - zeromus - restore the debugger snap functionality
|
||||||
06-aug-2008 - zeromus - SF [ 2040448 ] View Slots bug - does not include new savestate naming
|
06-aug-2008 - zeromus - add memory.readbyterange to emulua
|
||||||
06-aug-2008 - zeromus - restore the debugger snap functionality
|
06-aug-2008 - zeromus - auto-fill .fcs extension in save state as dialog
|
||||||
06-aug-2008 - zeromus - add memory.readbyterange to emulua
|
06-aug-2008 - zeromus - mmc5 - 64KB WRAM games now work correctly
|
||||||
06-aug-2008 - zeromus - auto-fill .fcs extension in save state as dialog
|
06-aug-2008 - zeromus - mmc5 - use of chr A regs for BG in sprite 8x8 mode is fixed
|
||||||
06-aug-2008 - zeromus - mmc5 - 64KB WRAM games now work correctly
|
06-aug-2008 - zeromus - debugger - debugger window is now resizeable
|
||||||
06-aug-2008 - zeromus - mmc5 - use of chr A regs for BG in sprite 8x8 mode is fixed
|
|
||||||
06-aug-2008 - zeromus - debugger - debugger window is now resizeable
|
---version 2.0.1 released---
|
||||||
|
|
||||||
---version 2.0.1 released---
|
04-aug-2008 - reorganize display toggle options in the menu
|
||||||
|
04-aug-2008 - adelikat - autofire fix
|
||||||
04-aug-2008 - reorganize display toggle options in the menu
|
04-aug-2008 - zeromus - homebrew mmc5 games now have 64KB of exwram instead of only 8KB
|
||||||
04-aug-2008 - adelikat - autofire fix
|
04-aug-2008 - zeromus - fix crash related to player2 in lua scripts
|
||||||
04-aug-2008 - zeromus - homebrew mmc5 games now have 64KB of exwram instead of only 8KB
|
03-aug-2008 - qfox - fixed player2 in lua scripts
|
||||||
04-aug-2008 - zeromus - fix crash related to player2 in lua scripts
|
|
||||||
03-aug-2008 - qfox - fixed player2 in lua scripts
|
---version 2.0.0 released---
|
||||||
|
|
||||||
---version 2.0.0 released---
|
|
||||||
|
|
Loading…
Reference in New Issue