From ef349c0a0df0b059579119ee2cff30dfa919c90a Mon Sep 17 00:00:00 2001 From: adelikat Date: Thu, 10 Jul 2008 04:51:58 +0000 Subject: [PATCH] Lag counter colors work while paused --- src/fceu.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/fceu.cpp b/src/fceu.cpp index f8f39462..1f09973f 100644 --- a/src/fceu.cpp +++ b/src/fceu.cpp @@ -516,7 +516,7 @@ void FCEUI_Emulate(uint8 **pXBuf, int32 **SoundBuf, int32 *SoundBufSize, int ski extern unsigned int LagCounter; extern bool lagCounterDisplay; extern bool lagFlag; - lagFlag = true; + //lagFlag = true; int r,ssize; JustFrameAdvanced = false; @@ -553,6 +553,7 @@ void FCEUI_Emulate(uint8 **pXBuf, int32 **SoundBuf, int32 *SoundBufSize, int ski } FCEU_UpdateInput(); + lagFlag = true; if(geniestage!=1) FCEU_ApplyPeriodicCheats(); r=FCEUPPU_Loop(skip);