input display bug fixed (it wasn't remembering how many controllers)

This commit is contained in:
adelikat 2008-07-03 15:53:16 +00:00
parent 13de73daf2
commit eb0f6caf4d
1 changed files with 1 additions and 1 deletions

View File

@ -592,7 +592,7 @@ int main(int argc,char *argv[])
fullscreen = !!fullscreen;
soundo = !!soundo;
frame_display = !!frame_display;
input_display = !!input_display;
//input_display = !!input_display; adelikat - input_display has 4 states, not 2, this shouldn't be done
allowUDLR = !!allowUDLR;
pauseAfterPlayback = !!pauseAfterPlayback;
EnableBackgroundInput = !!EnableBackgroundInput;